Upvote Upvoted 30 Downvote Downvoted
1 2
TF2 Blog: "What We're Up To"
1
#1
Patch Notes
0 Frags +

http://www.teamfortress.com/post.php?id=24805

ValveAwooo, folks! It’s almost that time of year again: Halloween. Normally that’d mean we’d be putting the final touches on our annual Halloween event, but this year we’re working on something even better: an all-new Pyro Pack, improvements to Comp Mode, and a big new update and campaign.

But that doesn’t mean Halloween’s cancelled. Next week, as always, every past Scream Fortress event will rise from the dead to terrorize your computers for a limited, horrifying time, including last year’s Merasmissions. We’ll also be shipping some community Halloween maps, all-new custom contracts for those maps, a new Halloween taunt, a new item that gives unusual effects to taunts, and a new cosmetics case!

And it wouldn’t be a Halloween pre-announcement blog post if we didn’t scare most of you TO DEATH. For instance: What if just now you heard the rattling moon-lit sound of a SKELETON? No, nothing? Everybody still alive? Okay, but what if that sound was coming from INSIDE YOUR OWN BODY? Because there’s a SKELETON in there RIGHT NOW? Oh, you already knew that, did you? Well, what if we were to tell you it’s STEVE BUSCEMI’S SKELETON? How did it get INSIDE you? What did he do with YOUR skeleton? Why don’t you ask him, because he’s RIGHT BEHIND YOU! No, look down! Farther! Because he’s just a puddle of flesh with two BULGING EYEBALLS staring up at you! And a SNAGGLE-TOOTH! That’s right, you just BODY-SHAMED STEVE BUSCEMI! Because it was YOU writing this blog post the WHOLE TIME! AWOOOOO!

Happy pre-Halloween, everyone who’s still alive after reading that! (Probably not many of you.)
http://www.teamfortress.com/post.php?id=24805

[quote=Valve]Awooo, folks! It’s almost that time of year again: Halloween. Normally that’d mean we’d be putting the final touches on our annual Halloween event, but this year we’re working on something even better: an all-new Pyro Pack, improvements to Comp Mode, and a big new update and campaign.

But that doesn’t mean Halloween’s cancelled. Next week, as always, every past Scream Fortress event will rise from the dead to terrorize your computers for a limited, horrifying time, including last year’s Merasmissions. We’ll also be shipping some community Halloween maps, all-new custom contracts for those maps, a new Halloween taunt, a new item that gives unusual effects to taunts, and a new cosmetics case!

And it wouldn’t be a Halloween pre-announcement blog post if we didn’t scare most of you TO DEATH. For instance: What if just now you heard the rattling moon-lit sound of a SKELETON? No, nothing? Everybody still alive? Okay, but what if that sound was coming from INSIDE YOUR OWN BODY? Because there’s a SKELETON in there RIGHT NOW? Oh, you already knew that, did you? Well, what if we were to tell you it’s STEVE BUSCEMI’S SKELETON? How did it get INSIDE you? What did he do with YOUR skeleton? Why don’t you ask him, because he’s RIGHT BEHIND YOU! No, look down! Farther! Because he’s just a puddle of flesh with two BULGING EYEBALLS staring up at you! And a SNAGGLE-TOOTH! That’s right, you just BODY-SHAMED STEVE BUSCEMI! Because it was YOU writing this blog post the WHOLE TIME! AWOOOOO!

Happy pre-Halloween, everyone who’s still alive after reading that! (Probably not many of you.)[/quote]
2
#2
50 Frags +

i thought this was gonna be a lot of information but it was a lot of words about steve buscemi's skeleton instead and i'm okay with that i guess

i thought this was gonna be a lot of information but it was a lot of words about steve buscemi's skeleton instead and i'm okay with that i guess
3
#3
26 Frags +

tbh that's literally just the bottom background image from last year's halloween page

http://media.steampowered.com/apps/tf2/screamfortress7/images/bg_13.jpg
http://media.steampowered.com/apps/tf2/screamfortress7/images/bg_14.jpg

but at least they're giving us some bare-bones communications.

tbh that's literally just the bottom background image from last year's halloween page

http://media.steampowered.com/apps/tf2/screamfortress7/images/bg_13.jpg
http://media.steampowered.com/apps/tf2/screamfortress7/images/bg_14.jpg

but at least they're giving us some bare-bones communications.
4
#4
33 Frags +

thank mr valve

thank mr valve
5
#5
2 Frags +

I like this. This is good.

I like this. This is good.
6
#6
-15 Frags +

For those who don't check reddit, there was this thread posted a day ago.

It sucks that once again reddit's the only place getting a proper response from valve, but it's a lot better than no communication so I'm not complaining.

For those who don't check reddit, there was [url=https://www.reddit.com/r/tf2/comments/56zjz6/valve_its_halloween_season_and_there_will_be_a/]this thread[/url] posted a day ago.

It sucks that once again reddit's the only place getting a proper response from valve, but it's a lot better than no communication so I'm not complaining.
7
#7
30 Frags +
JarateKingFor those who don't check reddit, there was this thread posted a day ago.

