HL Nations Cup highlights
Account Details | |
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SteamID64 | 76561198010123351 |
SteamID3 | [U:1:49857623] |
SteamID32 | STEAM_0:1:24928811 |
Country | Sweden |
Signed Up | February 26, 2013 |
Last Posted | March 16, 2024 at 12:10 PM |
Posts | 684 (0.2 per day) |
Game Settings | |
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In-game Sensitivity | 3.9 |
Windows Sensitivity | 6/11 |
Raw Input | 1 |
DPI |
400 |
Resolution |
1920x1080 |
Refresh Rate |
240Hz |
Hardware Peripherals | |
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Mouse | Logitech G Pro |
Keyboard | Varmilo VEA88 Charcoal V2 TKL MX Red |
Mousepad | SteelSeries QcK+ |
Headphones | HyperX Cloud Alpha |
Monitor | Alienware AW2518HF |
omzreason i said ok was because i swear a thousand people say they are going to do it but end up quitting after the first month
ok
england will crush sweden
Yeah, Seagull had to play the rest of the match profusely bleeding from the stabbing wound Coleman gave him. He actually died after the match and I think this is a contributing factor to why Epsilon won the match. It's a shame the match wasn't paused so that Seagull could get medical attention but I don't blame anyone, the match was already delayed so...
Yeah, the games were casted from a different room, not within the hearing range of the players (unless when mike gets a double airshot and everyone goes crazy). The games are also casted with an stv delay.
coleman is going to gxl you can meet him there
AMAZING GAMES
honestly, the best lan i've ever witnessed. the intensity and closness of the games makes this lan sooooooo good. you literally have to be here to feel the hype.
off to get some beers :D
can't you bring your own monitors in the hand luggage?
#RoadToi52
eagletfMap 1 can be played on an American server that still gives most of russia decent ping in the low to mid 100s.
Map 2 can be played on a russian server that still gives most of USA decent ping in the low to mid 100s.
good luck finding those servers
DigresserOnd_kajaThere's no such thing as fair pings. Either you play on an NA server and the Europeans get the ping disadvantage or you play on a European server and the Americans get the ping disadvantage, there is no middle ground.
I'd originally brought up pings when I'd thought the Nations Cup was intended as an global invitation, in which case a server located between the two countries would be a good idea (imagine Japan vs Brazil, etc); or it would make sense to do a map in each country. I was thinking beyond Europe and NA. However, that is neither here nor there since that isn't what the Nations Cup is actually about.
That isn't fair either, in a best of three situation you'd still have to play two maps on one server where the other team has a ping disadvantage.
There's no such thing as fair pings. Either you play on an NA server and the Europeans get the ping disadvantage or you play on a European server and the Americans get the ping disadvantage, there is no middle ground.