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Taking HUD edit requests
posted in Customization
121
#121
0 Frags +
BloodyFlameThanks for the answers! However, for #1, I was talking about in-game notifications.

Sorry misread your original post, I don't think you can move them at all, or at least I don't know how to, I have them disabled either way so they only show up in the menu when you press esc.

Pythooon Could anyone help me add Yz50 Wings to it? Thanks so much in advance!

There's a thread on tftv explaining how to do it, (I did followed it as well when I had no clue about huds) try figuring it out yourself, if you have any more questions feel free to add me

[quote=BloodyFlame]
Thanks for the answers! However, for #1, I was talking about in-game notifications.[/quote]
Sorry misread your original post, I don't think you can move them at all, or at least I don't know how to, I have them disabled either way so they only show up in the menu when you press esc.
[quote=Pythooon] Could anyone help me add Yz50 Wings to it? Thanks so much in advance![/quote]
There's a thread on tftv explaining how to do it, (I did followed it as well when I had no clue about huds) try figuring it out yourself, if you have any more questions feel free to add me
122
#122
0 Frags +
Goat_All that stuff is included in broesel hud by default as alternative files.
http://puu.sh/3Tsjw.zip

wow I feel really dumb. when I saw the customization options I thought "oldschool" meant like stock hud target id's and spectatorgui's. thanks for the help though :)

[quote=Goat_]All that stuff is included in broesel hud by default as alternative files.
http://puu.sh/3Tsjw.zip[/quote]
wow I feel really dumb. when I saw the customization options I thought "oldschool" meant like stock hud target id's and spectatorgui's. thanks for the help though :)
123
#123
0 Frags +
MangachuDK - got rid of the borders when spectating from the default hud - Thanks to Goat

Where is the DL for this? the link is ded.
edit: NVM

[quote=Mangachu]
DK - got rid of the borders when spectating from the default hud - [url=puu.sh/3NLwD.zip]Thanks to Goat[/url][/quote]

Where is the DL for this? the link is ded.
edit: NVM
124
#124
0 Frags +

this might be hard. maybe its asking too much. i was wondering if i could somehow take the health and ammo from delihud and the scoreboard and other hud aspects from the most current yahud?

edit: reasons: the spacing and kerning on the font delihud uses is great, and just what im looking for, but the rest of the hud seems outdated. the scoreboard is bulky, the ready-up function hardly works, and some aspects like the replay editor are completely broken. what i would want to keep from delihud is everything that works ingame. the health, ammo, damage numbers, kill feed, ubercharge, etc. what i would like from yahud would be more of the base hud itself. the main menu, class selection, scoreboard, etc.

edit2: also, the font that appears for the health of a teammate is hardly legible. so that should be replaced with yahud's version along with the whole spectator part of yahud, should be replaced

this might be hard. maybe its asking too much. i was wondering if i could somehow take the health and ammo from delihud and the scoreboard and other hud aspects from the most current yahud?

edit: reasons: the spacing and kerning on the font delihud uses is great, and just what im looking for, but the rest of the hud seems outdated. the scoreboard is bulky, the ready-up function hardly works, and some aspects like the replay editor are completely broken. what i would want to keep from delihud is everything that works ingame. the health, ammo, damage numbers, kill feed, ubercharge, etc. what i would like from yahud would be more of the base hud itself. the main menu, class selection, scoreboard, etc.

edit2: also, the font that appears for the health of a teammate is hardly legible. so that should be replaced with yahud's version along with the whole spectator part of yahud, should be replaced
125
#125
0 Frags +

Hello, can u change font which is used in deathnotice ?
Hud - ge.tt/5rSyM9o/v/0?c
New font (steelfish rg it) - www.dafont.com/steelfish.font
I'd really appreciate it if you could make it for me.

Hello, can u change font which is used in deathnotice ?
Hud - ge.tt/5rSyM9o/v/0?c
New font (steelfish rg it) - www.dafont.com/steelfish.font
I'd really appreciate it if you could make it for me.
126
#126
0 Frags +

if u could edit the fonts of garmen hud vip stefan version ? i can edit the ones in broesel but i can

if u could edit the fonts of garmen hud vip stefan version ? i can edit the ones in broesel but i can
127
#127
0 Frags +

bumping this thread since it got forgotten after the forum went down for a few days, if your request has not been processed yet please post it here again!

bumping this thread since it got forgotten after the forum went down for a few days, if your request has not been processed yet please post it here again!
128
#128
0 Frags +
Goat_bumping this thread since it got forgotten after the forum went down for a few days, if your request has not been processed yet please post it here again!

