Account Details
SteamID64 76561197994749697
SteamID3 [U:1:34483969]
SteamID32 STEAM_0:1:17241984
Country United States
Signed Up April 1, 2014
Last Posted September 21, 2020 at 4:00 PM
Posts 2116 (0.9 per day)
Game Settings
In-game Sensitivity 6.0
Windows Sensitivity 6/11
Raw Input 1
Refresh Rate
Hardware Peripherals
Mouse Logitech MX Master
Keyboard Ducky 9008G2 Pro Limited Edition (PBT, MX Greens)
Mousepad Razer Sphex
Headphones Philips SHP9500
Monitor HP L1925 (vert), BenQ XL2420Z, Apple Monitor II
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#26 Happy Valentine's day! in Off Topic

the dark days are approaching

the real tragedy

posted about 2 years ago
#38 144hz Not Constant in Q/A Help

yo I know this is a huge necro but this shit just got fixed in win10

Addresses issue where, in certain hardware configurations, the frame rates of DirectX Games were unintentionally limited to a factor of the display's vertical synchronization.
posted about 2 years ago
#2 Demo doesn't look smooth when i record it in Q/A Help

don't record footage, set fps_max to your render target and record with start_movie, which renders frame by frame perfectly. stitch the frames together to render your footage losslessly later.

edit: sorry use host_framerate not fps_max. end recording with end_movie.

so in order:

  • sv_cheats 1; host_framerate 60
  • load up your demo to the first tick
  • start_movie mymovie
  • play your demo
  • end_movie

and then each frame will exist as a tga in your game folder

you can also try messing with the suffix "h264" (so that's "start_movie mymovie h264") to record directly to a video file so you don't need to further process the frames or worry about disk space. the advantage though is it's still frame by frame with perfect frametimes, which GFE is far from.

posted about 2 years ago
#435 yttrium's competitive viewmodels in Customization
the_crazyguyHey, I've been experiencing a rather peculiar problem for quite some time now, whenever I disable any of scout's viewmodels, the animation and sound for the shortstop's shove mechanic play. It's really been bugging me and I'd be grateful if someone out there has found a fix for that.
Thanks in advance!

this is the same issue as everything else regarding broken animations after jungle inferno

WillyNillyI'm having a certain problem with this mod. After editing and installing the mod, I went ahead into TF2 and decided to go onto training. I waited for it to load and after I picked a team and class. Yet after picking a class the game went and instantly quit itself, leaving me on my desktop.

I'm really not sure on how to fix it as I went and again re-installed it yet got the same result.
If anyone has any solutions to this weird, annoying problem, it would be greatly appreciated.
noelthomas292Hi, I need help as I love your ViewModel project but lately, I've had a problem and that my TF2 keeps crashing on startup I deleted the cfg and resolved it but every time I put back in your ViewModel things it keeps crashing I finally figured it was your ViewModel project as I uninstalled from the tf2 directory and tf2 was normal again. This might be to do with the little tf2 update they did yesterday I don't really know. I hope I'm not the only one experiencing this problem and if u can to try and fix asap as I love your ViewModel project but I think it might be broken for tf2.

p.s anyone can comment, love your ViewModel thing

these I have no fucking clue

posted about 2 years ago
#6 how to disable "contracts available" on the right in TF2 General Discussion
nuthouseactivate a contract and never complete it

just like real life

posted about 2 years ago
torrit2he said its okay for me to share this with other people so i guess here goes nothing

you're the best

posted about 2 years ago

he set everything to unlisted instead of private

here's everything i've found:

I'm still missing the portapotty poop bee story (hightower) and the one where he talks about his future (rottenburg), anyone have them?

posted about 2 years ago
#30 Is TF2 the Dark Souls of competitive FPS games? in The Dumpster

is Hermann_von_Salsa the pankeyman of our time???

posted about 2 years ago
#3 Is TF2 the Dark Souls of competitive FPS games? in The Dumpster

what does that even mean

posted about 2 years ago
#415 yttrium's competitive viewmodels in Customization
CardfightGamerAre you planning on updating this so then it could also include minimal viewmodel or has someone already done that?

you can already use it in combination with min viewmodels as an override for regular viewmodels, but you can't do partial. it's theoretically possible for me to implement it but it's not something i'm well-versed in

posted about 2 years ago
#413 yttrium's competitive viewmodels in Customization
Earthworkercan you assist me, im trying to make it so when i reload it turns the viewmodels on, and have them disabled for everything else gun wise, and I am having a lot of trouble

look at the source for the installer and look at what anims it enables and disables (lines 398 to 924 in form2.vb)

you'll want to make it so *_reload, *_reload_start, *_reload_end, and *_reload_loop animations are shown

calling EditFile("reload_start", "Heavy") signals that you want to hide that animation

so to do what you want, remove or comment all of the lines that contain "reload" in them, and then mark everything as hidden in your newly compiled installer

posted about 2 years ago
#11 TF2 update for 11/21/17 in TF2 General Discussion
morwannegSometimes your medigun just randomly detaches from players and there's also a slight delay when latching onto players.

after coming back from OW and maining mercy I legitimately thought this was how it had always been and that TF2 was just user unfriendly like in every other instance

volvo pls fix

posted about 2 years ago
#1 the return of lazypurple in Videos


posted about 2 years ago

god bless

posted about 2 years ago
#42 Ma3la is leaving Ascent in TF2 General Discussion
Saltysally1I think we need another wave of big if true posts.

more inflated than b4nny's ego if confirmed

posted about 2 years ago
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