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HUD editing: short questions, quick answers
posted in Customization
5881
#5881
whitelist.tf
1 Frags +
hipster_bis there anyway i can change the colour of player names on a scoreboard

The fgcolor in the Blue/RedTeamPlayerList should take care of that.

[quote=hipster_b]is there anyway i can change the colour of player names on a scoreboard[/quote]
The [i]fgcolor[/i] in the Blue/RedTeamPlayerList should take care of that.
5882
#5882
0 Frags +
WiethoofdThe fgcolor in the Blue/RedTeamPlayerList should take care of that.

didnt work for me unfortunately :-(

[quote=Wiethoofd]
The [i]fgcolor[/i] in the Blue/RedTeamPlayerList should take care of that.[/quote]

didnt work for me unfortunately :-(
5883
#5883
0 Frags +

how do you change fonts from a hud,
that is to say, put new ones that are not part of the initial hud

how do you change fonts from a hud,
that is to say, put new ones that are not part of the initial hud
5884
#5884
4 Frags +
Olghahow do you change fonts from a hud,
that is to say, put new ones that are not part of the initial hud

https://www.youtube.com/watch?v=ucnYBA2xYdo

[quote=Olgha]how do you change fonts from a hud,
that is to say, put new ones that are not part of the initial hud[/quote]
[youtube]https://www.youtube.com/watch?v=ucnYBA2xYdo[/youtube]
5885
#5885
0 Frags +

anyone know how to move the respawn timer numbers on match hud?
so that they are over the dead player icon rather than under the icon

https://i.imgur.com/M1oJbZt.png

want it to look like this instead of the first picture

https://i.imgur.com/er1LAAM.png

anyone know how to move the respawn timer numbers on match hud?
so that they are over the dead player icon rather than under the icon
[img]https://i.imgur.com/M1oJbZt.png[/img]

want it to look like this instead of the first picture
[img]https://i.imgur.com/er1LAAM.png[/img]
5886
#5886
2 Frags +

The "respawntime" in the spoiler moves in the default TF2 hud, you can put the below in to stop it moving, not sure if just removing the animation works though.

Show Content
event TeamStatus_PlayerDead
{
SetVisible DeathPanel 1 0
Animate DeathPanel ypos 0 Accel 0 0.2
Animate respawntime ypos 0 Accel 0 0.2
}

event TeamStatus_PlayerAlive
{
Animate DeathPanel ypos 0 Accel 0 0.2
Animate respawntime ypos 0 Accel 0 0.2
SetVisible DeathPanel 0 0.2
}
The "respawntime" in the spoiler moves in the default TF2 hud, you can put the below in to stop it moving, not sure if just removing the animation works though.

[spoiler]event TeamStatus_PlayerDead
{
SetVisible DeathPanel 1 0
Animate DeathPanel ypos 0 Accel 0 0.2
Animate respawntime ypos 0 Accel 0 0.2
}

event TeamStatus_PlayerAlive
{
Animate DeathPanel ypos 0 Accel 0 0.2
Animate respawntime ypos 0 Accel 0 0.2
SetVisible DeathPanel 0 0.2
}[/spoiler]
5887
#5887
0 Frags +

I figured it was an animation thing cause the timer would be on the icon when i was alive and down the bottom when i was dead and the player died after me. but had no idea on the name of the animation

that fix works perfectly, cheers Kermit !

I figured it was an animation thing cause the timer would be on the icon when i was alive and down the bottom when i was dead and the player died after me. but had no idea on the name of the animation

that fix works perfectly, cheers Kermit !
5888
#5888
0 Frags +

If I use hudanimations_custom.txt instead of a custom hudanimations_tf.txt, if I wanted to remove an animation, do I just leave the entire field for the animation blank or do I need to set each event to be invisible?

event XPSourceShow_Positive
{
Animate SourceLabel Alpha 0 Linear 0 0
Animate SourceLabelGlow Alpha 0 Linear 0 0
}

event XPSourceShow_Negative
{
Animate SourceLabel Alpha 0 Linear 0 0
Animate SourceLabelGlow Alpha 0 Linear 0 0
}