Help me, mate.
Can u change font which is used in deathnotice ?
Hud - ge.tt/5rSyM9o/v/0?c
New font (steelfish rg it) - www.dafont.com/steelfish.font
I'd really appreciate it if you could make it for me.

[quote=Goat_]bumping this thread since it got forgotten after the forum went down for a few days, if your request has not been processed yet please post it here again![/quote]

Help me, mate.
Can u change font which is used in deathnotice ?
Hud - ge.tt/5rSyM9o/v/0?c
New font (steelfish rg it) - www.dafont.com/steelfish.font
I'd really appreciate it if you could make it for me.
129
#129
0 Frags +

Hi, could you do BXHUD in game view < health and ammo bars etc>
And scoreboard, class selection and others (menu etc) of KNHUD?

Hi, could you do BXHUD in game view < health and ammo bars etc>
And scoreboard, class selection and others (menu etc) of KNHUD?
130
#130
1 Frags +

Mang can you help me out here, I wanted to get the closed captions from Hudas Iscariote to broeselhud for a long time, moved stuff from clientscheme, hudlayout and the fonts themselves and fonts.

Mang can you help me out here, I wanted to get the closed captions from Hudas Iscariote to broeselhud for a long time, moved stuff from clientscheme, hudlayout and the fonts themselves and fonts.
131
#131
1 Frags +

http://abload.de/image.php?img=cp_badlands0001esskb.jpg

I use broeselhud 2.7, can you explain how to fix the wrong class picture being displayed as spy and how to move the server timelimit above the control points?

http://abload.de/image.php?img=cp_badlands0001esskb.jpg

I use broeselhud 2.7, can you explain how to fix the wrong class picture being displayed as spy and how to move the server timelimit above the control points?
132
#132
0 Frags +
JackyLegsMang can you help me out here, I wanted to get the closed captions from Hudas Iscariote to broeselhud for a long time, moved stuff from clientscheme, hudlayout and the fonts themselves and fonts.

copy over the closedcaptions txt and data files from hudas and copy the entries from the hudas in hudlayout.res and clientscheme.res, make sure to choose the right font in clientscheme.res depending on which one you'd like to use.

f_bluehttp://abload.de/image.php?img=cp_badlands0001esskb.jpg

I use broeselhud 2.7, can you explain how to fix the wrong class picture being displayed as spy and how to move the server timelimit above the control points?

If you feel confident, look what yahud has done in his most recent update, (disguisestatuspanel) and find the entry for the image and then copy the entry or more specifically the image path.
Do you only want the server time limit left above the control points or all of the timers?
Feel free to add me btw

[quote=JackyLegs]Mang can you help me out here, I wanted to get the closed captions from Hudas Iscariote to broeselhud for a long time, moved stuff from clientscheme, hudlayout and the fonts themselves and fonts.[/quote]
copy over the closedcaptions txt and data files from hudas and copy the entries from the hudas in hudlayout.res and clientscheme.res, make sure to choose the right font in clientscheme.res depending on which one you'd like to use.
[quote=f_blue]http://abload.de/image.php?img=cp_badlands0001esskb.jpg

I use broeselhud 2.7, can you explain how to fix the wrong class picture being displayed as spy and how to move the server timelimit above the control points?[/quote]
If you feel confident, look what yahud has done in his most recent update, (disguisestatuspanel) and find the entry for the image and then copy the entry or more specifically the image path.
Do you only want the server time limit left above the control points or all of the timers?
Feel free to add me btw
133
#133
0 Frags +

Hey Goat_ if you want I could help you making hud edits.

Hey Goat_ if you want I could help you making hud edits.
134
#134
0 Frags +
TreshHey Goat_ if you want I could help you making hud edits.

