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VTF Crosshair pack
posted in Customization
61
#61
0 Frags +

CrosshairNormal that is in most huds.

CrosshairNormal that is in most huds.
62
#62
1 Frags +
ProSkeezthe quartered circle xhair (default for rocket launcher/most melees) would be nice

This one is hard to make with an outline and not have it look retarded, if i was to make it it wouldnt have an outline.

ZootSuitRioterAn up arrow, like http://i.imgur.com/04uwxQT.png would be fantastic

i guess i could make that.

Phoenix21CrosshairNormal that is in most huds.

you will have to show me an example because ive never heard of that.

[quote=ProSkeez]the quartered circle xhair (default for rocket launcher/most melees) would be nice[/quote]

This one is hard to make with an outline and not have it look retarded, if i was to make it it wouldnt have an outline.

[quote=ZootSuitRioter]An up arrow, like [img]http://i.imgur.com/04uwxQT.png[/img] would be fantastic[/quote]

i guess i could make that.

[quote=Phoenix21]CrosshairNormal that is in most huds.[/quote]

you will have to show me an example because ive never heard of that.
63
#63
-1 Frags +
Phoenix21CrosshairNormal that is in most huds.

http://imgur.com/a/IkF2l do you mean this one? if so whats wrong with just seekers?

[quote=Phoenix21]CrosshairNormal that is in most huds.[/quote]

http://imgur.com/a/IkF2l do you mean this one? if so whats wrong with just seekers?
64
#64
1 Frags +

i would love the up arrow

https://puu.sh/rOP42/393367b013.vmt
https://puu.sh/rOP44/aebae06f5a.vtf

for the person that wanted crosshairnormal

dont ask me why puush changed the file names, just rename it to crosshairnormalshadow or something

no outline but it has a shadow

i would love the up arrow

https://puu.sh/rOP42/393367b013.vmt
https://puu.sh/rOP44/aebae06f5a.vtf

for the person that wanted crosshairnormal

dont ask me why puush changed the file names, just rename it to crosshairnormalshadow or something

no outline but it has a shadow
65
#65
0 Frags +
fade-i would love the up arrow

https://puu.sh/rOP42/393367b013.vmt
https://puu.sh/rOP44/aebae06f5a.vtf

for the person that wanted crosshairnormal

dont ask me why puush changed the file names, just rename it to crosshairnormalshadow or something

no outline but it has a shadow

Ill add that to the pack after i try it myself

[quote=fade-]i would love the up arrow

https://puu.sh/rOP42/393367b013.vmt
https://puu.sh/rOP44/aebae06f5a.vtf

for the person that wanted crosshairnormal

dont ask me why puush changed the file names, just rename it to crosshairnormalshadow or something

no outline but it has a shadow[/quote]

Ill add that to the pack after i try it myself
66
#66
0 Frags +
leth
Phoenix21CrosshairNormal that is in most huds.
you will have to show me an example because ive never heard of that.

this is CrosshairNormal I think https://www.youtube.com/watch?v=LaY77vCMERM
also having a cross with a circle around it from quake would be nice, the current ones have visiblity issues and look blurry.

[quote=leth]

[quote=Phoenix21]CrosshairNormal that is in most huds.[/quote]

you will have to show me an example because ive never heard of that.[/quote]

this is CrosshairNormal I think https://www.youtube.com/watch?v=LaY77vCMERM
also having a cross with a circle around it from quake would be nice, the current ones have visiblity issues and look blurry.
67
#67
0 Frags +
Phoenix21leth
Phoenix21CrosshairNormal that is in most huds.
you will have to show me an example because ive never heard of that.

this is CrosshairNormal I think https://www.youtube.com/watch?v=LaY77vCMERM
also having a cross with a circle around it from quake would be nice, the current ones have visiblity issues and look blurry.

if you look closely that is just a cross and there are already cross crosshairs in the pack

[quote=Phoenix21][quote=leth]

