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MAJOR TF2 update for 6/18/14 (6/19/14, Love & War)
61
#61
65 Frags +

This game has been out for like 7 years why did they decide to make such a major change to a major class now

This game has been out for like 7 years why did they decide to make such a major change to a major class now
62
#62
cp_granary_pro
43 Frags +

someone make a plugin to fix pls

someone make a plugin to fix pls
63
#63
6 Frags +
enigmajust tested the demo change on walkway

rip demos

40-43 dmg on instant det

[quote=enigma]just tested the demo change on walkway

rip demos[/quote]
40-43 dmg on instant det
64
#64
22 Frags +

This only means one thing, bring back solidsnake

This only means one thing, bring back solidsnake
65
#65
21 Frags +

email your local tf2 representative boys, this needs to be changed.

email your local tf2 representative boys, this needs to be changed.
66
#66
22 Frags +

https://www.youtube.com/watch?v=a7ChRdMlV5Y

[youtube]https://www.youtube.com/watch?v=a7ChRdMlV5Y[/youtube]
67
#67
12 Frags +

please don't ban the tide turner

please don't ban the tide turner
68
#68
13 Frags +
Deer
Hit me up for shootmania inhouse pugs.
[quote=Deer]

Hit me up for shootmania inhouse pugs.[/quote]
69
#69
22 Frags +

this is good for teams that like to play aggressive and off uber push. taking less damage flooding through a choke means you'll see more aggressive tf2.

this is good for teams that like to play aggressive and off uber push. taking less damage flooding through a choke means you'll see more aggressive tf2.
70
#70
14 Frags +

- Updated cp_granary
- Removed collision from lights and small props protruding from walls

rip this

https://www.youtube.com/watch?v=4zBC7Zazes4

you have brain damage if you didnt check there now though but still rip

- Updated cp_granary
- Removed collision from lights and small props protruding from walls

rip this
[youtube]https://www.youtube.com/watch?v=4zBC7Zazes4[/youtube]
you have brain damage if you didnt check there now though but still rip
71
#71
11 Frags +

At point blank stickies will still do 120-130 if you wait 2 seconds after they prime. Before the 2 second interval they ramp up linearly from ~70 damage to the standard ~120. The rest of the sticky mechanics are the same. This does mean however that fast mid range sticky spam will do about ~40 damage rather than 70-80.

At point blank stickies will still do 120-130 if you wait 2 seconds after they prime. Before the 2 second interval they ramp up linearly from ~70 damage to the standard ~120. The rest of the sticky mechanics are the same. This does mean however that fast mid range sticky spam will do about ~40 damage rather than 70-80.
72
#72
7 Frags +

this game is broken. gj valve.

this game is broken. gj valve.
73
#73
55 Frags +

fuck

fuck
74
#74
13 Frags +

stcky jumps still do 45 min damage... where is everyone getting this "lower sticky jump dmg" from?

stcky jumps still do 45 min damage... where is everyone getting this "lower sticky jump dmg" from?
75
#75
Momentum Mod
4 Frags +

game over man GAME OVER

game over man GAME OVER
76
#76
36 Frags +

right before lan too good job valve

right before lan too good job valve
77
#77
12 Frags +

yea this is bullshit, i feel for the demo mains

yea this is bullshit, i feel for the demo mains
78
#78
-1 Frags +

ppl were guessing because theyre so weak in the first seconds

ppl were guessing because theyre so weak in the first seconds
79
#79
5 Frags +

well
this is a game changer

well
this is a game changer
80
#80
4 Frags +

Hopefully valve will fix this....

Hopefully valve will fix this....
81
#81
4 Frags +

UGC Announcement: http://steamcommunity.com/gid/103582791429548432#announcements/detail/1334504368549923430

UGC Announcement: http://steamcommunity.com/gid/103582791429548432#announcements/detail/1334504368549923430
82
#82
6 Frags +

what about krit stickies. Do they still instakill medics? Could make kritzkreig really bad and remove a lot of strategic depth.

what about krit stickies. Do they still instakill medics? Could make kritzkreig really bad and remove a lot of strategic depth.
83
#83
0 Frags +
Niko_JimsIn theory yes. In fact, mids will be where Demos are the strongest now because they will take less damage on rollout and the stickies will be at full strength/almost full strength.

There is no 'almost' full strength. It's either full or not.

Edit: Not sure about this how it's worded actually. Can anyone comfirm?

[quote=Niko_Jims]In theory yes. In fact, mids will be where Demos are the strongest now because they will take less damage on rollout and the stickies will be at full strength/almost full strength.[/quote]

There is no 'almost' full strength. It's either full or not.

Edit: Not sure about this how it's worded actually. Can anyone comfirm?
84
#84
-53 Frags +

Why is everyone mad over a good change to the game?

Why is everyone mad over a good change to the game?
85
#85
25 Frags +

because we're used to their being one big power class boy and now its weird and im scared

because we're used to their being one big power class boy and now its weird and im scared
86
#86
26 Frags +
bl4nkWhy is everyone mad over a good change to the game?

im sorry blank i love you but dont you dare say that

[quote=bl4nk]Why is everyone mad over a good change to the game?[/quote]
im sorry blank i love you but dont you dare say that
87
#87
5 Frags +
marmadukeGRYLLSthis is good for teams that like to play aggressive and off uber push. taking less damage flooding through a choke means you'll see more aggressive tf2. buff to sticky jumping combined w the nerf could drastically change how some teams run demo. should be interesting.

Is this a dream?

[quote=marmadukeGRYLLS]this is good for teams that like to play aggressive and off uber push. taking less damage flooding through a choke means you'll see more aggressive tf2. buff to sticky jumping combined w the nerf could drastically change how some teams run demo. should be interesting.[/quote]
Is this a dream?
88
#88
-6 Frags +

I guess Valve decided it was finally time to pull the plug on competitive TF2.

Oh well. It has been fun.

I guess Valve decided it was finally time to pull the plug on competitive TF2.

Oh well. It has been fun.
89
#89
15 Frags +

now that was worth the wait

banny must be so mad right now

now that was worth the wait

banny must be so mad right now
90
#90
0 Frags +

Kritz stickies do 110-200 the instant they become det-able

Kritz stickies do 110-200 the instant they become det-able
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