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Quake Champions Closed Beta
posted in Other Games
31
#31
6 Frags +

http://www.plusforward.net/quake/post/21544/Quake-Champions-Nyx/

I can't tell if there's literal zero airstrafing on these RJs because they removed the ability to do so or the trailers are just bad.

Also, vomit vomit vomit.

http://www.plusforward.net/quake/post/21544/Quake-Champions-Nyx/

I can't tell if there's literal zero airstrafing on these RJs because they removed the ability to do so or the trailers are just bad.

Also, vomit vomit vomit.
32
#32
1 Frags +
Frost_Bitehttp://www.plusforward.net/quake/post/21544/Quake-Champions-Nyx/

1. cronge
2. it looks heavily like new doom's airstrafing where you can't move backwards or sideways to do so.
3. cronge

[quote=Frost_Bite]http://www.plusforward.net/quake/post/21544/Quake-Champions-Nyx/[/quote]

1. cronge
2. it looks heavily like new doom's airstrafing where you can't move backwards or sideways to do so.
3. cronge
33
#33
8 Frags +

From reading this article, it seems like the quake pro players they talked to were happy with the movement. I'm pretty confident that the game will feel fine, they didn't fuck up when it came to Doom.

The only thing I'm really concerned about is the silly ability stuff, and the balancing of the various champions. It could have very serious implications for duels if it's not handled very carefully, and frankly I hope that for the duels they have a separate "champion" with no abilities, so it's a more classic style experience. Honestly, I feel like the whole "champions" aspect is just more bandwagoning on the new class-based moba shooter fad.

From reading [url=https://bethesda.net/en/article/VejC6aB96MA0KQ4OEIkmm/how-pro-players-are-helping-shape-quake-champions]this article[/url], it seems like the quake pro players they talked to were happy with the movement. I'm pretty confident that the game will feel fine, they didn't fuck up when it came to Doom.

The only thing I'm really concerned about is the silly ability stuff, and the balancing of the various champions. It could have very serious implications for duels if it's not handled very carefully, and frankly I hope that for the duels they have a separate "champion" with no abilities, so it's a more classic style experience. Honestly, I feel like the whole "champions" aspect is just more bandwagoning on the new class-based moba shooter fad.
34
#34
4 Frags +

im not that optimistic for abilities in an arena map where you're basically gonna be taking a lot of 1v1s unless you're in organised play. abilities kinda work in team fights but in an arena map im anticipating dying to lots of random shit

im not that optimistic for abilities in an arena map where you're basically gonna be taking a lot of 1v1s unless you're in organised play. abilities kinda work in team fights but in an arena map im anticipating dying to lots of random shit
35
#35
5 Frags +
AntimoonFrom reading this article, it seems like the quake pro players they talked to were happy with the movement.

It says nothing about the feel of the movement, save that one person thought that a champion moved to fast.

I'm pretty confident that the game will feel fine, they didn't fuck up when it came to Doom.

Didn't everyone hate the DOOM multi?

The only thing I'm really concerned about is the silly ability stuff, and the balancing of the various champions. It could have very serious implications for duels if it's not handled very carefully, and frankly I hope that for the duels they have a separate "champion" with no abilities, so it's a more classic style experience. Honestly, I feel like the whole "champions" aspect is just more bandwagoning on the new class-based moba shooter fad.

They said they have a "classic mode" where all abilities are turned off.

Also, oh god at 29 seconds into the nyx trailer we can see that Clutch has a Rein shield fuck

[quote=Antimoon]From reading [url=https://bethesda.net/en/article/VejC6aB96MA0KQ4OEIkmm/how-pro-players-are-helping-shape-quake-champions]this article[/url], it seems like the quake pro players they talked to were happy with the movement.[/quote]It says nothing about the feel of the movement, save that one person thought that a champion moved to fast. [quote]I'm pretty confident that the game will feel fine, they didn't fuck up when it came to Doom.[/quote] Didn't everyone hate the DOOM multi?

[quote]The only thing I'm really concerned about is the silly ability stuff, and the balancing of the various champions. It could have very serious implications for duels if it's not handled very carefully, and frankly I hope that for the duels they have a separate "champion" with no abilities, so it's a more classic style experience. Honestly, I feel like the whole "champions" aspect is just more bandwagoning on the new class-based moba shooter fad.[/quote]
They said they have a "classic mode" where all abilities are turned off.