[quote=Phoenix21]CrosshairNormal that is in most huds.[/quote]

you will have to show me an example because ive never heard of that.[/quote]

this is CrosshairNormal I think https://www.youtube.com/watch?v=LaY77vCMERM
also having a cross with a circle around it from quake would be nice, the current ones have visiblity issues and look blurry.[/quote]

if you look closely that is just a cross and there are already cross crosshairs in the pack
68
#68
1 Frags +

can you upload a version of seeker's without an outline? That'd be lovely

can you upload a version of seeker's without an outline? That'd be lovely
69
#69
0 Frags +
lethPhoenix21leth
Phoenix21CrosshairNormal that is in most huds.
you will have to show me an example because ive never heard of that.

this is CrosshairNormal I think https://www.youtube.com/watch?v=LaY77vCMERM
also having a cross with a circle around it from quake would be nice, the current ones have visiblity issues and look blurry.

if you look closely that is just a cross and there are already cross crosshairs in the pack

I didn't see one that is not that thick and has an outline.

[quote=leth][quote=Phoenix21][quote=leth]

[quote=Phoenix21]CrosshairNormal that is in most huds.[/quote]

you will have to show me an example because ive never heard of that.[/quote]

this is CrosshairNormal I think https://www.youtube.com/watch?v=LaY77vCMERM
also having a cross with a circle around it from quake would be nice, the current ones have visiblity issues and look blurry.[/quote]

if you look closely that is just a cross and there are already cross crosshairs in the pack[/quote]
I didn't see one that is not that thick and has an outline.
70
#70
1 Frags +

have you tried "bigcross"?

have you tried "bigcross"?
71
#71
0 Frags +

just use the one i linked it's the regular scout crosshair with a shadow

looks better than outline because outlines can get super super blurry and pixelated and shadows are sort of an inbetween that doesnt look bad

just use the one i linked it's the regular scout crosshair with a shadow

looks better than outline because outlines can get super super blurry and pixelated and shadows are sort of an inbetween that doesnt look bad
72
#72
1 Frags +
fade-just use the one i linked it's the regular scout crosshair with a shadow

looks better than outline because outlines can get super super blurry and pixelated and shadows are sort of an inbetween that doesnt look bad

hes wanting a cross crosshair, nothing like the one you linked

[quote=fade-]just use the one i linked it's the regular scout crosshair with a shadow

looks better than outline because outlines can get super super blurry and pixelated and shadows are sort of an inbetween that doesnt look bad[/quote]

hes wanting a cross crosshair, nothing like the one you linked
73
#73
0 Frags +

oh shit i assumed the crosshairnormal he was referring to was the regular scout crosshair and not the + one

my b

oh shit i assumed the crosshairnormal he was referring to was the regular scout crosshair and not the + one

my b
74
#74
0 Frags +

Is there a way to change a certain crosshair without having to restart the game?
Some console command like hud_reloadsheme for HUDs, so I can tab out, change the crosshair in the text file and go back into the game and test different crosshairs without having to restart the game every time?

Is there a way to change a certain crosshair without having to restart the game?
Some console command like hud_reloadsheme for HUDs, so I can tab out, change the crosshair in the text file and go back into the game and test different crosshairs without having to restart the game every time?
75
#75
1 Frags +

no

no
76
#76
0 Frags +
RentQNIs there a way to change a certain crosshair without having to restart the game?
Some console command like hud_reloadsheme for HUDs, so I can tab out, change the crosshair in the text file and go back into the game and test different crosshairs without having to restart the game every time?

If you just change the image/vmt and not the weapon files, you could do something like:
mat_reloadmaterial "thumbnails"
requires sv_cheats

There are a few ways to reload every material that do work without sv_cheats but obviously reloading every material is a lot of loading time and shouldn't probably be done for something small like a crosshair.

There are no ways to reload the weapon files afaik though. But for the sake of testing, you can just change the vmt's and it's functionally identical as far as that goes, and can get past having to restart tf2 every time.

