mastercoms
Account Details
SteamID64 76561198046110893
SteamID3 [U:1:85845165]
SteamID32 STEAM_0:1:42922582
Country United States
Signed Up August 8, 2017
Last Posted April 23, 2024 at 9:59 PM
Posts 1531 (0.6 per day)
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In-game Sensitivity
Windows Sensitivity
Raw Input 1
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#16 Packet Choke Issues in Q/A Help

Maybe you could try my config? http://www.teamfortress.tv/42867/mastercomfig-fps-customization-config

It has some fixes for choke.

But if it really is the routing issue, I don't think I can help you there. Good luck with your ISP!

posted about 6 years ago
#6 who's your tf.tvfu? in The Dumpster

Setsul <3 thx for helping me with my config

posted about 6 years ago
#10 Random lag, any fixes or recommendations? in TF2 General Discussion

Sorry for the plug, but could you see if it happens when you use my config? http://www.teamfortress.tv/42867/mastercomfig-fps-customization-config

I would also recommend trying -dxlevel 98.

posted about 6 years ago
#11 mat_specular question in Customization

Why did you put Comanglia's config in the config folder? Just test it with a clean TF2 to see if Comanglia's config is causing the issue.

posted about 6 years ago
#295 mastercomfig - fps/customization config in Customization

4.0.0 released. Completely rewrote the config and added the mat_ CVars I was missing.

Download

posted about 6 years ago
#28 Pyro Update for September 6th? (Next Wed) in TF2 General Discussion

https://twitter.com/danekevincook/status/904041932594208768

https://twitter.com/danekevincook/status/904046787484311554

posted about 6 years ago
#8 mat_specular question in Customization

Delete those folders and then verify game cache, then launch with -autoconfig.

posted about 6 years ago
#4 Random lag, any fixes or recommendations? in TF2 General Discussion

Does the screen freeze (can you open the escape menu) or is it just network lag?

posted about 6 years ago
#5 mat_specular question in Customization

What are your launch options? And are you using a config?

posted about 6 years ago
#3 mat_specular question in Customization

What's the value of mat_dxlevel before and after you do mat_specular 0?

posted about 6 years ago
#18 linux advice in Off Topic

There are some different things that will affect your performance on Linux.

1) Drivers. In some drivers, you won't be able to use high texture quality due to some problems with large texture stores in 32-bit processes. Also of importance is getting the latest drivers. You should be using a git version of Mesa for Intel or AMD, or the latest drivers from Nvidia.

2) CPU scheduler. It is important to use a desktop oriented scheduled like MuQSS.

3) Kernel Hz. If your kernel is configured with a low hz, you will get less FPS and longer startup times, unless you have a kernel with the high resolution timeouts patch included in the ck patchset.

4) Disk scheduler. A lot of the frame hitching in TF2 is caused by delayed disk loading for sound and models. If you get a desktop oriented disk scheduler, like BFQ, TF2 will have less problems with the disk.

5) Process prioritizing. You can use Ananicy to prioritize the TF2 process on the CPU and IO.

posted about 6 years ago
#294 mastercomfig - fps/customization config in Customization
mba_Sorry if this is a noob question but the link on your main post https://github.com/mastercoms/tf2cfg and the link in your latest post in this thread mastercomms https://github.com/mastercoms/tf2cfg/tree/4.0.0 are giving me different configs. Which do I use?

Well 4.0.0 is in beta but should be better than the main version. Has less extra config customization options, though, which I am working to add soon (stuff like chat and hud customization).

stabby

Is that with -high? And it will be interesting to test this on Windows vs Linux, because of the different CPU schedulers they have.

posted about 6 years ago
#292 mastercomfig - fps/customization config in Customization
knuckidk if this has been discussed but

the sound setting causes this weird issue where sounds don't update where they originate from properly within surround sound.

so for instance if a heavy starts shooting to my left and I rotate my mouse it still sounds like it is coming from the left no matter what

Try snd_spatialize_roundrobin 1 to reduce the effect or snd_spatialize_roundrobin 0 to completely remove the effect. This questionable default will be fixed in 4.0.0.

posted about 6 years ago
#35 Marc Laidlaw posted HL3:EP3 story on his blog in Off Topic
Schweppesthe ultimate reminder that valve's horizontal "work on whatever you want and you don't have to commit" company structure is fucking shit and always has been

https://s.aolcdn.com/hss/storage/midas/19b72899298e2257b6b0be1add946eda/205551007/youtu.be-DA5mY8XqrHU.jpg

but we'll get this guys so it's alright haHAA

Except Valve has changed its policy in ~2010 to 2013, when they had to accommodate for Dota 2 development with IceFrog and also had the great cleansing in 2013. The work on whatever you want policy produced Half Life 2, Half Life 2: Episode 1, Half Life 2: Episode 2, Portal, Portal 2, and Team Fortress 2.

This is a new Valve nowadays.

posted about 6 years ago
#31 Marc Laidlaw posted HL3:EP3 story on his blog in Off Topic

Project Borealis

https://www.reddit.com/r/dreamsofhalflife3/

posted about 6 years ago
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