Or...

event XPSourceShow_Positive
{
}

event XPSourceShow_Negative
{
}

If I use hudanimations_custom.txt instead of a custom hudanimations_tf.txt, if I wanted to remove an animation, do I just leave the entire field for the animation blank or do I need to set each event to be invisible?

event XPSourceShow_Positive
{
Animate SourceLabel Alpha 0 Linear 0 0
Animate SourceLabelGlow Alpha 0 Linear 0 0
}

event XPSourceShow_Negative
{
Animate SourceLabel Alpha 0 Linear 0 0
Animate SourceLabelGlow Alpha 0 Linear 0 0
}

Or...

event XPSourceShow_Positive
{
}

event XPSourceShow_Negative
{
}
5889
#5889
0 Frags +

When i use the match hud the timer changes from this:

https://i.imgur.com/D4plYfD.png

to this:

https://i.imgur.com/mThQslF.png

How can i change it so it always shows the default timer i.e. the one that shows when i can't see my teams health

When i use the match hud the timer changes from this:
[img]https://i.imgur.com/D4plYfD.png[/img]
to this:
[img]https://i.imgur.com/mThQslF.png[/img]

How can i change it so it always shows the default timer i.e. the one that shows when i can't see my teams health
5890
#5890
0 Frags +

https://imgur.com/a/1bYFjbV
how can i add a "-" to damage number and a "+" to heal number?

https://imgur.com/a/1bYFjbV
how can i add a "-" to damage number and a "+" to heal number?
5891
#5891
2 Frags +
planckWhen i use the match hud the timer changes from this:
https://i.imgur.com/D4plYfD.png
to this:
https://i.imgur.com/mThQslF.png

How can i change it so it always shows the default timer i.e. the one that shows when i can't see my teams health

There will be a part of "ObjectiveStatusTimePanel" called "if_match" I'm assuking in your HUD there are a bunch of differences between the if_match part and the part just above it. Make them match and it should be good.

[quote=planck]When i use the match hud the timer changes from this:
[img]https://i.imgur.com/D4plYfD.png[/img]
to this:
[img]https://i.imgur.com/mThQslF.png[/img]

How can i change it so it always shows the default timer i.e. the one that shows when i can't see my teams health[/quote]

There will be a part of "ObjectiveStatusTimePanel" called "if_match" I'm assuking in your HUD there are a bunch of differences between the if_match part and the part just above it. Make them match and it should be good.
5892
#5892
0 Frags +

My Overheal and low hp animations are not looping, they go from blue to white and stay white w/ out looping. How to fix this? Any help is appreciated.

EDIT: Fixed it by removing the Loop in HudHealthBonusPulse, but it keeps pulsing after overheal is over.

My Overheal and low hp animations are not looping, they go from blue to white and stay white w/ out looping. How to fix this? Any help is appreciated.

EDIT: Fixed it by removing the Loop in HudHealthBonusPulse, but it keeps pulsing after overheal is over.
5893
#5893
0 Frags +

how would I go about removing/hiding the "steam friends" section from the main menu?

how would I go about removing/hiding the "steam friends" section from the main menu?
5894
#5894
2 Frags +
Victorhow would I go about removing/hiding the "steam friends" section from the main menu?

At Resource/UI/MainMenuOverride, look for "SteamFriendsList" to control the list itself and "FriendsContainer" the box around it. You can push it off-screen with xpos/ypos "9999" or disabling them with visible "0".

