Upvote Upvoted 330 Downvote Downvoted
1 ⋅⋅ 225 226 227 228 229 230 231 ⋅⋅ 234
HUD editing: short questions, quick answers
posted in Customization
6811
#6811
1 Frags +
_KermitYou could try adding "_minmode" to the team1_grow_dir and change it from west to east and east to west for team2.

Thanks, I will try this asap.

Yep, it works. Added _minmode to x pos as well.

[quote=_Kermit]You could try adding "_minmode" to the team1_grow_dir and change it from west to east and east to west for team2.[/quote]

Thanks, I will try this asap.

Yep, it works. Added _minmode to x pos as well.
6812
#6812
0 Frags +

Hey, I'm using an edited version of rayshud atm and I wanted to get some custom menu backgrounds working.
I converted them to vtfs and renamed them to the correct names and all (background_upward, background_upward_widescreen, background_2fort, etc.) but for some reason the main menu background always picks the background_upward.vtf and none other, in other words, it doesn't cycle them like the, for example, stock tf2 hud does. So I was wondering how I could get them to cycle?

Here's a download link to my hud if someone wants to look into it: https://www.dropbox.com/sh/2w0f75mh5rdb8rx/AABTfOGP96y4i5MYuotXmP6ra?dl=0

Hey, I'm using an edited version of rayshud atm and I wanted to get some custom menu backgrounds working.
I converted them to vtfs and renamed them to the correct names and all (background_upward, background_upward_widescreen, background_2fort, etc.) but for some reason the main menu background always picks the background_upward.vtf and none other, in other words, it doesn't cycle them like the, for example, stock tf2 hud does. So I was wondering how I could get them to cycle?

Here's a download link to my hud if someone wants to look into it: https://www.dropbox.com/sh/2w0f75mh5rdb8rx/AABTfOGP96y4i5MYuotXmP6ra?dl=0
6813
#6813
0 Frags +

Hey, does anyone know what hud is Botmode using on his last stream? I think is a custom Collyhud, if someone can give me the dl it'll be much aprecciated.

Hey, does anyone know what hud is Botmode using on his last stream? I think is a custom Collyhud, if someone can give me the dl it'll be much aprecciated.
6814
#6814
2 Frags +
badmonHey, does anyone know what hud is Botmode using on his last stream? I think is a custom Collyhud, if someone can give me the dl it'll be much aprecciated.

sayo3

Use this thread for similar questions next time :)

[quote=badmon]Hey, does anyone know what hud is Botmode using on his last stream? I think is a custom Collyhud, if someone can give me the dl it'll be much aprecciated.[/quote]
[url=https://www.dropbox.com/s/47ryrm2fd08yc5q/Sayo3.rar?dl=0]sayo3[/url]

Use this [url=https://www.teamfortress.tv/45899/wut-hud-crosshair-cfg-thread]thread[/url] for similar questions next time :)
6815
#6815
1 Frags +
doikubadmonHey, does anyone know what hud is Botmode using on his last stream? I think is a custom Collyhud, if someone can give me the dl it'll be much aprecciated.sayo3

Use this thread for similar questions next time :)

thanks man!

[quote=doiku][quote=badmon]Hey, does anyone know what hud is Botmode using on his last stream? I think is a custom Collyhud, if someone can give me the dl it'll be much aprecciated.[/quote]
[url=https://www.dropbox.com/s/47ryrm2fd08yc5q/Sayo3.rar?dl=0]sayo3[/url]

Use this [url=https://www.teamfortress.tv/45899/wut-hud-crosshair-cfg-thread]thread[/url] for similar questions next time :)[/quote]
thanks man!
6816
#6816
1 Frags +

Is there any way to remove the + and - signs in combat text like in the HUD optivex uses?

example in this reddit post here

https://www.reddit.com/r/tf2/comments/salmfq/how_do_i_remove_the_or_signs_in_combat_text_like/?utm_source=share&utm_medium=web2x&context=3

current hud i use (hypnotize hud 1.0) : https://drive.google.com/drive/folders/1Pph0jJ6P1Gcrs8beKVq4rfgV4VrUtiNS?usp=sharing

