Upvote Upvoted 270 Downvote Downvoted
1 ⋅⋅ 203 204 205 206
HUD editing: short questions, quick answers
posted in Customization
6151
#6151
0 Frags +

Not sure if this is a hud issue but the positive damage number whenever I arrow somebody has disappeared recently which is a bit frustrating when playing medic. Normal damage numbers are normal if that is any help. Any ideas on how to re-enable this? Thanks!
edit : hud_combattext_healing 1 fixed it

Not sure if this is a hud issue but the positive damage number whenever I arrow somebody has disappeared recently which is a bit frustrating when playing medic. Normal damage numbers are normal if that is any help. Any ideas on how to re-enable this? Thanks!
edit : hud_combattext_healing 1 fixed it
6152
#6152
2 Frags +

How can I modify the cl_showpos element? I can't find any info on it, but it seems that you can change the font at least:
img vs img

How can I modify the cl_showpos element? I can't find any info on it, but it seems that you can change the font at least:
[url=https://steamuserimages-a.akamaihd.net/ugc/779613613820017089/7318F7A3B11D6FEF2F3EF828B404C9F775221760/]img[/url] vs [url=https://i.imgur.com/yXGtZSU.png]img[/url]
6153
#6153
0 Frags +

I'm using the latest version of m0rehud with a few customisations. One thing I would like to add is the disguise animation, and whilst I am able to add, remove, re-size, and move the image around, at the moment the actual image which should be the outline of the spy is just a massive white box, my guess is that this is because the file is missing (as by default m0rehud doesn't have the animation included) but I not only don't know where I can get the image, I have no idea where it should be within the HUD's files.

https://imgur.com/a/DqhzTGe

I'm using the latest version of m0rehud with a few customisations. One thing I would like to add is the disguise animation, and whilst I am able to add, remove, re-size, and move the image around, at the moment the actual image which should be the outline of the spy is just a massive white box, my guess is that this is because the file is missing (as by default m0rehud doesn't have the animation included) but I not only don't know where I can get the image, I have no idea where it should be within the HUD's files. [img]https://imgur.com/a/DqhzTGe[/img]
6154
#6154
1 Frags +
AiTratI'm using the latest version of m0rehud with a few customisations. One thing I would like to add is the disguise animation, and whilst I am able to add, remove, re-size, and move the image around, at the moment the actual image which should be the outline of the spy is just a massive white box, my guess is that this is because the file is missing (as by default m0rehud doesn't have the animation included) but I not only don't know where I can get the image, I have no idea where it should be within the HUD's files. https://imgur.com/a/DqhzTGe

As far as I know, this doesn't mean the file is missing, it means the animation is messed up to some capacity. I never knew what caused/fixed the problem, but you're more than welcome to use this example for the spy disguise animation. Keep in mind it shows at the bottom left hand corner, to change this, just mess around with PlayerStatusSpyOutlineImage position and size to your liking.

// ============================================================================= //
// >> Bottom left disguise outline
// ============================================================================= //
event HudSpyDisguiseChanged
{
	Animate PlayerStatusSpyOutlineImage		Alpha		"175"			Linear 0.0 0.2

	Animate PlayerStatusSpyOutlineImage		Position	"0 r200"		Linear 0.0 0.2
	Animate PlayerStatusSpyOutlineImage		Size		"200 200"		Linear 0.0 0.2

	RunEvent HudSpyDisguiseHide	0.5
}
event HudSpyDisguiseHide
{
	Animate PlayerStatusSpyOutlineImage		Position	"0 r-10"		Linear 0.0 0.2
	Animate PlayerStatusSpyOutlineImage		Size		"0 0"			Linear 0.0 0.2