Also, oh god at 29 seconds into the nyx trailer we can see that Clutch has a Rein shield fuck
36
#36
-1 Frags +
sendCyanictoads_tfno airstrafing ===== no buy
Quake fans would hate this if it had airstrafing.
real quake fans like airstrafing. quake live fans don't

Ah, excuse me. I clearly remembered it the wrong way around.

[quote=send][quote=Cyanic][quote=toads_tf]no airstrafing ===== no buy[/quote]

Quake fans would hate this if it had airstrafing.[/quote]
real quake fans like airstrafing. quake live fans don't[/quote]

Ah, excuse me. I clearly remembered it the wrong way around.
37
#37
11 Frags +
Frost_BiteAntimoonFrom reading this article, it seems like the quake pro players they talked to were happy with the movement.It says nothing about the feel of the movement, save that one person thought that a champion moved to fast. It’s also important for us that Quake Champions stays true to the legacy of Quake with rocket jumping and air control, and that was clearly on display with the competitive players. I think most of them took about ten steps when they first loaded up the game and then rocket jumped. They felt good about the speed and the air control and picking up your top speed with strafe jumping. Those things were intimately familiar to the pro players.
[quote=Frost_Bite][quote=Antimoon]From reading [url=https://bethesda.net/en/article/VejC6aB96MA0KQ4OEIkmm/how-pro-players-are-helping-shape-quake-champions]this article[/url], it seems like the quake pro players they talked to were happy with the movement.[/quote]It says nothing about the feel of the movement, save that one person thought that a champion moved to fast. [/quote]

[quote=]It’s also important for us that Quake Champions stays true to the legacy of Quake with rocket jumping and air control, and that was clearly on display with the competitive players. I think most of them took about ten steps when they first loaded up the game and then rocket jumped. They felt good about the speed and the air control and picking up your top speed with strafe jumping. Those things were intimately familiar to the pro players.

[/quote]
38
#38
-1 Frags +

tbh game looks really cool, but i probably wont buy it unless there is some kind of "classic" mode without all the abilities and shit. which will not happen. so i probably wont get it unless its cheaper than 60$

tbh game looks really cool, but i probably wont buy it unless there is some kind of "classic" mode without all the abilities and shit. which will not happen. so i probably wont get it unless its cheaper than 60$
39
#39
15 Frags +

This is the first game that looks like it has the potential to make me leave TF2.
Overwatch is complete garbage, I can't get into it at all. Hopefully Quake Champions takes off and has a thriving competitive community. We shall see

This is the first game that looks like it has the potential to make me leave TF2.
Overwatch is complete garbage, I can't get into it at all. Hopefully Quake Champions takes off and has a thriving competitive community. We shall see
40
#40
0 Frags +
Paladin_IMStbh game looks really cool, but i probably wont buy it unless there is some kind of "classic" mode without all the abilities and shit. which will not happen. so i probably wont get it unless its cheaper than 60$

Apparently they said that such a mode will exist.

[quote=Paladin_IMS]tbh game looks really cool, but i probably wont buy it unless there is some kind of "classic" mode without all the abilities and shit. which will not happen. so i probably wont get it unless its cheaper than 60$[/quote]
Apparently they said that such a mode will exist.
41
#41
18 Frags +

The trailer is used to showcase the game's art style. Not the movement.
There's a reason why the enemies just run in straight lines. They need some brainless gameplay to catch the attenion of new players. They won't be interested if it's people bunnyhopping around the map at max speed. They won't even know what's going on.
99% of all gameplay trailers are like this. Get people to run in straight lines, pretend it's gameplay while it's actually just showcasing the art.

You'll know what the movement is like when the closed beta is out. No point in complaining about something from watching pseudo gameplay

The trailer is used to showcase the game's art style. Not the movement.
There's a reason why the enemies just run in straight lines. They need some brainless gameplay to catch the attenion of new players. They won't be interested if it's people bunnyhopping around the map at max speed. They won't even know what's going on.
99% of all gameplay trailers are like this. Get people to run in straight lines, pretend it's gameplay while it's actually just showcasing the art.

You'll know what the movement is like when the closed beta is out. No point in complaining about something from watching pseudo gameplay
42
#42
0 Frags +

How good this is really depends on what the standard gamemodes are and how skills can be used in them tbh.

How good this is really depends on what the standard gamemodes are and how skills can be used in them tbh.
43
#43
4 Frags +
TobThey won't be interested if it's people bunnyhopping around the map at max speed.