Is there any way to remove the + and - signs in combat text like in the HUD optivex uses?

example in this reddit post here

https://www.reddit.com/r/tf2/comments/salmfq/how_do_i_remove_the_or_signs_in_combat_text_like/?utm_source=share&utm_medium=web2x&context=3

current hud i use (hypnotize hud 1.0) : https://drive.google.com/drive/folders/1Pph0jJ6P1Gcrs8beKVq4rfgV4VrUtiNS?usp=sharing
6817
#6817
1 Frags +
casual_m8Is there any way to remove the + and - signs in combat text like in the HUD optivex uses?

example in this reddit post here

https://www.reddit.com/r/tf2/comments/salmfq/how_do_i_remove_the_or_signs_in_combat_text_like/?utm_source=share&utm_medium=web2x&context=3

current hud i use (hypnotize hud 1.0) : https://drive.google.com/drive/folders/1Pph0jJ6P1Gcrs8beKVq4rfgV4VrUtiNS?usp=sharing

im pretty sure this is based on the font that controls the damage nums; you'd have to edit the font itself to get rid of the minus/plus
if you're using some sort of m0rehud there are customizations that let you remove it (or you could just use the hud merger)

[quote=casual_m8]Is there any way to remove the + and - signs in combat text like in the HUD optivex uses?

example in this reddit post here

https://www.reddit.com/r/tf2/comments/salmfq/how_do_i_remove_the_or_signs_in_combat_text_like/?utm_source=share&utm_medium=web2x&context=3

current hud i use (hypnotize hud 1.0) : https://drive.google.com/drive/folders/1Pph0jJ6P1Gcrs8beKVq4rfgV4VrUtiNS?usp=sharing[/quote]
im pretty sure this is based on the font that controls the damage nums; you'd have to edit the font itself to get rid of the minus/plus
if you're using some sort of m0rehud there are customizations that let you remove it (or you could just use the [url=https://www.teamfortress.tv/60220/hud-merger]hud merger[/url])
6818
#6818
1 Frags +
zherncasual_m8Is there any way to remove the + and - signs in combat text like in the HUD optivex uses?

example in this reddit post here

https://www.reddit.com/r/tf2/comments/salmfq/how_do_i_remove_the_or_signs_in_combat_text_like/?utm_source=share&utm_medium=web2x&context=3

current hud i use (hypnotize hud 1.0) : https://drive.google.com/drive/folders/1Pph0jJ6P1Gcrs8beKVq4rfgV4VrUtiNS?usp=sharing
im pretty sure this is based on the font that controls the damage nums; you'd have to edit the font itself to get rid of the minus/plus
if you're using some sort of m0rehud there are customizations that let you remove it (or you could just use the hud merger)

There is already a minusless version of Rubik in my HUD that you can use, you would have to make a new font definition for it iniside resource/scheme/fonts.res like:

"DamageFont"
{
"1"
{
"name" "Rubik Numbers"
"tall" "22"
"antialias" "1"
"dropshadow" "1"
}
}

And then inside huddamage_medium_shadow.res (assuming you are not using any customization for it) edit the font used for "delta_item_font" and "delta_item_font_big" to be "DamageFont"

[quote=zhern][quote=casual_m8]Is there any way to remove the + and - signs in combat text like in the HUD optivex uses?

example in this reddit post here

https://www.reddit.com/r/tf2/comments/salmfq/how_do_i_remove_the_or_signs_in_combat_text_like/?utm_source=share&utm_medium=web2x&context=3

current hud i use (hypnotize hud 1.0) : https://drive.google.com/drive/folders/1Pph0jJ6P1Gcrs8beKVq4rfgV4VrUtiNS?usp=sharing[/quote]
im pretty sure this is based on the font that controls the damage nums; you'd have to edit the font itself to get rid of the minus/plus
if you're using some sort of m0rehud there are customizations that let you remove it (or you could just use the [url=https://www.teamfortress.tv/60220/hud-merger]hud merger[/url])[/quote]