	Animate PlayerStatusSpyOutlineImage		Alpha		"0"			Linear 0.2 0.1
}
event HudSpyDisguiseFadeIn
{
	RunEvent HudSpyDisguiseChanged	0
	Animate PlayerStatusSpyImage			Alpha		"255"			Linear 0.9 0.1
}
event HudSpyDisguiseFadeOut
{
	RunEvent HudSpyDisguiseChanged	0
	Animate PlayerStatusSpyImage			Alpha		"0"			Linear 0.9 0.1
}
[quote=AiTrat]I'm using the latest version of m0rehud with a few customisations. One thing I would like to add is the disguise animation, and whilst I am able to add, remove, re-size, and move the image around, at the moment the actual image which should be the outline of the spy is just a massive white box, my guess is that this is because the file is missing (as by default m0rehud doesn't have the animation included) but I not only don't know where I can get the image, I have no idea where it should be within the HUD's files. [img]https://imgur.com/a/DqhzTGe[/img][/quote]

As far as I know, this doesn't mean the file is missing, it means the animation is messed up to some capacity. I never knew what caused/fixed the problem, but you're more than welcome to use this example for the spy disguise animation. Keep in mind it shows at the bottom left hand corner, to change this, just mess around with PlayerStatusSpyOutlineImage position and size to your liking.
[code]// ============================================================================= //
// >> Bottom left disguise outline
// ============================================================================= //
event HudSpyDisguiseChanged
{
Animate PlayerStatusSpyOutlineImage Alpha "175" Linear 0.0 0.2

Animate PlayerStatusSpyOutlineImage Position "0 r200" Linear 0.0 0.2
Animate PlayerStatusSpyOutlineImage Size "200 200" Linear 0.0 0.2

RunEvent HudSpyDisguiseHide 0.5
}
event HudSpyDisguiseHide
{
Animate PlayerStatusSpyOutlineImage Position "0 r-10" Linear 0.0 0.2
Animate PlayerStatusSpyOutlineImage Size "0 0" Linear 0.0 0.2

Animate PlayerStatusSpyOutlineImage Alpha "0" Linear 0.2 0.1
}
event HudSpyDisguiseFadeIn
{
RunEvent HudSpyDisguiseChanged 0
Animate PlayerStatusSpyImage Alpha "255" Linear 0.9 0.1
}
event HudSpyDisguiseFadeOut
{
RunEvent HudSpyDisguiseChanged 0
Animate PlayerStatusSpyImage Alpha "0" Linear 0.9 0.1
}[/code]
6155
#6155
0 Frags +

how do i change it so that there isn't two timers during the countdown?
https://puu.sh/EvEiD/889f760f67.jpg

how do i change it so that there isn't two timers during the countdown?
https://puu.sh/EvEiD/889f760f67.jpg
6156
#6156
1 Frags +

can you change the color of the overheal cross?

can you change the color of the overheal cross?
6157
#6157
0 Frags +

hey how can I edit the health buff cross so that it isn't cut off at the bottom?
https://imgur.com/a/DuV0l7r
thanks

hey how can I edit the health buff cross so that it isn't cut off at the bottom?
https://imgur.com/a/DuV0l7r
thanks
6158
#6158
0 Frags +

Hello,
how can i edit the scoreboard at the end of a casual match, mine doesn't work :
https://imgur.com/a/V2WbzBM

also how to enable the coundown and the scorebard at the beginning of a casual match mine doesn't appear :
https://imgur.com/a/4ZI4nK4

finally how to move the box saying "prevent the enemy from moving the cart to your base" or "the enemy intel has been capped" :
https://imgur.com/a/fixVVZm

thanks in advance

edit: nvm found it you just need to update hudanimations_tf

Hello,
how can i edit the scoreboard at the end of a casual match, mine doesn't work :
https://imgur.com/a/V2WbzBM

also how to enable the coundown and the scorebard at the beginning of a casual match mine doesn't appear :
https://imgur.com/a/4ZI4nK4

finally how to move the box saying "prevent the enemy from moving the cart to your base" or "the enemy intel has been capped" :
https://imgur.com/a/fixVVZm

thanks in advance

edit: nvm found it you just need to update hudanimations_tf
1 ⋅⋅ 203 204 205 206
Please sign in through STEAM to post a comment.