[quote=RentQN]Is there a way to change a certain crosshair without having to restart the game?
Some console command like hud_reloadsheme for HUDs, so I can tab out, change the crosshair in the text file and go back into the game and test different crosshairs without having to restart the game every time?[/quote]
If you just change the image/vmt and not the weapon files, you could do something like:
mat_reloadmaterial "thumbnails"
requires sv_cheats

There are a few ways to reload every material that do work without sv_cheats but obviously reloading every material is a lot of loading time and shouldn't probably be done for something small like a crosshair.

There are no ways to reload the weapon files afaik though. But for the sake of testing, you can just change the vmt's and it's functionally identical as far as that goes, and can get past having to restart tf2 every time.
77
#77
0 Frags +
JarateKingRentQNIs there a way to change a certain crosshair without having to restart the game?
Some console command like hud_reloadsheme for HUDs, so I can tab out, change the crosshair in the text file and go back into the game and test different crosshairs without having to restart the game every time?
If you just change the image/vmt and not the weapon files, you could do something like:
mat_reloadmaterial "thumbnails"
requires sv_cheats

There are a few ways to reload every material that do work without sv_cheats but obviously reloading every material is a lot of loading time and shouldn't probably be done for something small like a crosshair.

There are no ways to reload the weapon files afaik though. But for the sake of testing, you can just change the vmt's and it's functionally identical as far as that goes, and can get past having to restart tf2 every time.

So you mean just rename the .vmt files?
Like for example the text file for a weapon has bigcross in it and I want to try the circle, I could rename the circle.vmt file to bigcross.vmt and then type "mat_reloadmaterial "thumbnails"" into my console?
Just trying to make sure I got it right before I start breaking stuff ;)

[quote=JarateKing][quote=RentQN]Is there a way to change a certain crosshair without having to restart the game?
Some console command like hud_reloadsheme for HUDs, so I can tab out, change the crosshair in the text file and go back into the game and test different crosshairs without having to restart the game every time?[/quote]
If you just change the image/vmt and not the weapon files, you could do something like:
mat_reloadmaterial "thumbnails"
requires sv_cheats

There are a few ways to reload every material that do work without sv_cheats but obviously reloading every material is a lot of loading time and shouldn't probably be done for something small like a crosshair.

There are no ways to reload the weapon files afaik though. But for the sake of testing, you can just change the vmt's and it's functionally identical as far as that goes, and can get past having to restart tf2 every time.[/quote]

So you mean just rename the .vmt files?
Like for example the text file for a weapon has bigcross in it and I want to try the circle, I could rename the circle.vmt file to bigcross.vmt and then type "mat_reloadmaterial "thumbnails"" into my console?
Just trying to make sure I got it right before I start breaking stuff ;)
78
#78
-1 Frags +

Not sure if the big cross is already the same but if not it would be cool if you could make the thin cross from rays hud

Not sure if the big cross is already the same but if not it would be cool if you could make the thin cross from rays hud
79
#79
1 Frags +
bearodactylNot sure if the big cross is already the same but if not it would be cool if you could make the thin cross from rays hud

bigcross is 1 pixel wide in the file so it dont get much thinner then that

[quote=bearodactyl]Not sure if the big cross is already the same but if not it would be cool if you could make the thin cross from rays hud[/quote]

bigcross is 1 pixel wide in the file so it dont get much thinner then that
80
#80
0 Frags +
lethbearodactylNot sure if the big cross is already the same but if not it would be cool if you could make the thin cross from rays hud
bigcross is 1 pixel wide in the file so it dont get much thinner then that

is it possible to get an outline on it or have it pulse/change color on damage like hud xhairs?

