rents
Account Details
SteamID64 76561198397879421
SteamID3 [U:1:437613693]
SteamID32 STEAM_0:1:218806846
Country Scotland
Signed Up June 15, 2021
Last Posted March 21, 2026 at 4:03 PM
Posts 161 (0.1 per day)
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In-game Sensitivity 1.8
Windows Sensitivity
Raw Input  
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800
Resolution
1280x960
Refresh Rate
144
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#9 MAJOR TF2 update for 7/24/25 (Summer 2025 Update) in TF2 General Discussion

idk how they add new maps and not one of them is pl_vigil

posted 7 months ago
#1 new comp idea in TF2 General Discussion

So This Is My Idea To Save TF2 Competitive
Discuss

posted 8 months ago
#1 Announcing scotLANd.tf 2025 in TF2 General Discussion

key information: INTERCONTINENTAL LAN!!
location - calderwood community hall (east kilbride)

https://lh3.googleusercontent.com/gps-cs-s/AC9h4nrjaA7Ja_mOrCtEB-vxtKQjjiz2HXdPrVU1rKSrCXqEJf4UTCqV27LsZE4jTfyjNdavz-OpwApBBmUOwzq5JmGkEPayIDEPIxQMBIcFxDpQ0kTh9uwTDqbIBqOfxR7rfSB6eSAjgg=s680-w680-h510-rw

prize pool - 100,000,000 fucking quid
funding - i am actually a quadrillionaire tf2 enthusiast guys also i have like 4 other businesses idk if you have heard of them they are called amazon, apple, nvidia and microsoft so i can fund this all myself
teams - right now we are expecting to have 16 teams competing INCLUDING - froyotech (b4rnyard, habibi etc), prime epsilon (MGE michael, capslocked, etc) prime se7en (we have paid for kaidus wrist surgery) prime jasmine tea (crocodile dundee, robert irwin, a huge fucking kangaroo on roamer, etc)
format - 4 groups of 4, with the top 2 from each group going into a playoff system. the last place team in each group will be executed.
key dates - the doors will open on the 28th december 2025 and the grand final will take place on the 4th of january, 2026 making this the first ever lan that will take 2 years to complete.
28th december - group stage game 1
29th december - group stage game 2
30th december - group stage game 3
31st december - group stage game 4
1st january - execution event for last place teams
2nd january - quarterfinals
3rd january - semifinals
4th january - grand finals

posted 8 months ago
#2 Pugs in TF2 General Discussion

its summer

also https://www.teamfortress.tv/65594/eu-newbie-pugs
runs fresh-low pugs and all-div pugs

posted 9 months ago
#2 Will Market Gardener be ever unbanned in ETF2L 6s? in TF2 General Discussion

https://images.steamusercontent.com/ugc/947334420986968974/159A8BF1DF85330AB4E7F4CC3A472DB5FE97011C/

posted 9 months ago
#3 ctf_ballin_slide in Map Discussion

another jerome banger

posted 9 months ago
#46 cp_subbase (5cp) in Map Discussion
yllencp_subbase_b3a
images
download

What were the changes?

posted 10 months ago
#62 Non tf2/cs fragmovies thread in Other Games

https://www.youtube.com/watch?v=Y4Fes8Up1tA

posted 10 months ago
#58 Odin banned (again) in TF2 General Discussion
Brian1989From 2022-Early 2024 there was little to no Anti-Cheat work being done and the team was in an extremely tough spot.

Big that the AC team is actually being transparent, I never thought I would see the day but this is really worrying to me. A lot of big names were banned during this time period (azn, jeven, torrit, buff3d, offside among others) who else slipped under the radar?

posted 10 months ago
#4 Odin banned (again) in TF2 General Discussion
Seinfeldis there some sort of exploit with your interp to demoknight better? i wasn't aware

Odin was playing heavy in highlander
https://etf2l.org/matches/90392/

posted 10 months ago
#1 Odin banned (again) in TF2 General Discussion

https://i.imgur.com/p5HpPwh.png

thoughts?

posted 10 months ago
#15 Gelid 5CP in Map Discussion
SitrulusMelon would raising up the pillar/radar would solve the issue?

I guess so yeah as long as the dish was above the skybox (which I think could probably do with being raised) and at that point your gonna need a really tall tower which might look a bit odd. Could do with a redesign on the detail to make it more like a realistic satellite tower a la reckoner.

Show Content
posted 11 months ago
#13 Gelid 5CP in Map Discussion
SitrulusMelonTobhttps://youtu.be/0XWJ8sZAfz4

went in blind, recorded 58 minutes of yapping

Firstly the radar doesn't really affect gameplay that much since it's non-collision (although if it did affect anything do tell me)

Also to add to this, I think the issue with the satellite is more so that it can affect your bombs in the fact if you do the same jump on different teams you could have vision blocked by it. It's a more minor thing since its non-solid but it does technically make the map asymmetrical which could lead to teams having a preference on whether they are blu or red.

posted 11 months ago
#12 Gelid 5CP in Map Discussion
Tobhttps://youtu.be/0XWJ8sZAfz4

went in blind, recorded 58 minutes of yapping

I agree with pretty much everything Tob has said, nice to see someone with higher division experience also discussing new maps :]

posted 11 months ago
#2 cp_orchard in Map Discussion

Hi, I wrote about another map a couple days ago and I really wasn't expecting another map in here so soon but I have taken the time to write some thoughts on this. I have included an Imgur album of screenshots about just general things like some perches and clipping issues, I don't really have that much to say on the actual map layout.
I think it looks quite unique but it also gave me a nostalgic feeling about the older maps. I can definitely feel the granary-esque vibes, not just through the visuals, but in the layout as well. I think the map feels a little bit depressing because of how dark it is. I see there is lights in some areas that you have added but I think if you just raised the sun angle it would make the map a lot more visually appealing.
I think the route that leads from the very right exit from last that goes into the lobby, then into 2nd, into a flank area, into the 2nd yard area, then into a connector to mid and then loops back into mid is a bit strange for the flow. Since you have to go forward and backwards like an S. With that said, I'm not sure how you could change it without it becoming an even rattier route from mid straight to last, just some food for thought. I think the fact that there is a fence between the lobby-2nd area makes it okay as is in terms of ratting to last.

https://i.imgur.com/3vC0ItX.png

Overall really excited about this map and I'm super keen to get some pugs going on it, if anyone is running them send me a message, thanks.

posted 11 months ago
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