There is already a minusless version of Rubik in my HUD that you can use, you would have to make a new font definition for it iniside resource/scheme/fonts.res like:

"DamageFont"
{
"1"
{
"name" "Rubik Numbers"
"tall" "22"
"antialias" "1"
"dropshadow" "1"
}
}

And then inside huddamage_medium_shadow.res (assuming you are not using any customization for it) edit the font used for "delta_item_font" and "delta_item_font_big" to be "DamageFont"
6819
#6819
0 Frags +
Hypnotizezherncasual_m8Is there any way to remove the + and - signs in combat text like in the HUD optivex uses?

example in this reddit post here

https://www.reddit.com/r/tf2/comments/salmfq/how_do_i_remove_the_or_signs_in_combat_text_like/?utm_source=share&utm_medium=web2x&context=3

current hud i use (hypnotize hud 1.0) : https://drive.google.com/drive/folders/1Pph0jJ6P1Gcrs8beKVq4rfgV4VrUtiNS?usp=sharing
im pretty sure this is based on the font that controls the damage nums; you'd have to edit the font itself to get rid of the minus/plus
if you're using some sort of m0rehud there are customizations that let you remove it (or you could just use the hud merger)

There is already a minusless version of Rubik in my HUD that you can use, you would have to make a new font definition for it iniside resource/scheme/fonts.res like:

"DamageFont"
{
"1"
{
"name" "Rubik Numbers"
"tall" "22"
"antialias" "1"
"dropshadow" "1"
}
}

And then inside huddamage_medium_shadow.res (assuming you are not using any customization for it) edit the font used for "delta_item_font" and "delta_item_font_big" to be "DamageFont"

where is "huddamage_medium_shadow.res"? cant seem to find it in the hud files anywhere

[quote=Hypnotize][quote=zhern][quote=casual_m8]Is there any way to remove the + and - signs in combat text like in the HUD optivex uses?

example in this reddit post here

https://www.reddit.com/r/tf2/comments/salmfq/how_do_i_remove_the_or_signs_in_combat_text_like/?utm_source=share&utm_medium=web2x&context=3

current hud i use (hypnotize hud 1.0) : https://drive.google.com/drive/folders/1Pph0jJ6P1Gcrs8beKVq4rfgV4VrUtiNS?usp=sharing[/quote]
im pretty sure this is based on the font that controls the damage nums; you'd have to edit the font itself to get rid of the minus/plus
if you're using some sort of m0rehud there are customizations that let you remove it (or you could just use the [url=https://www.teamfortress.tv/60220/hud-merger]hud merger[/url])[/quote]

There is already a minusless version of Rubik in my HUD that you can use, you would have to make a new font definition for it iniside resource/scheme/fonts.res like:

"DamageFont"
{
"1"
{
"name" "Rubik Numbers"
"tall" "22"
"antialias" "1"
"dropshadow" "1"
}
}

And then inside huddamage_medium_shadow.res (assuming you are not using any customization for it) edit the font used for "delta_item_font" and "delta_item_font_big" to be "DamageFont"[/quote]

where is "huddamage_medium_shadow.res"? cant seem to find it in the hud files anywhere
6820
#6820
1 Frags +
casual_m8where is "huddamage_medium_shadow.res"? cant seem to find it in the hud files anywhere

If you don't have it then you might be using an older version, you want to do the same but inside resource/ui/HudDamageAccount.res instead

[quote=casual_m8]
where is "huddamage_medium_shadow.res"? cant seem to find it in the hud files anywhere[/quote]
If you don't have it then you might be using an older version, you want to do the same but inside resource/ui/HudDamageAccount.res instead
6821
#6821
0 Frags +

How do I stop this from happening?
https://cdn.discordapp.com/attachments/848169509554094110/937713779137974312/unknown.png

