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Weapon switch key binds?
31
#31
5 Frags +

4,2,0

4,2,0
32
#32
1 Frags +

1 2 3

previous weapon unbound

1 2 3

previous weapon unbound
33
#33
0 Frags +

WOOPS

WOOPS
34
#34
-2 Frags +
Evanhanbrolowhen I have my primary out Q sends me to my melee and E sends me to my secondary, when my secondary is out Q sends me to my primary and E sends me to my melee. Um, isn't writing a script for that completely unnecessary? Isn't that just binding q to previous weapon and e to next weapon?

no because then it wouldn't send me back to primary/secondary after switching to melee

[quote=Evan][quote=hanbrolo]when I have my primary out Q sends me to my melee and E sends me to my secondary, when my secondary is out Q sends me to my primary and E sends me to my melee. [/quote]
Um, isn't writing a script for that completely unnecessary? Isn't that just binding q to previous weapon and e to next weapon?[/quote]
no because then it wouldn't send me back to primary/secondary after switching to melee
35
#35
-2 Frags +

this is from an old thread I just added whether viewmodels are on or off.
alias "swap" "swap1"
alias "swap1" "slot1;r_drawviewmodel 0; alias swap swap2"
alias "swap2" "slot2;r_drawviewmodel 1; alias swap swap1"
bind "q" "swap"
bind "3" "slot3;r_drawviewmodel 1; alias swap swap1"

if you wanna try out something different

this is from an old thread I just added whether viewmodels are on or off.
alias "swap" "swap1"
alias "swap1" "slot1;r_drawviewmodel 0; alias swap swap2"
alias "swap2" "slot2;r_drawviewmodel 1; alias swap swap1"
bind "q" "swap"
bind "3" "slot3;r_drawviewmodel 1; alias swap swap1"

if you wanna try out something different
36
#36
0 Frags +

Q: slot2;slot1
F: Melee
4th Slot = 4
5th Slot = 5

Q: slot2;slot1
F: Melee
4th Slot = 4
5th Slot = 5
37
#37
3 Frags +

Why is literally everything getting downvoted?

Why is literally everything getting downvoted?
38
#38
0 Frags +

Left mouse click swaps to (and fires if holding) my Scatter.
Right click swaps to (fires if holding) my Pistol.
Mouse 4 is the same for melee.

Left mouse click swaps to (and fires if holding) my Scatter.
Right click swaps to (fires if holding) my Pistol.
Mouse 4 is the same for melee.
39
#39
0 Frags +

all the downfrags...

all the downfrags...
40
#40
0 Frags +

Up scroll gives me primary,
Down scroll gives me melee
F gives me secondary

Q and E are voice commands with text

1-6 are text binds and the load out screen. (I'm going kritz, and so on).

With combat classes it's the same except f and down scroll are swapped.

Up scroll gives me primary,
Down scroll gives me melee
F gives me secondary

Q and E are voice commands with text

1-6 are text binds and the load out screen. (I'm going kritz, and so on).

With combat classes it's the same except f and down scroll are swapped.
41
#41
0 Frags +

bind "q" "slot1; r_drawviewmodel 0"
bind "e" "slot2; r_drawviewmodel 0"
bind "alt" "slot3; r_drawviewmodel 1"
f for call medic
and left shift for crouch

My logic is:
Pinky always on left shift
ring finger can press Q even while still pressing A so no movement impairment while switching, same with E while pressing D, and same with Alt and spacebar.

bind "q" "slot1; r_drawviewmodel 0"
bind "e" "slot2; r_drawviewmodel 0"
bind "alt" "slot3; r_drawviewmodel 1"
f for call medic
and left shift for crouch

My logic is:
Pinky always on left shift
ring finger can press Q even while still pressing A so no movement impairment while switching, same with E while pressing D, and same with Alt and spacebar.
42
#42
0 Frags +

I use the side buttons on my mouse.

I use the side buttons on my mouse.
43
#43
0 Frags +

i use Q to alternate between 1&2 and E to alternate between 1&3 which I put in specifically for pyro then just stuck with it for the other classes.

i use Q to alternate between 1&2 and E to alternate between 1&3 which I put in specifically for pyro then just stuck with it for the other classes.
44
#44
2 Frags +

Q for slot1+2, F for melee. pressing Q after F brings out the weapon that I didn't have out before pressing F. weird cfg.

Q for slot1+2, F for melee. pressing Q after F brings out the weapon that I didn't have out before pressing F. weird cfg.
45
#45
0 Frags +

you guys are weird

after all my cs hours, i can only use 1,2,3

you guys are weird

after all my cs hours, i can only use 1,2,3
46
#46
0 Frags +
numlockedQ for slot1+2, F for melee. pressing Q after F brings out the weapon that I didn't have out before pressing F. weird cfg.

I use the same config exactly, that's strange. Not trying to copy.

[quote=numlocked]Q for slot1+2, F for melee. pressing Q after F brings out the weapon that I didn't have out before pressing F. weird cfg.[/quote]

I use the same config exactly, that's strange. Not trying to copy.
47
#47
-1 Frags +

Mouse1 - slot1, +attack
Mouse2 - slot2, +attack
Mouse3 - slot3, +attack
Mouse4/5 - +attack2/sapper

There are some exceptions, such as spy:

Mouse1 - slot3, +attack
Mouse2 - slot1, +attack
Mouse3 - +attack2
Mouse4/5 - slot2, +attack
F1-F10, enemy disguises and one friendly disguise

Mouse1 - slot1, +attack
Mouse2 - slot2, +attack
Mouse3 - slot3, +attack
Mouse4/5 - +attack2/sapper

There are some exceptions, such as spy:

Mouse1 - slot3, +attack
Mouse2 - slot1, +attack
Mouse3 - +attack2
Mouse4/5 - slot2, +attack
F1-F10, enemy disguises and one friendly disguise
48
#48
0 Frags +

mouse5 - primary
ctrl - secondary
mouse4 - melee

makes sense to me

mouse5 - primary
ctrl - secondary
mouse4 - melee

makes sense to me
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