[quote=leth][quote=bearodactyl]Not sure if the big cross is already the same but if not it would be cool if you could make the thin cross from rays hud[/quote]

bigcross is 1 pixel wide in the file so it dont get much thinner then that[/quote]
is it possible to get an outline on it or have it pulse/change color on damage like hud xhairs?
81
#81
1 Frags +

it has an outline

you cant make it change colour on dmg

you could make it change colour with movement with scripts stabbystabby made popular

it has an outline

you cant make it change colour on dmg

you could make it change colour with movement with scripts stabbystabby made popular
82
#82
0 Frags +

( · )

( · )
83
#83
-1 Frags +

I agree with bearodactyl, The big cross doesn't look as thin as the hud + crosshair,it's a little bit thicker, I tried making one and I do not think it can be perfectly centered
Btw,If I use seeker without an outline can I get it to be small without it becoming pixelated on lower resolutions (1600x900)

I agree with bearodactyl, The big cross doesn't look as thin as the hud + crosshair,it's a little bit thicker, I tried making one and I do not think it can be perfectly centered
Btw,If I use seeker without an outline can I get it to be small without it becoming pixelated on lower resolutions (1600x900)
84
#84
0 Frags +

I've been using seeker's for a few months now. However, I tried to switch it to stark's/thalash's version of it. For some reason, it now shows no crosshair on my screen when I use "crosshair 1" in console. I tried switching back to regular seeker but no dice. Also, it was only weapons that I edited. The weapons who's crosshairs I didn't ry to change didn't get screwed up. Has anyone else had this problem/does anyone know how to fix this?

I've been using seeker's for a few months now. However, I tried to switch it to stark's/thalash's version of it. For some reason, it now shows no crosshair on my screen when I use "crosshair 1" in console. I tried switching back to regular seeker but no dice. Also, it was only weapons that I edited. The weapons who's crosshairs I didn't ry to change didn't get screwed up. Has anyone else had this problem/does anyone know how to fix this?
85
#85
-1 Frags +
AlexandrosI've been using seeker's for a few months now. However, I tried to switch it to stark's/thalash's version of it. For some reason, it now shows no crosshair on my screen when I use "crosshair 1" in console. I tried switching back to regular seeker but no dice. Also, it was only weapons that I edited. The weapons who's crosshairs I didn't ry to change didn't get screwed up. Has anyone else had this problem/does anyone know how to fix this?

redownload the pack, and then you just have to live with the normal seekers i guess

[quote=Alexandros]I've been using seeker's for a few months now. However, I tried to switch it to stark's/thalash's version of it. For some reason, it now shows no crosshair on my screen when I use "crosshair 1" in console. I tried switching back to regular seeker but no dice. Also, it was only weapons that I edited. The weapons who's crosshairs I didn't ry to change didn't get screwed up. Has anyone else had this problem/does anyone know how to fix this?[/quote]
redownload the pack, and then you just have to live with the normal seekers i guess
86
#86
0 Frags +

is stark's/thalashes just normal seekers with a green dot? it is really neccessary to go through all the complications for a green dot?

is stark's/thalashes just normal seekers with a green dot? it is really neccessary to go through all the complications for a green dot?
87
#87
1 Frags +
lethis stark's/thalashes just normal seekers with a green dot? it is really neccessary to go through all the complications for a green dot?

Yes it looks cool

[quote=leth]is stark's/thalashes just normal seekers with a green dot? it is really neccessary to go through all the complications for a green dot?[/quote]

Yes it looks cool
88
#88
0 Frags +

can some1 tell me the bazaar bargain's file name?

can some1 tell me the bazaar bargain's file name?
89
#89
2 Frags +
leviathancan some1 tell me the bazaar bargain's file name?

https://wiki.alliedmods.net/Team_fortress_2_item_definition_indexes

Is what I used when making my VTF definitions

[quote=leviathan]can some1 tell me the bazaar bargain's file name?[/quote]

https://wiki.alliedmods.net/Team_fortress_2_item_definition_indexes

Is what I used when making my VTF definitions
90
#90
-1 Frags +
ProSkeezleviathancan some1 tell me the bazaar bargain's file name?
https://wiki.alliedmods.net/Team_fortress_2_item_definition_indexes

Is what I used when making my VTF definitions

i checked that, but there isn't a file called that in the crosshair scripts.

[quote=ProSkeez][quote=leviathan]can some1 tell me the bazaar bargain's file name?[/quote]

https://wiki.alliedmods.net/Team_fortress_2_item_definition_indexes

Is what I used when making my VTF definitions[/quote]

i checked that, but there isn't a file called that in the crosshair scripts.
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