[quote=Victor]how would I go about removing/hiding the "steam friends" section from the main menu?[/quote]
At Resource/UI/MainMenuOverride, look for "SteamFriendsList" to control the list itself and "FriendsContainer" the box around it. You can push it off-screen with xpos/ypos "9999" or disabling them with visible "0".
5895
#5895
cp_granary_pro
0 Frags +

how do i change when my health bar starts flashing/blinking when low health?

how do i change when my health bar starts flashing/blinking when low health?
5896
#5896
0 Frags +
Daggerhow do i change when my health bar starts flashing/blinking when low health?

if you mean the hp value at which your health flashes red, it's:
hudplayerhealth.res -> "HudPlayerHealth" -> HealthDeathWarning

if you're referring to when the low health animation triggers, mess with some hudanimations values under HudHealthDyingPulse. i don't know too much about what all the hudanimations values do, though, so that's pretty much all i can say

[quote=Dagger]how do i change when my health bar starts flashing/blinking when low health?[/quote]
if you mean the hp value at which your health flashes red, it's:
hudplayerhealth.res -> "HudPlayerHealth" -> HealthDeathWarning

if you're referring to when the low health animation triggers, mess with some hudanimations values under HudHealthDyingPulse. i don't know too much about what all the hudanimations values do, though, so that's pretty much all i can say
5897
#5897
0 Frags +

So I was looking in some old files (MAY 20 2014) to find out why the buttons on the blog stuff in-game were gone. I came across a line of code I don't understand however.
CURRENT v v v

https://i.imgur.com/mP5r4ZT.png

OLD v v v

https://i.imgur.com/HvIC75K.png

What does "actionsignallevel" do and why is it set to 2? I know that 'visible' is also keeping it

So I was looking in some old files (MAY 20 2014) to find out why the buttons on the blog stuff in-game were gone. I came across a line of code I don't understand however.
CURRENT v v v
[img]https://i.imgur.com/mP5r4ZT.png[/img]
OLD v v v
[img]https://i.imgur.com/HvIC75K.png[/img]
What does "actionsignallevel" do and why is it set to 2? I know that 'visible' is also keeping it
5898
#5898
0 Frags +

I really dislike the E.V.E huds spectator overlay, does anyone know how to change this and wants to help me out?
I'm new to editing huds so I don't know how I'd change this but I'd love to know

https://imgur.com/2atfEVg

https://imgur.com/snFAeT7

Feel free to add me to steam if that would be easier to explain stuff
https://steamcommunity.com/id/Isoply/

I really dislike the E.V.E huds spectator overlay, does anyone know how to change this and wants to help me out?
I'm new to editing huds so I don't know how I'd change this but I'd love to know

[img]https://imgur.com/2atfEVg[/img][img]https://imgur.com/snFAeT7[/img]

Feel free to add me to steam if that would be easier to explain stuff
https://steamcommunity.com/id/Isoply/
5899
#5899
1 Frags +
TheGreatAssassinI really dislike the E.V.E huds spectator overlay, does anyone know how to change this and wants to help me out?
I'm new to editing huds so I don't know how I'd change this but I'd love to know

https://imgur.com/2atfEVghttps://imgur.com/snFAeT7

Feel free to add me to steam if that would be easier to explain stuff
https://steamcommunity.com/id/Isoply/

Take the spectatortournament and spectatortournamentguihealth from a hud that you do like, and copy apste to eve hud. Some fonts might be a bit messed up, but there's tutorials on youtube for that.

[quote=TheGreatAssassin]I really dislike the E.V.E huds spectator overlay, does anyone know how to change this and wants to help me out?
I'm new to editing huds so I don't know how I'd change this but I'd love to know

[img]https://imgur.com/2atfEVg[/img][img]https://imgur.com/snFAeT7[/img]

Feel free to add me to steam if that would be easier to explain stuff
https://steamcommunity.com/id/Isoply/[/quote]

Take the spectatortournament and spectatortournamentguihealth from a hud that you do like, and copy apste to eve hud. Some fonts might be a bit messed up, but there's tutorials on youtube for that.
5900
#5900
0 Frags +
_KermitTheGreatAssassinI really dislike the E.V.E huds spectator overlay, does anyone know how to change this and wants to help me out?
I'm new to editing huds so I don't know how I'd change this but I'd love to know

https://imgur.com/2atfEVghttps://imgur.com/snFAeT7

Feel free to add me to steam if that would be easier to explain stuff
https://steamcommunity.com/id/Isoply/

Take the spectatortournament and spectatortournamentguihealth from a hud that you do like, and copy apste to eve hud. Some fonts might be a bit messed up, but there's tutorials on youtube for that.

