Yrr
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SteamID64 76561198002162558
SteamID3 [U:1:41896830]
SteamID32 STEAM_0:0:20948415
Country United Kingdom
Signed Up August 16, 2016
Last Posted December 23, 2025 at 12:01 PM
Posts 168 (0 per day)
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#188 koth_bagel in Map Discussion

oh wild, well, tell me if it happens again or if anything else is broke

posted 2 days ago
#186 koth_bagel in Map Discussion

Download: koth_bagel_rc12

sorry its taken so long, its a bunch of obscure bugs with no known cause and no reliable test
I was hoping to find a Guaranteed Fix but instead I've just taken my best shot at it
this maps also 9 years old now valve pls im begging

Changelog:
-simplified some splash geometry around concrete
-fixed a perch spot on mid
-added two rendering contingencies to hopefully fix a rare bug where the mid point could be invisible

posted 1 week ago
#184 koth_bagel in Map Discussion

Yea its cringe and frankly impossible to test, I'm looking into it tho

posted 1 week ago
#15 roblox 6s in TF2 General Discussion

fucked up that they got bagel and real tf2 doesnt

posted 3 months ago
#9968 Frag Clips Thread in Videos
CyanicAs promised I made a video featuring frags from the Denver LAN. This is my first big project in quite a long time - hope you enjoy it :)

Thanks to Beater for providing the demos and ticks necessary for this.

https://youtu.be/-xnLG641xQ0

this probably sounds rly stupid but i made bagel cause i saw a frag vid like 9 years ago that made me in awe of the art form and wanted to make the kind of map that appears in a video like this and you've rly fulfilled that dream honestly

posted 4 months ago
#6 the koth theory in TF2 General Discussion

all bagel all the time

posted 5 months ago
#33 why is it called sunshine in TF2 General Discussion
Duel_Clipits called bagel but theres no bagels

https://i.imgur.com/c8XmIpr.png

ummmm

posted 6 months ago
#182 koth_bagel in Map Discussion

ill try to come up with something to reduce confusion around that area for next version anyhow

posted 9 months ago
#179 koth_bagel in Map Discussion

https://i.imgur.com/wMVHkxw.png

posted 9 months ago
#178 koth_bagel in Map Discussion
yak404
No.

The first one hits (hitsound)
The second one has no reg (no hitsound)
Third one hits (hitsound)

Hope this helps

ah fair, i was skimming frame by frame with no audio lol
still nothing i could do to save him there, im already giving as much leeway as possible by making the rail non solid

posted 9 months ago
#175 koth_bagel in Map Discussion

i was ready to say yes but from watching the vid closely to find the issue you really did just miss those

e: to break this down

Show Content

https://i.imgur.com/GyNYuRw.png

this one just missed, nothing i could do to save you there

https://i.imgur.com/GbBD6Sc.png

damage indicator a few frames later shows this actually did hit for 72, it was suuuper close to missing but i do actually give you enough leeway by having the wooden rail be non-solid

https://i.imgur.com/4LqPVWC.png

this did 80 so honestly you did enough damage to kill this medic he just outhealed it on likely 2hp, nothing i could do here to make this outcome any different
posted 9 months ago
#42 what do you think about ai? in Off Topic

id find more meaning and expression in the text prompt you typed into the image generator, cause at least you wrote that yourself

posted 9 months ago
#39 what do you think about ai? in Off Topic

nobody should give a shit about any "art" that wasnt created from a human's ideas and passion, it's meaningless slop that happens to Resemble art

if a human didnt care to make it, then a human shouldnt care to consume it

posted 9 months ago
#31 what do you think about ai? in Off Topic

who tf is letting autocomplete replace their frontal lobe or critical thinking

posted 9 months ago
#173 koth_bagel in Map Discussion

this might just be unreliable source jank actually :(

posted 9 months ago
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