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DX8 Medics get their medi-beams back
1
#1
9 Frags +

Team Fortress 2 Update for 2/15/2013

Fixed not seeing Medigun particle beams while healing players in DirectX 8

Fixed the Blue team Stickybomb Launcher using the Scottish Resistance material when dropped into the world

Team Fortress 2 Update for 2/15/2013

[b]Fixed not seeing Medigun particle beams while healing players in DirectX 8
[/b]
Fixed the Blue team Stickybomb Launcher using the Scottish Resistance material when dropped into the world
2
#2
6 Frags +

Full patch notes:

HLDS-Added a new promo item
-Fixed not seeing Medigun particle beams while healing players in DirectX 8
-Fixed the Blue team Stickybomb Launcher using the Scottish Resistance material when dropped into the world
-Fixed the Black Rose and the Botkiller Wrench using the Red team arms skin while on the Blue team
-Updated the Faerie Solitaire Pin so it can be crafted, traded and gift-wrapped
Source Engine Changes (TF2, DoD:S, HL2:DM)
- Fixed a material system client crash for the Linux version
Full patch notes:

[quote=HLDS]-Added a new promo item
-Fixed not seeing Medigun particle beams while healing players in DirectX 8
-Fixed the Blue team Stickybomb Launcher using the Scottish Resistance material when dropped into the world
-Fixed the Black Rose and the Botkiller Wrench using the Red team arms skin while on the Blue team
-Updated the Faerie Solitaire Pin so it can be crafted, traded and gift-wrapped
[b]Source Engine Changes (TF2, DoD:S, HL2:DM)[/b]
- Fixed a material system client crash for the Linux version[/quote]
3
#3
0 Frags +

Oh no I don't want to see it, I got so used to not being able to see it. Is there a way to turn it off?

Oh no I don't want to see it, I got so used to not being able to see it. Is there a way to turn it off?
4
#4
0 Frags +

Yeah, so did I. I kind of like not being able to see it.

Yeah, so did I. I kind of like not being able to see it.
5
#5
RGB LAN
5 Frags +

It's not really fixed :[

PurpleShirtOh no I don't want to see it, I got so used to not being able to see it. Is there a way to turn it off?

I'm pretty sure there was a way to do it even before it got broken, but I'm not sure how.

It's not really fixed :[

[quote=PurpleShirt]Oh no I don't want to see it, I got so used to not being able to see it. Is there a way to turn it off?[/quote]

I'm pretty sure there was a way to do it even before it got broken, but I'm not sure how.
6
#6
0 Frags +
TheFragileI'm pretty sure there was a way to do it even before it got broken, but I'm not sure how.

Harb commented on something like this a while back. I don't remember what the thread was though.

[quote=TheFragile]
I'm pretty sure there was a way to do it even before it got broken, but I'm not sure how.[/quote]
Harb commented on something like this a while back. I don't remember what the thread was though.
7
#7
6 Frags +

r_drawviewmodel 0
viewmodel_fov 0

can't see needles so you're gonna have to edit your binds.

r_drawviewmodel 0
viewmodel_fov 0

can't see needles so you're gonna have to edit your binds.
8
#8
2 Frags +
TheFragileIt's not really fixed :[
PurpleShirtOh no I don't want to see it, I got so used to not being able to see it. Is there a way to turn it off?
I'm pretty sure there was a way to do it even before it got broken, but I'm not sure how.

viewmodel_fov 0 makes weird after-glow particles on the player you're healing, but no beam.

[quote=TheFragile]It's not really fixed :[

[quote=PurpleShirt]Oh no I don't want to see it, I got so used to not being able to see it. Is there a way to turn it off?[/quote]

I'm pretty sure there was a way to do it even before it got broken, but I'm not sure how.[/quote]

viewmodel_fov 0 makes weird after-glow particles on the player you're healing, but no beam.
9
#9
2 Frags +

I haven't gotten to open up TF2 yet, but I've read other peoples' reports saying that the glitch has not been fixed. Looks like The Fragile is right.

So, um... SIKE

Image from Reddit (/u/notnoreally):

http://i.imgur.com/iLbDi3T.jpg

Edit:

Okay, fired up TF2 and my medi-beam is still broken.

http://i.imgur.com/1cuhthL.jpg

I haven't gotten to open up TF2 yet, but I've read other peoples' reports saying that the glitch has not been fixed. Looks like The Fragile is right.

So, um... SIKE


Image from Reddit (/u/notnoreally):
[img]http://i.imgur.com/iLbDi3T.jpg[/img]

Edit:

Okay, fired up TF2 and my medi-beam is still broken.

[img]http://i.imgur.com/1cuhthL.jpg[/img]
10
#10
3 Frags +

The Medi Gun beam is shown in WORLD view (So like thirdperson), but in client view, it's still missing.

The Medi Gun beam is shown in WORLD view (So like thirdperson), but in client view, it's still missing.
11
#11
1 Frags +
AtrocityThe Medi Gun beam is shown in WORLD view (So like thirdperson), but in client view, it's still missing.

WOW, gg valve, way to fix the important issues

[quote=Atrocity]The Medi Gun beam is shown in WORLD view (So like thirdperson), but in client view, it's still missing.[/quote]
WOW, gg valve, way to fix the important issues
12
#12
2 Frags +
AtrocityThe Medi Gun beam is shown in WORLD view (So like thirdperson), but in client view, it's still missing.

This is actually perfect, I think.

[quote=Atrocity]The Medi Gun beam is shown in WORLD view (So like thirdperson), but in client view, it's still missing.[/quote]
This is actually perfect, I think.
13
#13
-3 Frags +

I did not read the date, sorry :[

I did not read the date, sorry :[
14
#14
2 Frags +

Posted February 15, 2013 at 23:21 EST

Posted February 15, 201[b]3[/b] at 23:21 EST
15
#15
-3 Frags +
WaldoPosted February 15, 2013 at 23:21 EST

But there's a lot of people who have the problem, i just want to post a fix, srry :<

[quote=Waldo]Posted February 15, 201[b]3[/b] at 23:21 EST[/quote]
But there's a lot of people who have the problem, i just want to post a fix, srry :<
16
#16
1 Frags +
mihWaldoPosted February 15, 2013 at 23:21 ESTBut there's a lot of people who have the problem, i just want to post a fix, srry :<

But wasn't this already fixed...
http://teamfortress.tv/forum/thread/16186-2-19-2014-update/

[quote=mih][quote=Waldo]Posted February 15, 201[b]3[/b] at 23:21 EST[/quote]
But there's a lot of people who have the problem, i just want to post a fix, srry :<[/quote]

But wasn't this already fixed...
http://teamfortress.tv/forum/thread/16186-2-19-2014-update/
17
#17
2 Frags +

You can fix it but turning off player markers.

You can fix it but turning off player markers.
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