Yrr
Account Details
SteamID64 76561198002162558
SteamID3 [U:1:41896830]
SteamID32 STEAM_0:0:20948415
Country United Kingdom
Signed Up August 16, 2016
Last Posted March 15, 2024 at 8:17 AM
Posts 126 (0 per day)
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#93 koth_bagel in Map Discussion

it actually was solid colour briefly but people wanted the words back lol

posted about 6 years ago
#6 Ban the crosshair in TF2 General Discussion

put a timer on crosshairs

posted about 6 years ago
#33 reserve shooter in TF2 General Discussion

a gimmick weapon has to be worse than the base weapon when not being used for the gimmick but the RS is still just a shotgun

if it was weaker than the stock outside of the minicrits then even in pyro's situation if youre outside of airblast range the pyro just forfeit its ranged weapon being any good to try combo-ing you

posted about 6 years ago
#7 Good Story Driven Webcomics? in Music, Movies, TV

Kill 6 Billion Demons is aesthetic as shit

posted about 7 years ago
#18 bring back freight in Map Discussion

please play my round bread map

posted about 7 years ago
#1 new competitive map in Map Discussion

Download: ctf_exsmol_rc1

- Statistically most popular gamemode in TF2
- Permadeath like in CSGO to make it more competitive
- Anti-stalemate features
- Small map size to make things easy for spectators/casters

Intended for 6v6, HL, Sigafoo 7v7, and Oasis mod.

http://i.imgur.com/n9ZH5mC.png

posted about 7 years ago
#15 Can Mini-Payload Work for Competitive? in TF2 General Discussion
JDawgManiacDoes anyone remember the weird joke payload map, I think it was called dogbread, where the cart started in the middle and could be pushed by either team?

I feel like this is an idea that could be worked on, because it allows for the same attack and defend mechanics of 5cp and koth, where you're not locked into one role.

Waste had a version that worked like that too

posted about 7 years ago
#9 Need For Speed - Engineer And Scout (Made in SFM) in Videos
MerchantWhy does Bonk make engineer run fast? Shouldn't it be Crit-a-Cola since that is the drink that makes Scout faster?

Bonk is supposed to make scout run faster too, the whole invulnerability thing is meant to be "too fast to hit" except he's still solid for some reason.

posted about 7 years ago
#18 my 5cp idea to help with stalemates in TF2 General Discussion

I'm curious what would happen if captures only added time to the clock if you didn't already own mid

posted about 7 years ago
#29 ETF2L Fresh Meat Challenge in TF2 General Discussion

time to scramble to convince people to make a team with me

posted about 7 years ago
#90 koth_bagel in Map Discussion

RC2A - Clipping fix
Download: koth_bagel_rc2a

Changelog:
- Fixed a spot where players could stand on an exposed clip in lobby
- Fixed some floating props

posted about 7 years ago
#89 koth_bagel in Map Discussion
Tmbrhttp://imgur.com/HuYr8HA

you can jump and hide up here in lobby

whooooops, been checking this over for bugs for like a week and u guys find them immediately lmao

Can't fix that for a few hours but will put out a fix as soon as I'm back.

posted about 7 years ago
#86 koth_bagel in Map Discussion

RC2 Update
Download: koth_bagel_rc2

Hey! It's been really exciting watching Bagel in the New Map Cup and hearing general reactions to it. I was alerted to some issues, and noticed some visibility problems on streams, so I decided to polish the map a little more.

Please vote on the workshop if you haven't yet!

Changelog:
- Boosted lighting for visibility (comparison)
- Fixed misc clipping issues
- Added new crate in patio area to fix a dumb sightline and generally improve options in that area

Screenshots:

Show Content

Imgur Album
(thx carn for screens)

posted about 7 years ago
#9 koth_bagel cup in Map Discussion

yo lemme update to rc2 first

posted about 7 years ago
#61 Online demo playback at demos.tf in Projects

How is the alignment done? Is it trial and error or does knowing the overview scale and centering it on 0,0,0 make it easier?

(Also I'm not sure what data you can get from the demo but having HUD parts like timers and points would be cool if they were possible)

posted about 7 years ago
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