It sucks that once again reddit's the only place getting a proper response from valve, but it's a lot better than no communication so I'm not complaining.

Valve always rolls out a blogpost right before Halloween.
It's been tradition since 2013.
It isn't because of this thread I'm pretty sure

[quote=JarateKing]For those who don't check reddit, there was [url=https://www.reddit.com/r/tf2/comments/56zjz6/valve_its_halloween_season_and_there_will_be_a/]this thread[/url] posted a day ago.

It sucks that once again reddit's the only place getting a proper response from valve, but it's a lot better than no communication so I'm not complaining.[/quote]

Valve always rolls out a blogpost right before Halloween.
It's been tradition since 2013.
It isn't because of this thread I'm pretty sure
8
#8
9 Frags +

some new community stuff but the 3 interns working on TF2 are actually focusing on some updates/improvements. I'm okay with this

some new community stuff but the 3 interns working on TF2 are actually focusing on some updates/improvements. I'm okay with this
9
#9
-3 Frags +

give us the fucking money valve

give us the fucking money valve
10
#10
-1 Frags +

COMMUNICATION!?!?!?!

COMMUNICATION!?!?!?!
11
#11
Patch Notes
2 Frags +
YOyaCOMMUNICATION!?!?!?!

What a shocker!

[quote=YOya]COMMUNICATION!?!?!?![/quote]
What a shocker!
12
#12
8 Frags +
wickedplayer494 a new item that gives unusual effects to taunts,

Valve is adding an Unusualifier??? Not even a Strangifier for taunts first? Goddamn.

[quote=wickedplayer494] a new item that gives unusual effects to taunts,[/quote]

Valve is adding an [i]Unusualifier???[/i] Not even a Strangifier for taunts first? Goddamn.
13
#13
marketplace.tf
15 Frags +
Enterimwickedplayer494 a new item that gives unusual effects to taunts,
Valve is adding an Unusualifier??? Not even a Strangifier for taunts first? Goddamn.

I mean, the issue is that unusuals being in crates doesn't make a lot of sense, and the unusual taunt market is awful right now, due to their insane rarity.

This will probably make unusual taunts far more common and available, thus crashing their price. Which can be good!

[quote=Enterim][quote=wickedplayer494] a new item that gives unusual effects to taunts,[/quote]

Valve is adding an [i]Unusualifier???[/i] Not even a Strangifier for taunts first? Goddamn.[/quote]

I mean, the issue is that unusuals being in crates doesn't make a lot of sense, and the unusual taunt market is [b]awful[/b] right now, due to their insane rarity.

This will probably make unusual taunts far more common and available, thus crashing their price. Which can be good!
14
#14
-4 Frags +
Enterimwickedplayer494 a new item that gives unusual effects to taunts,
Valve is adding an Unusualifier??? Not even a Strangifier for taunts first? Goddamn.

What would strange taunts even track?

[quote=Enterim][quote=wickedplayer494] a new item that gives unusual effects to taunts,[/quote]

Valve is adding an [i]Unusualifier???[/i] Not even a Strangifier for taunts first? Goddamn.[/quote]

What would strange taunts even track?
15
#15
2 Frags +
Geel9Enterimwickedplayer494 a new item that gives unusual effects to taunts,
Valve is adding an Unusualifier??? Not even a Strangifier for taunts first? Goddamn.
This will probably make unusual taunts far more common and available, thus crashing their price. Which can be good!

Considering I don't own any unusual taunts, I am in favor of their price falling.

[quote=Geel9][quote=Enterim][quote=wickedplayer494] a new item that gives unusual effects to taunts,[/quote]

Valve is adding an [i]Unusualifier???[/i] Not even a Strangifier for taunts first? Goddamn.[/quote]
This will probably make unusual taunts far more common and available, thus crashing their price. Which can be good![/quote]
[s]Considering I don't own any unusual taunts,[/s] I am in favor of their price falling.
16
#16
-3 Frags +
BBiA_duchessEnterimwickedplayer494 a new item that gives unusual effects to taunts,
Valve is adding an Unusualifier??? Not even a Strangifier for taunts first? Goddamn.

What would strange taunts even track?

Whatever the hell the Strange Burstchester tracks.

(freezecam appearances is the only logical thing but it's times taunted iirc)

[quote=BBiA_duchess][quote=Enterim][quote=wickedplayer494] a new item that gives unusual effects to taunts,[/quote]

Valve is adding an [i]Unusualifier???[/i] Not even a Strangifier for taunts first? Goddamn.[/quote]

What would strange taunts even track?[/quote]
Whatever the hell the [url=http://backpack.tf/stats/Strange/Taunt%3A%20Burstchester/Tradable/Craftable/0]Strange Burstchester[/url] tracks.

(freezecam appearances is the only logical thing but it's times taunted iirc)
17
#17
12 Frags +

mfw all the tf2 traders start selling their overpriced unusual taunts like rats on a sinking ship

mfw all the tf2 traders start selling their overpriced unusual taunts like rats on a sinking ship
18
#18
2 Frags +
BBiA_duchessEnterimwickedplayer494 a new item that gives unusual effects to taunts,
Valve is adding an Unusualifier??? Not even a Strangifier for taunts first? Goddamn.

