if there was a tf2 promod, which "Unintended TF2 features" or basically "accepted exploits" would be removed and which one would be left in the promod?
Some examples of stuff accepted
- wallbugs
- edgebugs
- checking for enemy offclasses as spy
- loadout bind resup trick (depends on TF2 item server and its latency)
and should core movement mechanics be streamlined or left as they are right now? For instance, would rocket jumping be streamlined so every rocket jump works as if you crouchjump regardless of pressing crouch ? Or even every RJ be as good as a c-tap without having to c-tap?