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RGL | Sixes Midseason Cup #2 - Map Feedback
1
#1
0 Frags +

Hi TFTV,

RGL "recently" ran their Sixes Midseason Cup #2, featuring

  • cp_sultry_b7 by PigPig (and FlipFTW)
  • cp_mannbase_rc2a by skaz
  • cp_villa_b19 by kevin gator

While I'm grateful for RGL helping playtest the maps and I think exp cups are crucial to getting a more diverse map pool, the cup officially ended 11/2 (Nov 2nd), and despite a few weeks passing (Currently the 19th), communication has been rocky regarding receiving feedback about the maps and their potential to be added to the pool.

skaz in particular has expressed a similar frustration last cup, and overall I had the thought to take the matter of feedback collection for map improvement into my own hands.
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====> UNOFFICAL Feedback Form <====

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If you're interested in leaving feedback on any of the 3 listed maps, please fill out the linked form above, the steps should be self-explanatory.
-----------------------------------

Individual Map Threads (If you prefer to leave even more direct feedback):

Hi TFTV,

RGL "recently" ran their Sixes Midseason Cup #2, featuring
[list]
[*] cp_sultry_b7 by PigPig (and FlipFTW)
[*] cp_mannbase_rc2a by skaz
[*] cp_villa_b19 by kevin gator
[/list]
While I'm grateful for RGL helping playtest the maps and I think exp cups are crucial to getting a more diverse map pool, the cup officially ended 11/2 (Nov 2nd), and despite a few weeks passing (Currently the 19th), communication has been rocky regarding receiving feedback about the maps and their potential to be added to the pool.

skaz in particular has expressed [url=https://www.teamfortress.tv/59293/rgl-announces-upcoming-summer-seasons-and-preseason-events#12]a similar frustration[/url] last cup, and overall I had the thought to take the matter of feedback collection for map improvement into my own hands.
---------------------------------------
[quote] ====> [url=https://forms.gle/zVp7hXZy7ZEtNpCr8]UNOFFICAL Feedback Form[/url] <====[/quote]
---------------------------------------
[size = 16]If you're interested in leaving feedback on any of the 3 listed maps, [u][b]please fill out the linked form above[/b][/u], the steps should be self-explanatory. [/size]
-----------------------------------

Individual Map Threads (If you prefer to leave even more direct feedback):
[list]
[*] [url=https://www.teamfortress.tv/60132/cp-sultry-5cp]Sultry[/url]
[*] [url=https://www.teamfortress.tv/55620/mannbase-alpha-5cp]Mannbase[/url]
[*] [url=https://www.teamfortress.tv/54005/cp-villa-5cp]Villa[/url]
[/list]
2
#2
6 Frags +

sultry>villa>mannbase
good to see sultry go from a cluttered mess in pugs to easily a great map that imo could be added. maybe a few tweaks but its a great fresh map to the pool

sultry>villa>mannbase
good to see sultry go from a cluttered mess in pugs to easily a great map that imo could be added. maybe a few tweaks but its a great fresh map to the pool
3
#3
0 Frags +
b0nes_NAsultry>villa>mannbase
good to see sultry go from a cluttered mess in pugs to easily a great map that imo could be added. maybe a few tweaks but its a great fresh map to the pool

Thanks for this kind comment, but I've heard it all around swapped and even reversed. When it comes to comparing the maps the opinions I've seen generally seen people insist the quality of the maps is nowhere near close (There is a clear "better" map), but what the best map is to be all over the place.

Overall I'm happy with Sultry's iterative improvement overtime, I think with every version we do manage to improve the map - while villa and mannbase have both had a longer existence and more playtests, I think we've been lucky enough to have a close group of friends willing to give deep feedback (a benefit I doubt many mappers have) in addition to my limited completive experience to fall back on.

From my "research" (Watching Invite POVs and talking to some others), I've generally collected the idea that mannbase's MID is primarily disliked (likely due to scale), while Sultry's Last (and 2nd) is generally disliked. Immediately following the conclusion of the cup Pig and I sought out some "invite" opinions and starting drafting out changes. Hopefully b8 will be an improvement - though improvements we make will definitely be affected by feedback (Hence the survey!)

If you really care about maps, PLEASE take the time to fill out the survey, at least for Sultry I can promise we'll seriously consider all suggestions, identified problems, and potential solutions.

With the next update I'll also take the time to write out "thoughts" behind the changes like for b7 notes - even if you don't follow the development closely, if you can read the changes, FEEL the changes and tell me how I'm wrong/mistaken about ideas, helping improve my understanding of the map and 6s can help make an even better map.

[quote=b0nes_NA]sultry>villa>mannbase
good to see sultry go from a cluttered mess in pugs to easily a great map that imo could be added. maybe a few tweaks but its a great fresh map to the pool[/quote]

Thanks for this kind comment, but I've heard it all around swapped and even reversed. When it comes to comparing the maps the opinions I've seen generally seen people insist the quality of the maps is nowhere near close (There is a clear "better" map), but what the best map is to be all over the place.

Overall I'm happy with Sultry's iterative improvement overtime, I think with every version we do manage to improve the map - while villa and mannbase have both had a longer existence and more playtests, I think we've been lucky enough to have a close group of friends willing to give deep feedback (a benefit I doubt many mappers have) in addition to my limited completive experience to fall back on.

From my "research" (Watching Invite POVs and talking to some others), I've generally collected the idea that mannbase's MID is primarily disliked (likely due to scale), while Sultry's Last (and 2nd) is generally disliked. Immediately following the conclusion of the cup Pig and I sought out some "invite" opinions and starting drafting out changes. Hopefully b8 will be an improvement - though improvements we make will definitely be affected by feedback (Hence the survey!)

If you really care about maps, PLEASE take the time to fill out the survey, at least for Sultry I can promise we'll seriously consider all suggestions, identified problems, and potential solutions.

With the next update I'll also take the time to write out "thoughts" behind the changes like for [url=https://www.teamfortress.tv/60132/cp-sultry-5cp#23] b7 notes [/url] - even if you don't follow the development closely, if you can read the changes, FEEL the changes and tell me how I'm wrong/mistaken about ideas, helping improve my understanding of the map and 6s can help make an even better map.
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