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HUD editing: short questions, quick answers
posted in Customization
4081
#4081
whitelist.tf
0 Frags +

@ Viper animations file for the color of the shadow and hudmediccharge for the additional charge value

@ WeShallFallen afaik done with animations as well (triggered by opening a voice menu, similar to the medigun charge one) (look at overrides/nochatbg.txt and cfg/chatanim.cfg in the magnum hud folders)

@ [b]Viper[/b] animations file for the color of the shadow and hudmediccharge for the additional charge value

@ [b]WeShallFallen[/b] afaik done with animations as well (triggered by opening a voice menu, similar to the medigun charge one) (look at overrides/nochatbg.txt and cfg/chatanim.cfg in the magnum hud folders)
4082
#4082
0 Frags +
Wiethoofd@ Viper animations file for the color of the shadow and hudmediccharge for the additional charge value

that worked, thank you so much

[quote=Wiethoofd]@ [b]Viper[/b] animations file for the color of the shadow and hudmediccharge for the additional charge value[/quote]
that worked, thank you so much
4083
#4083
0 Frags +

https://www.youtube.com/watch?v=aN0rcpq-SW8
how do i get rid of the minus sign when doing damage (ex: in vid)

https://www.youtube.com/watch?v=aN0rcpq-SW8
how do i get rid of the minus sign when doing damage (ex: in vid)
4084
#4084
0 Frags +

http://images.akamai.steamusercontent.com/ugc/260471959411829916/A3B0B56653ADCEE2221F84EBFEC096FC6968A4BE/

does anyone know how to get this crosshair

default wings with outline

[img]http://images.akamai.steamusercontent.com/ugc/260471959411829916/A3B0B56653ADCEE2221F84EBFEC096FC6968A4BE/[/img]

does anyone know how to get this crosshair

default wings with outline
4085
#4085
whitelist.tf
1 Frags +

@ -kohly use a font with only numbers and nothing else

@ w have a look at konr wings

@ [b]-kohly[/b] use a font with only numbers and nothing else

@ [b]w[/b] have a look at [url=http://www.teamfortress.tv/6917/howto-use-yz50-clockwork-konrwings-in-any-hud/?page=4#110]konr wings[/url]
4086
#4086
0 Frags +
Wiethoofd@ -kohly use a font with only numbers and nothing else

@ w have a look at konr wings

so the default wings are included in this download too? cuz im not looking for konr wings

im asking around bc ive never seen this xhair in hud crosshairs or vtf pack

[quote=Wiethoofd]@ [b]-kohly[/b] use a font with only numbers and nothing else

@ [b]w[/b] have a look at [url=http://www.teamfortress.tv/6917/howto-use-yz50-clockwork-konrwings-in-any-hud/?page=4#110]konr wings[/url][/quote]
so the default wings are included in this download too? cuz im not looking for konr wings

im asking around bc ive never seen this xhair in hud crosshairs or vtf pack
4087
#4087
0 Frags +

[b][/b]
4088
#4088
0 Frags +

Hey does anyone know how to edit buffed health colour specifically on pvhud? I've tried editing it in HudAnimations_custom but it only edits the background..

Hey does anyone know how to edit buffed health colour specifically on pvhud? I've tried editing it in HudAnimations_custom but it only edits the background..
4089
#4089
0 Frags +

[b][/b]
4090
#4090
0 Frags +
yknowHey does anyone know how to edit buffed health colour specifically on pvhud? I've tried editing it in HudAnimations_custom but it only edits the background..

pvhud's default buff animation only animates the shadow/background, to change your health's buff color you'd have to add a line animating PlayerStatusHealthValue instead of PlayerStatusHealthValueBG

[quote=yknow]Hey does anyone know how to edit buffed health colour specifically on pvhud? I've tried editing it in HudAnimations_custom but it only edits the background..[/quote]

pvhud's default buff animation only animates the shadow/background, to change your health's buff color you'd have to add a line animating PlayerStatusHealthValue instead of PlayerStatusHealthValueBG
4091
#4091
0 Frags +

what file do I need to edit to fix this?

what file do I need to edit to fix [url=https://gyazo.com/3bb1957131b9dc4300803aeba408e1c2]this[/url]?
4092
#4092
0 Frags +

[b][/b]
4093
#4093
whitelist.tf
0 Frags +

@ Koncept if_match stuff in HudMatchStatus for the ObjectiveStatusTimePanel

@ WeShallFallen you can try: paintbackgroundtype / paintbackground on 0 for the ConfirmDialog sections and then add a new element to be the background of these popups instead using the following:

	"xpos"			"0"
	"ypos"			"0"
	"wide"			"f0" // Full width
	"tall"			"f0" // Full height
	"proportionaltoparent"	"1" // With/height/position relative to the parent
@ [b]Koncept[/b] if_match stuff in HudMatchStatus for the ObjectiveStatusTimePanel

@ [b]WeShallFallen[/b] you can try: paintbackgroundtype / paintbackground on 0 for the [i]ConfirmDialog[/i] sections and then add a new element to be the background of these popups instead using the following:

[code] "xpos" "0"
"ypos" "0"
"wide" "f0" // Full width
"tall" "f0" // Full height
"proportionaltoparent" "1" // With/height/position relative to the parent[/code]
4094
#4094
0 Frags +

What file corresponds to the player name and player health of the player you are spectating? What would I do if I wanted to get rid of it?

