@anito226: HudMatchSummary.res
@duck: are you sure its 'tumbnails' and not 'thumbnails? ;)
| Account Details | |
|---|---|
| SteamID64 | 76561197990121837 |
| SteamID3 | [U:1:29856109] |
| SteamID32 | STEAM_0:1:14928054 |
| Country | Netherlands |
| Signed Up | June 22, 2013 |
| Last Posted | February 11, 2026 at 9:34 PM |
| Posts | 975 (0.2 per day) |
| Game Settings | |
|---|---|
| In-game Sensitivity | 4 |
| Windows Sensitivity | 5 |
| Raw Input | 1 |
DPI |
3200 |
Resolution |
2560*1080 |
Refresh Rate |
60 |
| Hardware Peripherals | |
|---|---|
| Mouse | Roccat Kone XTD |
| Keyboard | Ducky Shine 2 (Yellow) + Brown Cherry Switches |
| Mousepad | Roccat Taito |
| Headphones | Roccat Kave |
| Monitor | Dell U2711 |
@anito226: HudMatchSummary.res
@duck: are you sure its 'tumbnails' and not 'thumbnails? ;)
duck_IDK why but when i tried to customize the capture point icons this happened http://puu.sh/qe2j7/781accfb27.jpg
Check the flags on the original vtf for the capture progress image, there is a 'loop' flag called Clamp S/T which need to be set so it doesn't start looping like that.
For the team colored time background you need to use a CTFImagePanel and teambg_1-3, check other huds who have it (mine in WietHUD), in your case the xpos might be wrong and move it out of the box and I would recommend using a proportionaltoparent 1 and/or a cs-0.5 for centering this element if you don't pin it.
Horizontal health bars are fun, shame they remove/kill off the 'low health' state because you have to set it as default:
HudObjectiveKothTimePanel.res for the King of the Hill timers
https://www.reddit.com/live/xatg2056flbi
Don't share pictures/videos of police movements, this might aid the attackers
Had some fun with Horizontal Health Bars in the spectator tournament mode I added
http://i.imgur.com/LRDYVyj.png
(shows transparency/overheal/respawn and various health percentages)
Clean and readable code, being consistent with your color & design choices and not mixing a lot of different things together because you can = good hud & allows for easier customization.
Using all the hud techniques that are available to you as a hud dev to make positioning stuff relative to each other easier, full panel boxes and removing hud elements or lines of code from your files that aren't used/hidden anyway and adding comments to your files so you know which things do what and are customized are good practices.
Will there be a scrap.tf fundraiser one for the Australians?
TeddyAnd this is exactly an example of the 1% where this is not the case. I've tried using the vgui_drawtree tool and there is no "objectivestatustimepanel.res" and the timer is missing in the locations I mentioned above.
ehm.. I mentioned the file: HudMatchStatus.res where you find the section 'ObjectiveStatusTimePanel' which in turn contains TimePanelValue which is your timer element, used for the default timer, koth timer & stopwatch timer
HudMatchStatus.res > ObjectiveStatusTimePanel
Opening vgui_drawtree, navigating the tree and then 'find in files' for the element name in an extracted copy of the default hudfiles will in 99% of the cases result in the right file or point you in a direction you can work with.
@ face2face make sure vgui_cache_res_files is set to 0
JBIs it still possible to modify tf_english.txt? If so, is custom/hud/resource/ the correct folder?
It is still possible, but I would recommend against it, Valve regularly updates/changes that file so you'll have to reflect those changes too with every update, which is a pain!
The trick JarateKing found by adding lines to chat_english.txt instead (as I described earlier on this page) works really well if you want to customize some localization strings or add your own.
run 'extract_base_hudfiles.bat' in WietHUD folder after download to fix MainMenu issues!
You're missing the Medic Shield/Heavy Rage chargebar (and the additional 'Combo' stuff they added with the MM update)
Also I would suggest changing your hudanimations to use the _manifest setup, so they don't crash your game or break every update.
johnpbIt worked out great! Thank you!
Screenshot for proof? I'm so happy JarateKing found this tech! It allows for a whole new area of customization without having to modify regularly updated localization files