Don't have a tf_english.txt in your resource folder or update it.
Account Details | |
---|---|
SteamID64 | 76561197990121837 |
SteamID3 | [U:1:29856109] |
SteamID32 | STEAM_0:1:14928054 |
Country | Netherlands |
Signed Up | June 22, 2013 |
Last Posted | April 7, 2024 at 7:49 AM |
Posts | 969 (0.2 per day) |
Game Settings | |
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In-game Sensitivity | 4 |
Windows Sensitivity | 5 |
Raw Input | 1 |
DPI |
3200 |
Resolution |
2560*1080 |
Refresh Rate |
60 |
Hardware Peripherals | |
---|---|
Mouse | Roccat Kone XTD |
Keyboard | Ducky Shine 2 (Yellow) + Brown Cherry Switches |
Mousepad | Roccat Taito |
Headphones | Roccat Kave |
Monitor | Dell U2711 |
ArrWiethoofd@Arr: Check the code block in this post how to change the font for the player overhead names, changing it to "" will remove them entirely.Thank you for the answer. That worked. Is it possible to disable the health bar, as well?
Same HudSpectatorExtras element you just 'tall 0'.
@aril the TFFatLineBorder extracrispy mentions is correct (and TFFatLineBorderRedBG TFFatLineBorderBlueBG for red & blue respectively)
http://i.imgur.com/N30MupO.jpg
Added the your recent achievements back in the main menu (with a single #base include for the hud nerds)
Nice lobbypanel btw, messed up for MvM :/
http://puu.sh/oLGTI/1ebbcb6a95.png
Also there are some hud things to increase the width for the columns of player names/tour counts/rank badge/tickets in the lobbypanel you can figure out with cl_panelanimations
Open Spectator(Tournament).res and find itempanel and change 'tall' to 0 and/or visible & enabled to 0
Specific actions or moments you crash could help pinpoint what might cause a crash. Any errors on crash or just back on desktop? Any other things in /custom besides the hud? Tried other huds?
Start with the default hudfile and go from there STOGE?
@Arr: Check the code block in this post how to change the font for the player overhead names, changing it to "" will remove them entirely.
to figure out which hud element is causing this: vgui_drawtree 1 and tick Highlight Selected
Doing this will tell you this is caused by an out of date HudMatchStatus.res missing the BluePlayerList and RedPlayerList and MatchDoors (previously found in HudTournament.res)
Mirror the default file and move previously modified code from HudTournament to HudMatchStatus.res
match_summary.res & some disconnect button animations
You can test this with a recorded MM demo or mp_forcewin after setting tf_competitive_mode 1 on a local server
Bilbert, I think you need some new glasses:
It's not clear exactly how many people have been affected, but it includes nearly 170 professional players in the TF2 UGC league.
It does not say prestigious anywhere! No need to be a dick to a league you might not appreciate or even play in :X
And barely anything in comp TF2 is professional as there are not many players with actual contracts and there definitely were some pro players in the mix that got banned.
Change MedigunPanelNameLabel to be a VariableLabel and add a 'labelText' for the default state which is Medi Gun and then add the kritz, quick-fix and vaccinator labels with the following for the medigun name label
"labelText" "Medi Gun" // Default
"medigun-medigun"
{
"labelText" "Medi Gun"
}
"medigun-kritzkrieg"
{
"labelText" "Kritzkrieg"
}
"medigun-quickfix"
{
"labelText" "Quick-Fix"
}
"medigun-vaccinator"
{
"labelText" "Vaccinator"
}
Update your custom HudMatchStatus.res to include the moved/added 'BluePlayerList' & 'RedPlayerList' and the MatchDoors (look at/copy from the default file) to get rid of the black box in the top left corner of your screen.
WietHUD has been updated with fixed animations, increased playerpanel size & reworked stopwatch hud element to also support Matchmaking. Some small fixes for MvM, centered the Freezepanel killer name and repositioned the icons now representing the rank in the MM Lobby leaderboards to be on the left.
@mba: if I don't make changes to the clientscheme.res that should still work. You could make a #base file to replace fonts which stay after updates (I think the noto open sans replacement is still available but incomplete if you need a template)
If you really want something 'hidden' when visible/enable 0 don't work: tall 0 and/or xpos r0
To figure out what is what: vgui_drawtree 1 + Highlight Selected
Don't use shadows for charge labels unless you cover it up for vaccinator
Dropshadow in font definitions is the workaround