I'm pretty sure that would look cool for anyone.

[quote=Tob]They won't be interested if it's people bunnyhopping around the map at max speed.[/quote]
I'm pretty sure that would look cool for anyone.
44
#44
2 Frags +
faggetTobThey won't be interested if it's people bunnyhopping around the map at max speed.I'm pretty sure that would look cool for anyone.

i know people... well, csgo players, that hate when a shooter looks slightly fast or dynamic and say "all you do is run around what a stupid game"

[quote=fagget][quote=Tob]They won't be interested if it's people bunnyhopping around the map at max speed.[/quote]
I'm pretty sure that would look cool for anyone.[/quote]
i know people... well, csgo players, that hate when a shooter looks slightly fast or dynamic and say "all you do is run around what a stupid game"
45
#45
-2 Frags +
SpaceCadetThis is the first game that looks like it has the potential to make me leave TF2.
Overwatch is complete garbage, I can't get into it at all. Hopefully Quake Champions takes off and has a thriving competitive community. We shall see

ya dude because quake champions abilities look way more appealing than overwatches

[quote=SpaceCadet]This is the first game that looks like it has the potential to make me leave TF2.
Overwatch is complete garbage, I can't get into it at all. Hopefully Quake Champions takes off and has a thriving competitive community. We shall see[/quote]
ya dude because quake champions abilities look way more appealing than overwatches
46
#46
2 Frags +
messiahSpaceCadetThis is the first game that looks like it has the potential to make me leave TF2.
Overwatch is complete garbage, I can't get into it at all. Hopefully Quake Champions takes off and has a thriving competitive community. We shall see
ya dude because quake champions abilities look way more appealing than overwatches

I doubt quake champions will have 20+ heroes tho

also the art style of overwatch being somewhat similar to tf2 in that it's cartoon-like with bright colors and unique maps is part of what has drawn so many people to it

[quote=messiah][quote=SpaceCadet]This is the first game that looks like it has the potential to make me leave TF2.
Overwatch is complete garbage, I can't get into it at all. Hopefully Quake Champions takes off and has a thriving competitive community. We shall see[/quote]
ya dude because quake champions abilities look way more appealing than overwatches[/quote]

I doubt quake champions will have 20+ heroes tho

also the art style of overwatch being somewhat similar to tf2 in that it's cartoon-like with bright colors and unique maps is part of what has drawn so many people to it
47
#47
5 Frags +
messiahSpaceCadetThis is the first game that looks like it has the potential to make me leave TF2.
Overwatch is complete garbage, I can't get into it at all. Hopefully Quake Champions takes off and has a thriving competitive community. We shall see
ya dude because quake champions abilities look way more appealing than overwatches

Not sure what the fuck you are arguing. My opinion is that overwatch is a bad game. Show me where in my post I said anything about abilities? I can't find it. I clearly said "I can't get into it at all." (playing overwatch)

[quote=messiah][quote=SpaceCadet]This is the first game that looks like it has the potential to make me leave TF2.
Overwatch is complete garbage, I can't get into it at all. Hopefully Quake Champions takes off and has a thriving competitive community. We shall see[/quote]
ya dude because quake champions abilities look way more appealing than overwatches[/quote]

Not sure what the fuck you are arguing. My opinion is that overwatch is a bad game. Show me where in my post I said anything about abilities? I can't find it. I clearly said "I can't get into it at all." (playing overwatch)
48
#48
17 Frags +

i had to agree to let bethesda send me spam emails in order to sign up for the closed beta

i had to agree to let bethesda send me spam emails in order to sign up for the closed beta
49
#49
-17 Frags +
SpaceCadetmessiahSpaceCadetThis is the first game that looks like it has the potential to make me leave TF2.
Overwatch is complete garbage, I can't get into it at all. Hopefully Quake Champions takes off and has a thriving competitive community. We shall see
ya dude because quake champions abilities look way more appealing than overwatches

Not sure what the fuck you are arguing. My opinion is that overwatch is a bad game. Show me where in my post I said anything about abilities? I can't find it. I clearly said "I can't get into it at all." (playing overwatch)

overwatch core gameplay is dm and use of abilities and so goes the same for quake champions, you are saying overwatch is complete garbage and you can't get into at all. the 2 games are fairly comparable as for how the combat will be for the game. if u cant get into overwatch you probably cant get into quake champions as it'll just be as gimmicky my friend

