https://www.teamfortress.tv/54388/creators-tf-project-community-updates
Account Details | |
---|---|
SteamID64 | 76561198179807307 |
SteamID3 | [U:1:219541579] |
SteamID32 | STEAM_0:1:109770789 |
Country | Argentina |
Signed Up | May 18, 2017 |
Last Posted | September 17, 2025 at 9:27 AM |
Posts | 201 (0.1 per day) |
Game Settings | |
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In-game Sensitivity | 1.5 |
Windows Sensitivity | 6 |
Raw Input | 1 |
DPI |
800 |
Resolution |
1920x1080 |
Refresh Rate |
240hz |
Hardware Peripherals | |
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Mouse | Logitech G Pro X Superlight |
Keyboard | VSG Quasar RGB - Outemu Brown |
Mousepad | Razer Gigantus V2 XXL |
Headphones | Razer Kraken X Lite |
Monitor | Viewsonic XG2431 |
Looks like an amazing project, let's hope that as many people as possible know about it. Just sent my application.
doikuhttps://www.dropbox.com/s/3j8n81vl6my45h3/particlesfinal.zip (the flamethrower one)
credits to mu
not exactly sure where do I put these
HonsterratawarUpdate: i managed to make it work, here's how:
- Downloaded GCFScape and extracted tf2_misc_dir.vpk from tf folder
- Inside the extracted folder I deleted all pyro-related particles inside particles folder
- Recompiled the volders in several 000-012 vpks just like the original series
- Replaced the original tf2_misc_000/dir.vpk with the ones with particles removed.
And voila, fire disappeared! Can someone confirm if this is legal? i dont wanna get vac'd LOL
Can this method work for unusual effects on sv_pure 1/2?
I don't know how it would work with unusual effects, I can inform you that my method makes my game instantly crash everytime I play casual bugging several models before closing itself, but since I almost never play it I don't mind too much, not sure how sv_pure levels work, I tried to change those offline to test but never got to understand if they were actually changed, or what the difference between 0 / 1 / 2 was. Probably I did something wrong when picking what files to delete before recompiling, or maybe a file validation error.
Honsterratawar3. Recompiled the volders in several 000-012 vpks just like the original series
How do you do this step? Also for reference I have tf2_misc_dir.vpk then parts 0 through 20, not 12.
I'd like to test it but dropping the folder on vpk.exe doesnt work for me. Just runs for a while then the cmd window suddenly closes and I cant find any output?
follow this guide
https://steamcommunity.com/sharedfiles/filedetails/?id=918708716
It explains how to compile large vpk files into several pieces. The original series go from 0 to 20 but with my modified VPK the series compile themselves into 0-12 somehow, I do not have an explanation, I just know it works as I intended.
millenials discover online toxicity
I'm really sorry you had to go through all of this Console, it's just unimaginable for me but we appreciate your effort in acknowledging all of these unfortunate events in your life and sharing them here. I really hope you find the strenght to fully get over this, and I wish you the best of lucks
I'm really sad to hear such event could get cancelled and a lot of people got their schedules completely fucked up because of personal issues irresponsable event administrators could have.
trippaif you’re organizing something of this scale, you have to realize that it’s bigger than you. letting your personal issues fuck over dozens of people who have already made plans and purchased tickets to attend your event is probably the most irresponsible thing imaginable
this pretty much sums up my point
I, on the other hand, do not support this constant harassment BTS admins are getting. I would like to take another (in my eyes, more civilized) position and wish all the admins best of luck dealing with their current relationship with the community as well as with their personal issues. I know this has gotten out of hand a little bit too much, and I hope they are able to realize that, learn from their mistakes and try to keep enjoying this game as we all do, and hopefully, serve the community the right way, if that's a path they are still willing to (re)take.
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Vecchttps://cfg.tf/ check if this has the default scout xhair, you can then add a border to it to see better
really useful thank you
Console-You are missing the following criteria from the Stream Request Guidelines and Format, specifically the following:Please update your post with the following info, thanks.
- Provide a brief description of your stream
- State your country of residence
- Give a brief background of your league/division/team history
I thoroughly apologize for my reckless post, for I have not read the instructions on how to structure a stream addition request. It will be updated as soon as posible. Thank you for your patience, and my apologies once again.
I am an active member of the community, playing TF2 pugs almost every day and getting involved in TFTV discussions pretty often. My stream is in Spanish mainly, although I also interact in English, where I play both casual and competitive TF2 with facecam and music. I live in Argentina.
I competed in several South American tournaments since 2016 in Open-Intermediate divisions and administrated the SA league Chapelaria for its 2 years of existance. I currently own and administrate a competitive community in Argentina.
Update: i managed to make it work, here's how:
- Downloaded GCFScape and extracted tf2_misc_dir.vpk from tf folder
- Inside the extracted folder I deleted all pyro-related particles inside particles folder
- Recompiled the volders in several 000-012 vpks just like the original series
- Replaced the original tf2_misc_000/dir.vpk with the ones with particles removed.
And voila, fire disappeared! Can someone confirm if this is legal? i dont wanna get vac'd LOL
skazpretty sure yttriums compeittive viewmodels does this
https://www.teamfortress.tv/34834/yttriums-competitive-viewmodels
this is a pretty good one, I managed to disable my own flamethrowers and now can see through my own FOV but other pyros' flames are still shown and that's what I wanted to disable, im pretty tired of getting blinded by some m1 dumbfuck
Veccdidn't there used to be a .vtf edit or something that made the pyros flames less obnoxious, semi see-thru etc?
you mean grabbing a VTF editor and searching for the flame particle?