How do I stop this from happening?
https://cdn.discordapp.com/attachments/848169509554094110/937713779137974312/unknown.png
6822
#6822
0 Frags +

I'm having a real fun time tring to get the tooltips to change on the main menu buttons (first time creating / editing a custom hud). Basically I've set custom commands & icons for the bottom row of buttons but I can't get the tooltips to change. I'm doing pretty much all the menu editing in mainmenuoverride.res, and trying to edit gamemenu.res creates additional buttons that I don't want, but that have the right tooltip. I know I've probably done the custom buttons in the stupidest way possible, just leaving the default control names and such intact but changing the command / icon. I've uploaded my work so far here https://files.catbox.moe/wzao2j.zip and if anyone can tell me me what I'm doing wrong, or just fix my gamemenu.res so that it modifies existing buttons instead of creating new ones, I'd be very grateful.

I'm having a real fun time tring to get the tooltips to change on the main menu buttons (first time creating / editing a custom hud). Basically I've set custom commands & icons for the bottom row of buttons but I can't get the tooltips to change. I'm doing pretty much all the menu editing in mainmenuoverride.res, and trying to edit gamemenu.res creates additional buttons that I don't want, but that have the right tooltip. I know I've probably done the custom buttons in the stupidest way possible, just leaving the default control names and such intact but changing the command / icon. I've uploaded my work so far here https://files.catbox.moe/wzao2j.zip and if anyone can tell me me what I'm doing wrong, or just fix my gamemenu.res so that it modifies existing buttons instead of creating new ones, I'd be very grateful.
6823
#6823
1 Frags +

what causes this

https://i.imgur.com/ycI7TyT.png

what causes this
[img]https://i.imgur.com/ycI7TyT.png[/img]
6824
#6824
0 Frags +

How do I make the spacebar a shortcut for a button? I tried &space and &spacebar and it didn't work.

"labelText"		"&space"
How do I make the spacebar a shortcut for a button? I tried &space and &spacebar and it didn't work.
[code]"labelText" "&space"[/code]
6825
#6825
1 Frags +
lateketsuppiHow do I make the spacebar a shortcut for a button? I tried &space and &spacebar and it didn't work.

Special keys such as CTRL, SHIFT and SPACE can't be used as shortcuts. You can try alternatives individually but anything other than standard letters are likely not going to work.

[quote=lateketsuppi]How do I make the spacebar a shortcut for a button? I tried &space and &spacebar and it didn't work.[/quote]
Special keys such as CTRL, SHIFT and SPACE can't be used as shortcuts. You can try alternatives individually but anything other than standard letters are likely not going to work.
6826
#6826
Fireside Casts
1 Frags +

https://gyazo.com/30907a245e91a7480505e0bee7f87a12

trying to get this font sorted. the latin characters are using the font, as they should be, but hangul still shows up as the default font

e: solved. needed to adjust range to 0x021 0xffff

https://gyazo.com/30907a245e91a7480505e0bee7f87a12


trying to get this font sorted. the latin characters are using the font, as they should be, but hangul still shows up as the default font

e: solved. needed to adjust range to 0x021 0xffff
6827
#6827
0 Frags +

How to fix missing killfeed textures on linux?

How to fix missing killfeed textures on linux?
6828
#6828
0 Frags +

https://i.imgur.com/1vJ31iq.png

Is there any reasonable way to edit the end of match screen?
I don't want to make an edit, play a match, make an edit, play a match, make an edit, play a match, etc.

[img]https://i.imgur.com/1vJ31iq.png[/img]
Is there any reasonable way to edit the end of match screen?
I don't want to make an edit, play a match, make an edit, play a match, make an edit, play a match, etc.
6829
#6829
0 Frags +

How do I change the color of the health/shadow of the health of the person that killed me?

