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GXL Graphics Released
1
#1
0 Frags +

Hi,

The graphics that I worked on for the GXL have been open sourced. Please note that these are not all of the graphics, only the ones that I personally worked on and that I have the authority to release.

These graphics depend on NodeCG. Please read the documentation for both NodeCG and each individual graphic.

Scoreboard
Roster Rundown
Player Stats
Lowerthird
Caster Names

I ask that anyone looking at these graphics does so in an educational capacity, or uses them as a base to build from. Downloading and using these graphics verbatim in your own productions is frowned upon, but I can't/won't stop you.

Hi,

The graphics that I worked on for the GXL have been open sourced. Please note that these are not [b]all[/b] of the graphics, only the ones that I personally worked on and that I have the authority to release.

These graphics depend on [url=https://github.com/nodecg/nodecg]NodeCG[/url]. Please read the documentation for both NodeCG and each individual graphic.

[url=https://github.com/Langeh/extv-scoreboard]Scoreboard[/url]
[url=https://github.com/Langeh/extv-roster]Roster Rundown[/url]
[url=https://github.com/Langeh/extv-player]Player Stats[/url]
[url=https://github.com/Langeh/extv-lowerthird]Lowerthird[/url]
[url=https://github.com/Langeh/extv-casters]Caster Names[/url]

I ask that anyone looking at these graphics does so in an educational capacity, or uses them as a base to build from. Downloading and using these graphics verbatim in your own productions is frowned upon, but I can't/won't stop you.
2
#2
1 Frags +

Thanks for this. Appreciate it.

Thanks for this. Appreciate it.
3
#3
2 Frags +

The little 'curly' thing seen on stream was caused by the lowerthird not disappearing completely, one of the rings from the logo stays. I assume this would be fixed by adding several full transparency frames at the end of that webm? (see end of http://youtu.be/eQsOdvymFiE)

The little 'curly' thing seen on stream was caused by the lowerthird not disappearing completely, one of the rings from the logo stays. I assume this would be fixed by adding several full transparency frames at the end of that webm? (see end of [url=http://youtu.be/eQsOdvymFiE]http://youtu.be/eQsOdvymFiE[/url])
4
#4
1 Frags +

I was going to upload the audio bits as well, but they're included in the Github projects as OGG and MP3 versions. All the audio is customized for those particular gfx. If you need something for your casting graphics, let me know and I'll see what I can do. Paid gigs get first in line of course, but I'm always up for helping out.

Still looking through the code. Pretty neat.

I was going to upload the audio bits as well, but they're included in the Github projects as OGG and MP3 versions. All the audio is customized for those particular gfx. If you need something for your casting graphics, let me know and I'll see what I can do. Paid gigs get first in line of course, but I'm always up for helping out.

Still looking through the code. Pretty neat.
5
#5
0 Frags +

Lange do you by chance have the raw class icons used in the roster rundown?
Just looking to download the individual graphics.

Lange do you by chance have the raw class icons used in the roster rundown?
Just looking to download the individual graphics.
6
#6
1 Frags +
MR_SLINLange do you by chance have the raw class icons used in the roster rundown?
Just looking to download the individual graphics.

https://github.com/Langeh/extv-roster/tree/master/view/images/classes ?

[quote=MR_SLIN]Lange do you by chance have the raw class icons used in the roster rundown?
Just looking to download the individual graphics.[/quote]
https://github.com/Langeh/extv-roster/tree/master/view/images/classes ?
7
#7
3 Frags +

solid commit message

solid commit message
8
#8
0 Frags +
MR_SLINLange do you by chance have the raw class icons used in the roster rundown?
Just looking to download the individual graphics.

If you go to each of the class pages on the TF2 Wiki, you can find high-res versions of the class icons.

[quote=MR_SLIN]Lange do you by chance have the raw class icons used in the roster rundown?
Just looking to download the individual graphics.[/quote]

If you go to each of the [url=https://wiki.teamfortress.com/wiki/Scout]class pages[/url] on the TF2 Wiki, you can find [url=https://wiki.teamfortress.com/wiki/File:Leaderboard_class_scout.png]high-res versions of the class icons[/url].
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#9
0 Frags +
LangeMR_SLINLange do you by chance have the raw class icons used in the roster rundown?
Just looking to download the individual graphics.

If you go to each of the class pages on the TF2 Wiki, you can find high-res versions of the class icons.

Cheers!

[quote=Lange][quote=MR_SLIN]Lange do you by chance have the raw class icons used in the roster rundown?
Just looking to download the individual graphics.[/quote]

If you go to each of the [url=https://wiki.teamfortress.com/wiki/Scout]class pages[/url] on the TF2 Wiki, you can find [url=https://wiki.teamfortress.com/wiki/File:Leaderboard_class_scout.png]high-res versions of the class icons[/url].[/quote]
Cheers!
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