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what keys do you use for your weapons?
1
#1
0 Frags +

.

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2
#2
91 Frags +

1 - primary
2 - secondary
3 - melee

1 - primary
2 - secondary
3 - melee
3
#3
5 Frags +

who doesnt use 1, 2 and 3?

who doesnt use 1, 2 and 3?
4
#4
18 Frags +

scroll wheel

scroll wheel
5
#5
12 Frags +

e = primary
q = secondary
r = melee

e = primary
q = secondary
r = melee
6
#6
8 Frags +

mwheelup slot1
mwheeldown slot2

find it easier to switch with the scroll wheel most of the time, but I also use the default bindings (1,2 and 3)

mwheelup slot1
mwheeldown slot2

find it easier to switch with the scroll wheel most of the time, but I also use the default bindings (1,2 and 3)
7
#7
5 Frags +

I use edsf for movement keys, something that started because I can feel the homerow bump on the keys. So I use w for primary, a for secondary and a mouse button for my melee. Don't judge me.

I use edsf for movement keys, something that started because I can feel the homerow bump on the keys. So I use w for primary, a for secondary and a mouse button for my melee. Don't judge me.
8
#8
1 Frags +

.

.
9
#9
9 Frags +

q - prim
e - sec
r - melee

q - prim
e - sec
r - melee
10
#10
3 Frags +

Primary: e
Secondary: q
Melee: f

Primary: e
Secondary: q
Melee: f
11
#11
2 Frags +

q to go back and forth between rockets/shotgun

scroll wheel if i ever need melee

q to go back and forth between rockets/shotgun

scroll wheel if i ever need melee
12
#12
0 Frags +

Q-primary
E-secondary
SHIFT-melee

Q-primary
E-secondary
SHIFT-melee
13
#13
4 Frags +

scroll wheel god tier

scroll wheel god tier
14
#14
27 Frags +

if you use scroll wheel youre sub human

if you use scroll wheel youre sub human
15
#15
0 Frags +

For Scout I have it all on the mouse.
mouse1 switches to and fires the primary.
mouse2 switches to and fires the secondary.
mouse4 (on the side of the mouse) switches to and fires the melee.
mouse3 (the mousewheel) is secondary fire for the Soda Popper and Sandman.

For Pyro I have kp_enter bound to "slot1; +attack; +forward".

On other classes I just use 1, 2, 3, and the mousewheel.

For Scout I have it all on the mouse.
mouse1 switches to and fires the primary.
mouse2 switches to and fires the secondary.
mouse4 (on the side of the mouse) switches to and fires the melee.
mouse3 (the mousewheel) is secondary fire for the Soda Popper and Sandman.

For Pyro I have kp_enter bound to "slot1; +attack; +forward".

On other classes I just use 1, 2, 3, and the mousewheel.
16
#16
2 Frags +

qer all the way

qer all the way
17
#17
0 Frags +

non-medic classes
mwheelup - slot1
mwheeldown - slot2
mouse3 - slot3

medic
mouse1 - medigun
mouse2 - crossbow
mouse3 - saw
f - uber

non-medic classes
mwheelup - slot1
mwheeldown - slot2
mouse3 - slot3

medic
mouse1 - medigun
mouse2 - crossbow
mouse3 - saw
f - uber
18
#18
0 Frags +

mousewheel up : primary (universal for all classes)
mousewheel down : secondary (scout, soldier, pyro, demo, medic)
mousewheel down : melee (heavy, engineer, sniper, spy)
f: secondary (heavy, pyro, spy)
f: melee (demo and soldier)
c: slot4 (spy only)
1, 2, 3 : universal slot1, slot2, slot3 for all classes respectively

mousewheel up : primary (universal for all classes)
mousewheel down : secondary (scout, soldier, pyro, demo, medic)
mousewheel down : melee (heavy, engineer, sniper, spy)
f: secondary (heavy, pyro, spy)
f: melee (demo and soldier)
c: slot4 (spy only)
1, 2, 3 : universal slot1, slot2, slot3 for all classes respectively
19
#19
2 Frags +

q to toggle primary/secondary
r melee

q to toggle primary/secondary
r melee
20
#20
0 Frags +

wsx
w = primary
s = secondary
x = melee

wsx
w = primary
s = secondary
x = melee
21
#21
4 Frags +

scroll wheel

scroll wheel
22
#22
0 Frags +

q = secondary
w = primary
r = melee

q = secondary
w = primary
r = melee
23
#23
0 Frags +

q - primary
f - secondary
mwheeldown - melee

q - primary
f - secondary
mwheeldown - melee
24
#24
0 Frags +

mwheelup primary
mwheeldown secondary
shift melee

mwheelup primary
mwheeldown secondary
shift melee
25
#25
1 Frags +

q primary
w secondary
a melee
(esdf)

q primary
w secondary
a melee
(esdf)
26
#26
1 Frags +

q - primary
f - secondary
e - melee

q - primary
f - secondary
e - melee
27
#27
0 Frags +

Scroll up - primary
Scroll down - secondary
Melee - q

Scroll up - primary
Scroll down - secondary
Melee - q
28
#28
-1 Frags +

anyone else use their palm to press ctrl for crouch

anyone else use their palm to press ctrl for crouch
29
#29
0 Frags +

bind "q" "slot3 ; slot2; slot1"

Switches between Primary and Secondary, if Secondary weapon is missing (using Gunboats for example) then switches between Primary and Melee.

bind "q" "slot3 ; slot2; slot1"

Switches between Primary and Secondary, if Secondary weapon is missing (using Gunboats for example) then switches between Primary and Melee.
30
#30
2 Frags +

q - primary
e - secondary
f - melee

q - primary
e - secondary
f - melee
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