Alright, thanks! I'll try it out :) Thanks a bunch

[quote=_Kermit][quote=TheGreatAssassin]I really dislike the E.V.E huds spectator overlay, does anyone know how to change this and wants to help me out?
I'm new to editing huds so I don't know how I'd change this but I'd love to know

[img]https://imgur.com/2atfEVg[/img][img]https://imgur.com/snFAeT7[/img]

Feel free to add me to steam if that would be easier to explain stuff
https://steamcommunity.com/id/Isoply/[/quote]

Take the spectatortournament and spectatortournamentguihealth from a hud that you do like, and copy apste to eve hud. Some fonts might be a bit messed up, but there's tutorials on youtube for that.[/quote]
Alright, thanks! I'll try it out :) Thanks a bunch
5901
#5901
0 Frags +

Can I use this place to find huds? If so, where can I find the hud that is shown in this?
https://www.youtube.com/watch?v=Vvn2r-Pa1y0

Can I use this place to find huds? If so, where can I find the hud that is shown in this?
https://www.youtube.com/watch?v=Vvn2r-Pa1y0
5902
#5902
1 Frags +
Dox246Can I use this place to find huds? If so, where can I find the hud that is shown in this?
https://www.youtube.com/watch?v=Vvn2r-Pa1y0

its a private casting hud, which i believe wiethoofd developed

[quote=Dox246]Can I use this place to find huds? If so, where can I find the hud that is shown in this?
https://www.youtube.com/watch?v=Vvn2r-Pa1y0[/quote]
its a private casting hud, which i believe wiethoofd developed
5903
#5903
0 Frags +

how can i edit for how much time i can see the chat text?

how can i edit for how much time i can see the chat text?
5904
#5904
1 Frags +
sammie_flyerhow can i edit for how much time i can see the chat text?

hud_saytext_time , default is 12

[quote=sammie_flyer]how can i edit for how much time i can see the chat text?[/quote]
hud_saytext_time , default is 12
5905
#5905
0 Frags +

Ok, so I've tried changing my Spectator hud from E.V.E hud to the spectator hud from Flawhud, but everytimg something goes wrong and I don't know how to fix it, can somone help me? Here are some picture to help

https://cdn.discordapp.com/attachments/453947035276541955/560001614715551744/Screenshot01.png

(Ignore my second monitor)

https://cdn.discordapp.com/attachments/453947035276541955/560007091490783232/unknown.png

https://cdn.discordapp.com/attachments/453947035276541955/560008816813539348/unknown.png

Feel free to add me on steam or discord to help me out. (You don't have to, but it'd make it easier)
Steam
Discord = Isoply [FY]#2306

Thanks in advance!

Ok, so I've tried changing my Spectator hud from E.V.E hud to the spectator hud from Flawhud, but everytimg something goes wrong and I don't know how to fix it, can somone help me? Here are some picture to help

[img]https://cdn.discordapp.com/attachments/453947035276541955/560001614715551744/Screenshot01.png[/img]
(Ignore my second monitor)
[img]https://cdn.discordapp.com/attachments/453947035276541955/560007091490783232/unknown.png[/img]
[img]https://cdn.discordapp.com/attachments/453947035276541955/560008816813539348/unknown.png[/img]

Feel free to add me on steam or discord to help me out. (You don't have to, but it'd make it easier)
[url=https://steamcommunity.com/id/Isoply/]Steam[/url]
Discord = Isoply [FY]#2306

Thanks in advance!
5906
#5906
0 Frags +

Does anyone have a non transparent Health Cross BG?

https://imgur.com/a/vGsyrzC

2nd question: how can you change the color of the background cross?