What would strange taunts even track?

i think how many times it used

[quote=BBiA_duchess][quote=Enterim][quote=wickedplayer494] a new item that gives unusual effects to taunts,[/quote]

Valve is adding an [i]Unusualifier???[/i] Not even a Strangifier for taunts first? Goddamn.[/quote]

What would strange taunts even track?[/quote]
i think how many times it used
19
#19
9 Frags +

I'm really looking forward to the pyro changes. These could turn out to be really good.

I'm really looking forward to the pyro changes. These could turn out to be really good.
20
#20
6 Frags +

To be honest, this sounds pretty good to me, as unspecific as it is.

Maybe I am just desperate for anything, but fair play.

edit: obvs

To be honest, this sounds pretty good to me, as unspecific as it is.

Maybe I am just desperate for anything, but fair play.

edit: obvs
21
#21
4 Frags +

Wooooo Valve's giving us some info.
Also I'd like an unusual Director's Cut!

Wooooo Valve's giving us some info.
Also I'd like an unusual Director's Cut!
22
#22
1 Frags +
Enterimwickedplayer494 a new item that gives unusual effects to taunts,
Valve is adding an Unusualifier??? Not even a Strangifier for taunts first? Goddamn.

i think pubs already have enough problem with serial taunt spammers without giving people more of a reason to farm uses.

[quote=Enterim][quote=wickedplayer494] a new item that gives unusual effects to taunts,[/quote]

Valve is adding an [i]Unusualifier???[/i] Not even a Strangifier for taunts first? Goddamn.[/quote]
i think pubs already have enough problem with serial taunt spammers without giving people more of a reason to farm uses.
23
#23
1 Frags +

What would changes made to the pyro would make people happy if it happened in the pyro update?

What would changes made to the pyro would make people happy if it happened in the pyro update?
24
#24
11 Frags +

I must say I'm glad they prioritized Pyro update and comp mode over making a new silly halloween mode, bumper cart style.

I must say I'm glad they prioritized Pyro update and comp mode over making a new silly halloween mode, bumper cart style.
25
#25
3 Frags +
AlmieI must say I'm glad they prioritized Pyro update and comp mode over making a new silly halloween mode, bumper cart style.

I guess halloween updates will be primarily community content from now on, but if that means the dev team fix core game stuff instead of two weeks worth of content... gr8

[quote=Almie]I must say I'm glad they prioritized Pyro update and comp mode over making a new silly halloween mode, bumper cart style.[/quote]

I guess halloween updates will be primarily community content from now on, but if that means the dev team fix core game stuff instead of two weeks worth of content... gr8
26
#26
20 Frags +
Bleghfuricbare-bones communications.

I think this deserves more +frags than "thank mr valve".

[quote=Bleghfuric]bare-bones communications.[/quote]
I think this deserves more +frags than "thank mr valve".
27
#27
24 Frags +

Valve posts an update on matchmaking progress. Competitive TF2 forum comments on the impact on trading. What the fuck is going on.

Valve posts an update on matchmaking progress. Competitive TF2 forum comments on the impact on trading. What the fuck is going on.
28
#28
-4 Frags +
SetsulBleghfuricbare-bones communications.I think this deserves more +frags than "thank mr valve".

I agree. They don't mention at all any ideas or thoughts they have on these upcoming changes they're making- just "yeah [in some completely unspecified time frame] we will add a class pack for pyro" is useless, we already knew that.

[quote=Setsul][quote=Bleghfuric]bare-bones communications.[/quote]
I think this deserves more +frags than "thank mr valve".[/quote]
I agree. They don't mention at all any ideas or thoughts they have on these upcoming changes they're making- just "yeah [in some completely unspecified time frame] we will add a class pack for pyro" is useless, we already knew that.
29
#29
5 Frags +
GentlemanJonValve posts an update on matchmaking progress. Competitive TF2 forum comments on the impact on trading. What the fuck is going on.

"we're working on improving comp MM". That's hardly a progress update. It has zero news value, actually, since we already knew this.

[quote=GentlemanJon]Valve posts an update on matchmaking progress. Competitive TF2 forum comments on the impact on trading. What the fuck is going on.[/quote]
"we're working on improving comp MM". That's hardly a progress update. It has zero news value, actually, since we already knew this.
30
#30
11 Frags +
CitricSetsulBleghfuricbare-bones communications.I think this deserves more +frags than "thank mr valve".I agree. They don't mention at all any ideas or thoughts they have on these upcoming changes they're making- just "yeah [in some completely unspecified time frame] we will add a class pack for pyro" is useless, we already knew that.

I'm pretty sure setsul was referring to the Halloween pun.

[quote=Citric][quote=Setsul][quote=Bleghfuric]bare-bones communications.[/quote]
I think this deserves more +frags than "thank mr valve".[/quote]
I agree. They don't mention at all any ideas or thoughts they have on these upcoming changes they're making- just "yeah [in some completely unspecified time frame] we will add a class pack for pyro" is useless, we already knew that.[/quote]


I'm pretty sure setsul was referring to the Halloween pun.
1 2
Please sign in through STEAM to post a comment.