6.1 on every class except sniper 1.5 in-game
12.1 on sniper 0.75 in-game
dpi:1800
currently pyro main
6.1 on every class except sniper 1.5 in-game
12.1 on sniper 0.75 in-game
dpi:1800
currently pyro main
9.7 in / 360
500 dpi
3.38 ingame
pocket
9.7 in / 360
500 dpi
3.38 ingame
pocket
10.9/360
scout
21.8/360
sniper
10.9/360
scout
21.8/360
sniper
11.8 in / 30cm
2300 DPI, 0.6 ingame
11.8 in / 30cm
2300 DPI, 0.6 ingame
11.12/360
800 dpi
1.85 ingame
pocket
11.12/360
800 dpi
1.85 ingame
pocket
14.1 cs
10.2 quake vq3
5.8 tf2 (main soldier)
:/
14.1 cs
10.2 quake vq3
5.8 tf2 (main soldier)
:/
5.7
14.5 cm/360
main=soldier
5.7
14.5 cm/360
main=soldier
40in360 used to b 75in360 w accel
40in360 used to b 75in360 w accel
7.8 inch cs and tf2 (scout and sniper,m_yaw is 0.0165 cuz i 4:3)
7.8 inch cs and tf2 (scout and sniper,m_yaw is 0.0165 cuz i 4:3)
25cm for everything, so like 9.9 inches
25cm for everything, so like 9.9 inches
18.6 in/360
Scout/Sniper/Medic/CS
18.6 in/360
Scout/Sniper/Medic/CS
At the moment, 24 inches (or 61 centimeters) per 360 (400 DPI/1.7 In-Game) across all Source and GoldSrc games.
At the moment, 24 inches (or 61 centimeters) per 360 (400 DPI/1.7 In-Game) across all Source and GoldSrc games.
13.1"/360
This thread makes me want to change my sensitivity.
13.1"/360
This thread makes me want to change my sensitivity.
12.1 inch
scout/soldier/sniper
12.1 inch
scout/soldier/sniper