Does anyone have a non transparent Health Cross BG?

https://imgur.com/a/vGsyrzC

2nd question: how can you change the color of the background cross?
5907
#5907
0 Frags +

This will be a two part question so here I go...

1. how can I change the size of damage numbers? (I'm currently using Archoshud)
2. is there a way to hide/remove damage numbers that float in the air and leave the one near the health?

This will be a two part question so here I go...

1. how can I change the size of damage numbers? (I'm currently using Archoshud)
2. is there a way to hide/remove damage numbers that float in the air and leave the one near the health?
5908
#5908
0 Frags +
ZincThis will be a two part question so here I go...

1. how can I change the size of damage numbers? (I'm currently using Archoshud)
2. is there a way to hide/remove damage numbers that float in the air and leave the one near the health?

go to hud/resource/ui/huddamageaccount.res, change the damageaccountvalue and shadow fonts to a lower numeral value, you might need to peek in resource/clientscheme.res to see what font size you can use

to make floating damage numbers disappear, just change the cdamageaccountpanel delta fonts to font names that probably aren't in the client scheme, like "applesauce" or w/e

[quote=Zinc]This will be a two part question so here I go...

1. how can I change the size of damage numbers? (I'm currently using Archoshud)
2. is there a way to hide/remove damage numbers that float in the air and leave the one near the health?[/quote]
go to hud/resource/ui/huddamageaccount.res, change the damageaccountvalue and shadow fonts to a lower numeral value, you might need to peek in resource/clientscheme.res to see what font size you can use

to make floating damage numbers disappear, just change the cdamageaccountpanel delta fonts to font names that probably aren't in the client scheme, like "applesauce" or w/e
5909
#5909
0 Frags +

Hello guys, can I somehow remove friendlist from menu? I have 1 fps in menus becase of friendlist.

Hello guys, can I somehow remove friendlist from menu? I have 1 fps in menus becase of friendlist.
5910
#5910
0 Frags +
bLaZincThis will be a two part question so here I go...

1. how can I change the size of damage numbers? (I'm currently using Archoshud)
2. is there a way to hide/remove damage numbers that float in the air and leave the one near the health?
go to hud/resource/ui/huddamageaccount.res, change the damageaccountvalue and shadow fonts to a lower numeral value, you might need to peek in resource/clientscheme.res to see what font size you can use

to make floating damage numbers disappear, just change the cdamageaccountpanel delta fonts to font names that probably aren't in the client scheme, like "applesauce" or w/e

What exactly do I change, I've tried everything but it doesn't work? (I want to make the text bigger)

"ControlName" "CExLabel"
"fieldName" "DamageAccountValue"
"xpos" "c-170"
"ypos" "250"
"zpos" "2"
"wide" "80"
"tall" "19"
"visible" "1"
"enabled" "1"
"labelText" "%metal%"
"delta_lifetime" "10.0"
"textAlignment" "center"
"fgcolor" "255 255 100 255"
"font" "TheNextFont12"

[quote=bLa][quote=Zinc]This will be a two part question so here I go...

1. how can I change the size of damage numbers? (I'm currently using Archoshud)
2. is there a way to hide/remove damage numbers that float in the air and leave the one near the health?[/quote]
go to hud/resource/ui/huddamageaccount.res, change the damageaccountvalue and shadow fonts to a lower numeral value, you might need to peek in resource/clientscheme.res to see what font size you can use

to make floating damage numbers disappear, just change the cdamageaccountpanel delta fonts to font names that probably aren't in the client scheme, like "applesauce" or w/e[/quote]

What exactly do I change, I've tried everything but it doesn't work? (I want to make the text bigger)

"ControlName" "CExLabel"
"fieldName" "DamageAccountValue"
"xpos" "c-170"
"ypos" "250"
"zpos" "2"
"wide" "80"
"tall" "19"
"visible" "1"
"enabled" "1"
"labelText" "%metal%"
"delta_lifetime" "10.0"
"textAlignment" "center"
"fgcolor" "255 255 100 255"
"font" "TheNextFont12"
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