Download - ulti_signal_a6
Images | TF2Maps
Balanced for both duos and trios, Signal was designed to be a DM playground embodying chill, late-night ulti sessions.
This map was tested between groups of competitive and casual players all throughout development. My goal was to make a fun and more replayable map compared to others.
I believe the map is in a very solid state gameplay wise, but I want to get more impressions and feedback before artpassing. If your scrim gets baited, give it a try ;)
Experimental:
- If a teammate is in spawn, doors can be opened from the outside.
- The punching bag in spawn gives a temporary speed boost on hit (source doesn't register arrows)
Please give me your feedback (or cool clips) on the forum here or to my discord @thomps0n
[h][b]Download [/b]-[b] [url=https://tf2maps.net/downloads/signal.19458/download]ulti_signal_a6[/url][/b][/h]
[b][url=https://imgur.com/a/PQ3DIKq]Images[/url][/b] | [b][url=https://tf2maps.net/downloads/signal.19458/]TF2Maps[/url][/b]
Balanced for both duos and trios, Signal was designed to be a DM playground embodying chill, late-night ulti sessions.
This map was tested between groups of competitive and casual players all throughout development. My goal was to make a fun and more replayable map compared to others.
I believe the map is in a very solid state gameplay wise, but I want to get more impressions and feedback before artpassing. If your scrim gets baited, give it a try ;)
[b]Experimental:[/b]
- If a teammate is in spawn, doors can be opened from the outside.
- The punching bag in spawn gives a temporary speed boost on hit (source doesn't register arrows)
Please give me your feedback (or cool clips) on the forum here or to my discord [i]@thomps0n[/i]
As part of the "casual players" group, it was definitely a fun few nights with the boys to play and see how the map took shape over a few iterations.
https://youtu.be/uspu2zm4f1s
https://youtu.be/kRKgiG-xshY
As part of the "casual players" group, it was definitely a fun few nights with the boys to play and see how the map took shape over a few iterations.
https://youtu.be/uspu2zm4f1s
https://youtu.be/kRKgiG-xshY