What file corresponds to the [url=http://puu.sh/tOlus/d08a68f2ef.jpg]player name and player health[/url] of the player you are spectating? What would I do if I wanted to get rid of it?
4095
#4095
0 Frags +

How would I go about editing the health font size in these targetids
so that they would be smaller like this?
I know what font I want to replace it with, just not sure what file or entry to edit.
Any help would be appreciated, thanks.

How would I go about editing the health font size in these [url=http://imgur.com/a/aoMsV]targetids[/url]
so that they would be smaller like [url= http://imgur.com/a/9FRbi]this[/url]?
I know what font I want to replace it with, just not sure what file or entry to edit.
Any help would be appreciated, thanks.
4096
#4096
whitelist.tf
0 Frags +

@ insouciant that's targetID.res but you could try to move CSpectatorTargetID off screen in hudlayout.res

@ sugoi_boi_1345 Health in the targetid is controlled by SpectatorGuiHealth.res

@ [b]insouciant[/b] that's targetID.res but you could try to move [i]CSpectatorTargetID[/i] off screen in hudlayout.res

@ [b]sugoi_boi_1345[/b] Health in the targetid is controlled by [i]SpectatorGuiHealth.res[/i]
4097
#4097
0 Frags +

alright so i downloaded yahud and im not rlly happy with the overheal and the low hp on how it looks. it has like a blu rectangle thing when overhealed and red rectangled thing when low on hp. i wanna remove the rectangle thing and change the overheal colour to something else. ive searched everywhere but the info wasnt clear.

alright so i downloaded yahud and im not rlly happy with the overheal and the low hp on how it looks. it has like a blu rectangle thing when overhealed and red rectangled thing when low on hp. i wanna remove the rectangle thing and change the overheal colour to something else. ive searched everywhere but the info wasnt clear.
4098
#4098
whitelist.tf
0 Frags +

@ RattleSpade your best bet is to fiddle with the hudanimations and possible colors for the background box in hudplayerhealth.res (if it's not defined in clientscheme.res)

@ RattleSpade your best bet is to fiddle with the hudanimations and possible colors for the background box in hudplayerhealth.res (if it's not defined in clientscheme.res)
4099
#4099
0 Frags +

how do u change the scoreboard font

how do u change the scoreboard font
4100
#4100
0 Frags +

Is there a quick and easy way to take an existing custom HUD and change everything that isn't like strictly ingame stuff back to default?
As in revert main menu, item/loadout/backpack menu, class/team selection etc. and just keep the custom stuff that you actually see while playing the game/being on a server, like health, ammo, scoreboard, damage numbers etc.?

Would that be as simple as deleting certain files from my custom folder or as tedious as going through pages of hudlayout.res and editing lines one by one because the entire HUD would brake when you delete files but not change the part about them in hudlayout accordingly?

Is there a quick and easy way to take an existing custom HUD and change everything that isn't like strictly ingame stuff back to default?
As in revert main menu, item/loadout/backpack menu, class/team selection etc. and just keep the custom stuff that you actually see while playing the game/being on a server, like health, ammo, scoreboard, damage numbers etc.?

Would that be as simple as deleting certain files from my custom folder or as tedious as going through pages of hudlayout.res and editing lines one by one because the entire HUD would brake when you delete files but not change the part about them in hudlayout accordingly?
4101
#4101
whitelist.tf
0 Frags +

@ RattleSpade, being a bit more specific on which fonts would help

@ RentQN, you're right, it is as simple as deleting most of the non-ingame related hud files to end up with the default hud with custom ingame health/ammo/targetids/tournament hud/damage text/scoreboard/class&team selection.

@ RattleSpade, being a bit more specific on which fonts would help

@ RentQN, you're right, it is as simple as deleting most of the non-ingame related hud files to end up with the default hud with custom ingame health/ammo/targetids/tournament hud/damage text/scoreboard/class&team selection.
4102
#4102
0 Frags +

I have another question:
I'm using yayaHUD right now and there's one thing about this otherwise awesome HUD that annoys me:
The screen(s) that pops up when you join a server before you get to choose the team/class.
They are solid red with yayaHUD, which is pretty obnoxious.
On other HUDs they are transparent with just a arrow to click on to skip to the next one.