[quote=SpaceCadet][quote=messiah][quote=SpaceCadet]This is the first game that looks like it has the potential to make me leave TF2.
Overwatch is complete garbage, I can't get into it at all. Hopefully Quake Champions takes off and has a thriving competitive community. We shall see[/quote]
ya dude because quake champions abilities look way more appealing than overwatches[/quote]

Not sure what the fuck you are arguing. My opinion is that overwatch is a bad game. Show me where in my post I said anything about abilities? I can't find it. I clearly said "I can't get into it at all." (playing overwatch)[/quote]
overwatch core gameplay is dm and use of abilities and so goes the same for quake champions, you are saying overwatch is complete garbage and you can't get into at all. the 2 games are fairly comparable as for how the combat will be for the game. if u cant get into overwatch you probably cant get into quake champions as it'll just be as gimmicky my friend
50
#50
7 Frags +
messiahSpaceCadetmessiahSpaceCadetThis is the first game that looks like it has the potential to make me leave TF2.
Overwatch is complete garbage, I can't get into it at all. Hopefully Quake Champions takes off and has a thriving competitive community. We shall see
ya dude because quake champions abilities look way more appealing than overwatches

Not sure what the fuck you are arguing. My opinion is that overwatch is a bad game. Show me where in my post I said anything about abilities? I can't find it. I clearly said "I can't get into it at all." (playing overwatch)
overwatch core gameplay is dm and use of abilities and so goes the same for quake champions, you are saying overwatch is complete garbage and you can't get into at all. the 2 games are fairly comparable as for how the combat will be for the game. if u cant get into overwatch you probably cant get into quake champions as it'll just be as gimmicky my friend

???????????????????????????????????????????????????????????????????????

[quote=messiah][quote=SpaceCadet][quote=messiah][quote=SpaceCadet]This is the first game that looks like it has the potential to make me leave TF2.
Overwatch is complete garbage, I can't get into it at all. Hopefully Quake Champions takes off and has a thriving competitive community. We shall see[/quote]
ya dude because quake champions abilities look way more appealing than overwatches[/quote]

Not sure what the fuck you are arguing. My opinion is that overwatch is a bad game. Show me where in my post I said anything about abilities? I can't find it. I clearly said "I can't get into it at all." (playing overwatch)[/quote]
overwatch core gameplay is dm and use of abilities and so goes the same for quake champions, you are saying overwatch is complete garbage and you can't get into at all. the 2 games are fairly comparable as for how the combat will be for the game. if u cant get into overwatch you probably cant get into quake champions as it'll just be as gimmicky my friend[/quote]

???????????????????????????????????????????????????????????????????????
51
#51
9 Frags +

Honestly the trailers make it look like movement will be a much bigger part of the game in QC than it is in OW. in OW there are so many things keeping you from moving around, whether it's a lack of movement options, map design, or abilities designed to keep people from moving at all.

I'm sure that the maps will not be designed to be anywhere near as much of a chokefuck as they are in OW, the weapons will have movement options (like rocket jumping) on top of however movement is implemented. it also seems like abilities are not the main focus of the characters, just something to add on to them, like in ow roadhog is defined by his hook, reinhardt is his shield, whereas in a game like dirty bomb the characters had abilities but still did shit without them, which I'd be fine with.

Honestly the trailers make it look like movement will be a much bigger part of the game in QC than it is in OW. in OW there are so many things keeping you from moving around, whether it's a lack of movement options, map design, or abilities designed to keep people from moving at all.

I'm sure that the maps will not be designed to be anywhere near as much of a chokefuck as they are in OW, the weapons will have movement options (like rocket jumping) on top of however movement is implemented. it also seems like abilities are not the main focus of the characters, just something to add on to them, like in ow roadhog is defined by his hook, reinhardt is his shield, whereas in a game like dirty bomb the characters had abilities but still did shit without them, which I'd be fine with.
52
#52
7 Frags +
Frost_Bitehttp://www.plusforward.net/quake/post/21544/Quake-Champions-Nyx/

I can't tell if there's literal zero airstrafing on these RJs because they removed the ability to do so or the trailers are just bad.

Also, vomit vomit vomit.

tbh never take early trailers for highly competitive games with a high skill ceiling seriously

just look at the early "battle reports" for SC2 to see what I mean

not only do they get devs to play it, they always get the worst devs to play it

[quote=Frost_Bite]http://www.plusforward.net/quake/post/21544/Quake-Champions-Nyx/

I can't tell if there's literal zero airstrafing on these RJs because they removed the ability to do so or the trailers are just bad.

