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SteamID64 76561197994364738
SteamID3 [U:1:34099010]
SteamID32 STEAM_0:0:17049505
Country Canada
Signed Up August 24, 2012
Last Posted January 22, 2019 at 3:03 PM
Posts 921 (0.4 per day)
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Monitor HP shitstain (but i love it)
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#19 Looking for Maptest participants. in Map Discussion

hello everyone, we had some hiccups yesterday with the tests so Im going to run them again today at 5 EST again :) come play!!!

posted 5 hours ago
#3 2Forks in TF2 General Discussion
iodineSome nice, hot, attractive twinks

False I am 240 pounds

posted 2 days ago
#32 Global Whitelist January Update in TF2 General Discussion

So who is exactly part of this team anyways? Seems like this initiative is kind of pointless with ESEA running it’s own whitelist and the lack of international play, no offence. Just curious on who is actually making the decisions about this white list (specific names, not “top league admins and players.” that’s not very transparent) maybe the info is some where but I can’t find it

posted 2 days ago
#16 Looking for Maptest participants. in Map Discussion

these are starting now come play!

posted 3 days ago
#4 scout/soldier lft low-mid open in Recruitment (looking for team)

did you go by another alias before? or did you just clear out your friends list haha any league history?

show some love for my canadian brother

posted 3 days ago
#15 Looking for Maptest participants. in Map Discussion

and we back....with more KoTH! running these today at 5pm EST with a couple koth maps please come play :)

posted 3 days ago
#2 reviewing roamer / pocket demos in Mentoring

wholesome wrinkle player

posted 3 days ago
#16 cp_bluff in Map Discussion

This map is dynamic and unique and mad fucking fun.

posted 3 days ago
#5 Koth_avalanche in Map Discussion

Don't sleep on this map, very fun and good

posted 3 days ago
#9 LFT-O in Recruitment (looking for team)

I LOVE FACTS! :D great dude, good attitude :)

posted 4 days ago
#13 Ideas around the map pool concept in Map Discussion
Twiggylucrativesagei thought people disliked koth more. the koth maps in the new map cup were garbage tho.
some actual great koth maps that people don't seem to know:
koth_bagel (autumn theme, best koth map of the past few years imo)
koth_whitecreek (alpine theme)
koth_cannery (asia theme)

all these maps have been tried and tested and share the same issues viaduct has already (maybe not cannery as much), lots of high ground for the defenders, easy to defend the point but harder to attack, forward holding is extremely strong.

Not saying these things are bad, it makes viaduct what it is but when it comes to new koth maps they should promote different gameplay and meta if more are going to be added. There are plenty in the works and undiscovered ones that fit this mold imo and I'm working to develop them over this season and possibly run a koth cup by the end of the season.
I disagree. By this logic why have sunshine/process/blands and not only one of the three? Even outside of those 3 several 5cp maps share the same features and flaws, and it's not a reason for not playing them. What does logjam change on the standard 5cp formula for example?

ya this isn't even remotely the same argument considering 1) those maps are not even similar and 2) Koth maps are literally 1/3 of the size of a 5cp and they are very easily made the same (and yes, those koth maps listed are basically the exact same format if you actually look them over and play on them)

I am not describing "features" of the maps being the same, every map has influence from other maps in one way or another. what Im describing is all those koth maps share the same structure (high ground middle point, easier to defend than to attack, oppressive forward hold) and there are a lot of koth maps that don't share this structure of play. This does happen in some of the 5cp maps in the rotation currently, but I wouldn't agree that any 5cp map in the rotation currently shares an almost completely identical structure like bagel, whitecreek and even isla (I think ordinance is the only map to break this trend, personally) do in comparison to viaduct.

posted 5 days ago
#11 Ideas around the map pool concept in Map Discussion
sagei thought people disliked koth more. the koth maps in the new map cup were garbage tho.
some actual great koth maps that people don't seem to know:
koth_bagel (autumn theme, best koth map of the past few years imo)
koth_whitecreek (alpine theme)
koth_cannery (asia theme)

all these maps have been tried and tested and share the same issues viaduct has already (maybe not cannery as much), lots of high ground for the defenders, easy to defend the point but harder to attack, forward holding is extremely strong.

Not saying these things are bad, it makes viaduct what it is but when it comes to new koth maps they should promote different gameplay and meta if more are going to be added. There are plenty in the works and undiscovered ones that fit this mold imo and I'm working to develop them over this season and possibly run a koth cup by the end of the season.

posted 5 days ago
#254 ESEA Intermediate S30 Happenings/Discussion in TF2 General Discussion
nazarahttps://cdn.discordapp.com/attachments/431121930956046346/535300714457464842/unknown.png

you can also easily open up tickets on the site to get matches scheduled and bugs fixed, who knew

tri isn't the only admin on esea

posted 5 days ago
#14 Looking for Maptest participants. in Map Discussion

Hey everyone, I know that pugchamp is fun and everything and everyone is really busy, but please try and play these if you are able to, even 1 or 2 is a lot of help and we have some really good maps being tested currently! please help out

Im running more of these around 5 est today!

posted 6 days ago
#41 zanda lft in Recruitment (looking for team)
OwibReal fun guy and actually crazy DM. Had the pleasure of trying him out and he was outstanding.

you made a M A S S I V E E R R O R

posted 1 week ago
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