So what it the file I need to change/delete/swap with the one from another HUD to change that page?

I have another question:
I'm using yayaHUD right now and there's one thing about this otherwise awesome HUD that annoys me:
The screen(s) that pops up when you join a server before you get to choose the team/class.
They are solid red with yayaHUD, which is pretty obnoxious.
On other HUDs they are transparent with just a arrow to click on to skip to the next one.

So what it the file I need to change/delete/swap with the one from another HUD to change that page?
4103
#4103
0 Frags +
KhanI'm using an edit of yahud cmyk.
How would I go about adding the BonusHealthCross to my target id?

Health with Bonus Health Cross:
http://i.imgur.com/ChsnGj4.jpg

Target Id:
http://i.imgur.com/Eqzmrvm.jpg

When people say yaHUD, do they mean yayaHUD?
Can't find a yaHUD on huds.tf so I assume yayaHUD is just the updated version of yaHUD?

[quote=Khan]I'm using an edit of yahud cmyk.
How would I go about adding the BonusHealthCross to my target id?

Health with Bonus Health Cross:
[img]http://i.imgur.com/ChsnGj4.jpg[/img]

Target Id:
[img]http://i.imgur.com/Eqzmrvm.jpg[/img][/quote]

When people say yaHUD, do they mean yayaHUD?
Can't find a yaHUD on huds.tf so I assume yayaHUD is just the updated version of yaHUD?
4104
#4104
0 Frags +
RentQNKhanI'm using an edit of yahud cmyk.
How would I go about adding the BonusHealthCross to my target id?

Health with Bonus Health Cross:
http://i.imgur.com/ChsnGj4.jpg

Target Id:
http://i.imgur.com/Eqzmrvm.jpg

When people say yaHUD, do they mean yayaHUD?
Can't find a yaHUD on huds.tf so I assume yayaHUD is just the updated version of yaHUD?

Hypnotize has got a few versions in his updated HUDs thread

[quote=RentQN][quote=Khan]I'm using an edit of yahud cmyk.
How would I go about adding the BonusHealthCross to my target id?

Health with Bonus Health Cross:
[img]http://i.imgur.com/ChsnGj4.jpg[/img]

Target Id:
[img]http://i.imgur.com/Eqzmrvm.jpg[/img][/quote]

When people say yaHUD, do they mean yayaHUD?
Can't find a yaHUD on huds.tf so I assume yayaHUD is just the updated version of yaHUD?[/quote]
Hypnotize has got a few versions in his updated HUDs thread
4105
#4105
whitelist.tf
0 Frags +

@ RentQN: ClassSelection.res

Also there is an yttrium updated fork of yayahud afaik

@ RentQN: ClassSelection.res

Also there is an yttrium updated fork of yayahud afaik
4106
#4106
-1 Frags +

Hey Guys How do people do things where they have text like "Welcome back Raysfire" on the main menu? I tried looking through mainmenuoveride.res but it didnt help

Hey Guys How do people do things where they have text like "Welcome back Raysfire" on the main menu? I tried looking through mainmenuoveride.res but it didnt help
4107
#4107
whitelist.tf
0 Frags +

Valve killed that when they updated the Main Menu last year with Meet your Match, you're looking at old screenshots.

Valve [url=http://huds.tf/forum/showthread.php?tid=274]killed that[/url] when they updated the Main Menu last year with Meet your Match, you're looking at old screenshots.
4108
#4108
0 Frags +
WiethoofdValve killed that when they updated the Main Menu last year with Meet your Match, you're looking at old screenshots.

Wasn't it just the player icon that didn't work anymore? Obviously if you want it bad enough for that you can put some text on your main menu that says "Welcome back [your name here]" but it's still possible to have it I believe.

[quote=Wiethoofd]Valve [url=http://huds.tf/forum/showthread.php?tid=274]killed that[/url] when they updated the Main Menu last year with Meet your Match, you're looking at old screenshots.[/quote]

Wasn't it just the player icon that didn't work anymore? Obviously if you want it bad enough for that you can put some text on your main menu that says "Welcome back [your name here]" but it's still possible to have it I believe.
4109
#4109
0 Frags +

[b][/b]
4110
#4110
whitelist.tf
0 Frags +

WeShallFallen, modify HudFontSmall in clientscheme.res (this will have an effect on the rest of the hud, but I suppose that will be the only way to do it, since font_override doesn't seem to work)

WeShallFallen, modify HudFontSmall in clientscheme.res (this will have an effect on the rest of the hud, but I suppose that will be the only way to do it, since font_override doesn't seem to work)
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