Also, vomit vomit vomit.[/quote]
tbh never take early trailers for highly competitive games with a high skill ceiling seriously

just look at the early "battle reports" for SC2 to see what I mean

not only do they get devs to play it, they always get the [i]worst[/i] devs to play it
53
#53
1 Frags +
Koncept
I doubt quake champions will have 20+ heroes tho

also the art style of overwatch being somewhat similar to tf2 in that it's cartoon-like with bright colors and unique maps is part of what has drawn so many people to it

you forgot waifu

[quote=Koncept]

I doubt quake champions will have 20+ heroes tho

also the art style of overwatch being somewhat similar to tf2 in that it's cartoon-like with bright colors and unique maps is part of what has drawn so many people to it[/quote]

you forgot waifu
54
#54
13 Frags +
messiahoverwatch core gameplay is dm and use of abilities and so goes the same for quake champions, you are saying overwatch is complete garbage and you can't get into at all. the 2 games are fairly comparable as for how the combat will be for the game. if u cant get into overwatch you probably cant get into quake champions as it'll just be as gimmicky my friend

>overwatch
>dm
lol

[quote=messiah]
overwatch core gameplay is dm and use of abilities and so goes the same for quake champions, you are saying overwatch is complete garbage and you can't get into at all. the 2 games are fairly comparable as for how the combat will be for the game. if u cant get into overwatch you probably cant get into quake champions as it'll just be as gimmicky my friend[/quote]
>overwatch
>dm
lol
55
#55
0 Frags +

mmm

mmm
56
#56
9 Frags +
messiahSpaceCadetmessiahSpaceCadetThis is the first game that looks like it has the potential to make me leave TF2.
Overwatch is complete garbage, I can't get into it at all. Hopefully Quake Champions takes off and has a thriving competitive community. We shall see
ya dude because quake champions abilities look way more appealing than overwatches

Not sure what the fuck you are arguing. My opinion is that overwatch is a bad game. Show me where in my post I said anything about abilities? I can't find it. I clearly said "I can't get into it at all." (playing overwatch)
overwatch core gameplay is dm and use of abilities and so goes the same for quake champions, you are saying overwatch is complete garbage and you can't get into at all. the 2 games are fairly comparable as for how the combat will be for the game. if u cant get into overwatch you probably cant get into quake champions as it'll just be as gimmicky my friend

Not sure how you can possibly believe this. Is really easy to examine the different games and see what the main focus revolves around.

Overwatch revolves around Ultimate Charges. DM in Overwatch is only a moderate factor at best. Abilities in Overwatch trump DM ability by a fucking mile and that's not even debatable IMO. Teamplay and coordination play a big part but even that still revolves around Ultimate's, not stronger DM ability.

Quake 3/Live revolves strictly around DM ability. There are no gimmicks to use, just who is the smarter/better player. Outside of 1v1, Teamwork and Coordination are moderately high factors but superior DM ability will trump anything in Quake games. Champions might not follow that past trend completely but I can't see a Quake based game that does not stress DM ability over everything else. It just wouldn't be Quake but I guess we will see.

TF2 revolves around UBERS, but DM and coordination remain heavy factors. That is one of the reasons I enjoy TF2 so much. When compared to most other games, no skill in itself overshadows the other important skills. I really feel there is a solid balance in TF2 that other games have trouble matching. Its kinda sad this game never took off to showcase that balance. :(

[quote=messiah][quote=SpaceCadet][quote=messiah][quote=SpaceCadet]This is the first game that looks like it has the potential to make me leave TF2.
Overwatch is complete garbage, I can't get into it at all. Hopefully Quake Champions takes off and has a thriving competitive community. We shall see[/quote]
ya dude because quake champions abilities look way more appealing than overwatches[/quote]

Not sure what the fuck you are arguing. My opinion is that overwatch is a bad game. Show me where in my post I said anything about abilities? I can't find it. I clearly said "I can't get into it at all." (playing overwatch)[/quote]
overwatch core gameplay is dm and use of abilities and so goes the same for quake champions, you are saying overwatch is complete garbage and you can't get into at all. the 2 games are fairly comparable as for how the combat will be for the game. if u cant get into overwatch you probably cant get into quake champions as it'll just be as gimmicky my friend[/quote]

Not sure how you can possibly believe this. Is really easy to examine the different games and see what the main focus revolves around.