How do I change the color of the health/shadow of the health of the person that killed me?
6830
#6830
1 Frags +
ApathyHow do I change the color of the health/shadow of the health of the person that killed me?

the color of the killer health is in resource<ui and the file is called FreezePanelKillerHealth.res and be sure to check the animations in scripts<hud animations.txt for when the player is low/buffed

[quote=Apathy]How do I change the color of the health/shadow of the health of the person that killed me?[/quote]

the color of the killer health is in resource<ui and the file is called FreezePanelKillerHealth.res and be sure to check the animations in scripts<hud animations.txt for when the player is low/buffed
6831
#6831
0 Frags +

How to change a hud DMG number font?

How to change a hud DMG number font?
6832
#6832
0 Frags +
AIMBOTHow to change a hud DMG number font?

HudDamageAccount.res in resource/ui

https://cdn.discordapp.com/attachments/946107906779123734/948152170019184680/unknown.png

[quote=AIMBOT]How to change a hud DMG number font?[/quote]
HudDamageAccount.res in resource/ui

https://cdn.discordapp.com/attachments/946107906779123734/948152170019184680/unknown.png
6833
#6833
0 Frags +
amp-tApathyHow do I change the color of the health/shadow of the health of the person that killed me?
the color of the killer health is in resource<ui and the file is called FreezePanelKillerHealth.res and be sure to check the animations in scripts<hud animations.txt for when the player is low/buffed

I'm using deli hud, how do I change the color of the shadow of the killer health? I cant find it in either FreezePanelKillerHealth.res or in hundanimations.txt.

[quote=amp-t][quote=Apathy]How do I change the color of the health/shadow of the health of the person that killed me?[/quote]

the color of the killer health is in resource<ui and the file is called FreezePanelKillerHealth.res and be sure to check the animations in scripts<hud animations.txt for when the player is low/buffed[/quote]

I'm using deli hud, how do I change the color of the shadow of the killer health? I cant find it in either FreezePanelKillerHealth.res or in hundanimations.txt.
6834
#6834
-1 Frags +

How do you edit the text of the list of players in the scoreboard?

https://imgur.com/a/gXDmy3d

I'm trying to change the font & the text colours, and also edit the list headers.

How do you edit the text of the list of players in the scoreboard?

https://imgur.com/a/gXDmy3d

I'm trying to change the font & the text colours, and also edit the list headers.
6835
#6835
1 Frags +

how do i edit the size of the damage numbers/ make them outlined?

how do i edit the size of the damage numbers/ make them outlined?
6836
#6836
0 Frags +

hey, how do i go about putting the hud animations for health and ammo from this into my m0re hud?

https://i.imgur.com/JE4y3tL.mp4

cheers :)

hey, how do i go about putting the hud animations for health and ammo from this into my m0re hud?

https://i.imgur.com/JE4y3tL.mp4

cheers :)
6837
#6837
0 Frags +

-

-
6838
#6838
0 Frags +

Late, but how do I completely turn off the health gained number (not the overheal)?

Late, but how do I completely turn off the health gained number (not the overheal)?
6839
#6839
0 Frags +

I want to use the m0rehud flashing colors ammo customization, but on m0rehud black 2.0. It is not working when I drag it into the master as I would on other customizations, despite still letting me replace the files in destination and all that. Would love help on this, as it is the only thing I'd like to adjust for this hud. thanks :)

I want to use the m0rehud flashing colors ammo customization, but on m0rehud black 2.0. It is not working when I drag it into the master as I would on other customizations, despite still letting me replace the files in destination and all that. Would love help on this, as it is the only thing I'd like to adjust for this hud. thanks :)
6840
#6840
0 Frags +
obserLate, but how do I completely turn off the health gained number (not the overheal)?

set CHealthAccountPanel (resource/ui/hudhealthaccount.res)'s "delta_lifetime" property to 0

[quote=obser]Late, but how do I completely turn off the health gained number (not the overheal)?[/quote]
set CHealthAccountPanel (resource/ui/hudhealthaccount.res)'s "delta_lifetime" property to 0
1 ⋅⋅ 225 226 227 228 229 230 231 ⋅⋅ 234
Please sign in through STEAM to post a comment.