Overwatch revolves around Ultimate Charges. DM in Overwatch is only a moderate factor at best. Abilities in Overwatch trump DM ability by a fucking mile and that's not even debatable IMO. Teamplay and coordination play a big part but even that still revolves around Ultimate's, not stronger DM ability.

Quake 3/Live revolves strictly around DM ability. There are no gimmicks to use, just who is the smarter/better player. Outside of 1v1, Teamwork and Coordination are moderately high factors but superior DM ability will trump anything in Quake games. Champions might not follow that past trend completely but I can't see a Quake based game that does not stress DM ability over everything else. It just wouldn't be Quake but I guess we will see.

TF2 revolves around UBERS, but DM and coordination remain heavy factors. That is one of the reasons I enjoy TF2 so much. When compared to most other games, no skill in itself overshadows the other important skills. I really feel there is a solid balance in TF2 that other games have trouble matching. Its kinda sad this game never took off to showcase that balance. :(
57
#57
8 Frags +

http://www.polygon.com/2017/3/10/14877004/quake-champions-free-to-play-full-price-favor-currency

“At its core, it’s a free-to-play game,” Willits said, “with the option to buy the Champion Pack and just get in and play with all the Champions. Players who buy the Champion Pack — the de-facto full-price version of the game — will get Ranger and all the other Champions that the game launches with. Everyone else will be able to pay the in-game currency, called favor, to play other Champions for a finite period of time.

T_T

http://www.polygon.com/2017/3/10/14877004/quake-champions-free-to-play-full-price-favor-currency
[quote]“At its core, it’s a free-to-play game,” Willits said, “with the option to buy the Champion Pack and just get in and play with all the Champions. [/quote]
[quote]Players who buy the Champion Pack — the de-facto full-price version of the game — will get Ranger and all the other Champions that the game launches with. Everyone else will be able to pay the in-game currency, called favor, to play other Champions for a finite period of time.[/quote]

T_T
58
#58
6 Frags +
finite period of time.

http://www.vignette2.wikia.nocookie.net/joke-battles/images/3/36/Angry_Facebook_React_Face.png

[quote] finite period of time.[/quote]
[img]http://www.vignette2.wikia.nocookie.net/joke-battles/images/3/36/Angry_Facebook_React_Face.png[/img]
59
#59
11 Frags +
Avvyhttp://www.polygon.com/2017/3/10/14877004/quake-champions-free-to-play-full-price-favor-currency “At its core, it’s a free-to-play game,” Willits said, “with the option to buy the Champion Pack and just get in and play with all the Champions. Players who buy the Champion Pack — the de-facto full-price version of the game — will get Ranger and all the other Champions that the game launches with. Everyone else will be able to pay the in-game currency, called favor, to play other Champions for a finite period of time.
T_T

If it's a game worth X dollars and you can pay X dollars to unlock all the characters I have no issues with this.

[quote=Avvy]http://www.polygon.com/2017/3/10/14877004/quake-champions-free-to-play-full-price-favor-currency
[quote]“At its core, it’s a free-to-play game,” Willits said, “with the option to buy the Champion Pack and just get in and play with all the Champions. [/quote]
[quote]Players who buy the Champion Pack — the de-facto full-price version of the game — will get Ranger and all the other Champions that the game launches with. Everyone else will be able to pay the in-game currency, called favor, to play other Champions for a finite period of time.[/quote]

T_T[/quote]

If it's a game worth X dollars and you can pay X dollars to unlock all the characters I have no issues with this.
60
#60
-2 Frags +

spacecadet u might be lost on the fact that there is literally abilities on a timer in quake champions, there will be wallhacks in the game, there will be people going invisible and being able to telefrag you, there is going to bubble shields, charges and as many gimmicks as you can think of. just like overwatch lol

do urself a favor and watch this https://drive.google.com/file/d/0B_jQ9Dg-eTQER3FUaHU4SHYyU00/view

spacecadet u might be lost on the fact that there is literally abilities on a timer in quake champions, there will be wallhacks in the game, there will be people going invisible and being able to telefrag you, there is going to bubble shields, charges and as many gimmicks as you can think of. just like overwatch lol

do urself a favor and watch this https://drive.google.com/file/d/0B_jQ9Dg-eTQER3FUaHU4SHYyU00/view
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