Sure I guess, feel free to take any that I haven't done yet (#128 /#129)
And again feel free to add me if you have any questions

[quote=Tresh]Hey Goat_ if you want I could help you making hud edits.[/quote]
Sure I guess, feel free to take any that I haven't done yet (#128 /#129)
And again feel free to add me if you have any questions
135
#135
eXtelevision
0 Frags +

I'm looking for a simple movie HUD that only uses killnotices AND control points. So just the lawena killnotices HUD with CP's (working with 5cp, koth, etc). Just the standard CP's from the default TF2 HUD is fine, in the bottom.

Killnotices only hud: https://dl.dropboxusercontent.com/u/6047052/killnotices.zip

I'm looking for a simple movie HUD that only uses killnotices AND control points. So just the lawena killnotices HUD with CP's (working with 5cp, koth, etc). Just the standard CP's from the default TF2 HUD is fine, in the bottom.

Killnotices only hud: https://dl.dropboxusercontent.com/u/6047052/killnotices.zip
136
#136
0 Frags +

Do you want the minmode 0 or minmode 1 control points?

Do you want the minmode 0 or minmode 1 control points?
137
#137
eXtelevision
0 Frags +
MangachuDo you want the minmode 0 or minmode 1 control points?

Just the normal, big ones (minimode 0).

Thanks in advance!

[quote=Mangachu]Do you want the minmode 0 or minmode 1 control points?[/quote]
Just the normal, big ones (minimode 0).

Thanks in advance!
138
#138
0 Frags +
f_bluehttp://abload.de/image.php?img=cp_badlands0001esskb.jpg

I use broeselhud 2.7, can you explain how to fix the wrong class picture being displayed as spy and how to move the server timelimit above the control points?

This has been solved thanks to Goat, big shoutout to him!

To move the timer down, you have to set
"Resource/UI/HudObjectiveStatus.res"
"ObjectiveStatusTimePanel"
"tall" "480"
then go into HudObjectiveTimePanel.res and play with the X/Y value under ServerTimeLimitLabel.

The wrong disguise class image can be fixed by going into HudPlayerClass.res and set
"PlayerStatusClassImage"
"ControlName" "CTFClassImage"

If you get a weird background in the disguise picture area, move "PlayerStatusClassImageBG" offscreen.

[quote=f_blue]http://abload.de/image.php?img=cp_badlands0001esskb.jpg

I use broeselhud 2.7, can you explain how to fix the wrong class picture being displayed as spy and how to move the server timelimit above the control points?[/quote]
This has been solved thanks to Goat, big shoutout to him!

To move the timer down, you have to set
"Resource/UI/HudObjectiveStatus.res"
"ObjectiveStatusTimePanel"
"tall" "480"
then go into HudObjectiveTimePanel.res and play with the X/Y value under ServerTimeLimitLabel.

The wrong disguise class image can be fixed by going into HudPlayerClass.res and set
"PlayerStatusClassImage"
"ControlName" "CTFClassImage"

If you get a weird background in the disguise picture area, move "PlayerStatusClassImageBG" offscreen.
139
#139
0 Frags +

Hey could you add this crosshair on this hud?

hud: www.mediafire.com/?vdy0fqhehpsccpg

Crosshair: http://users.on.net/~seeeker/tf2cross/guide_images/tf2cross_noborder.jpg (outline off)

DL Crosshair: http://teamfortress.tv/forum/thread/1189/1

Thank you.

Hey could you add this crosshair on this hud?

hud: www.mediafire.com/?vdy0fqhehpsccpg

Crosshair: http://users.on.net/~seeeker/tf2cross/guide_images/tf2cross_noborder.jpg (outline off)

DL Crosshair: http://teamfortress.tv/forum/thread/1189/1

Thank you.
140
#140
0 Frags +

Hey wondering if this thread is still alive. Can my request be a minmode version of broesel?

Thanks in advance!:D

Hey wondering if this thread is still alive. Can my request be a minmode version of broesel?

Thanks in advance!:D
141
#141
0 Frags +
PinkHey wondering if this thread is still alive. Can my request be a minmode version of broesel?

Thanks in advance!:D

what about minmode version of m0rehud? https://www.dropbox.com/s/kl9iu7lh9qchi0h/M0rehudnew.zip

[quote=Pink]Hey wondering if this thread is still alive. Can my request be a minmode version of broesel?

Thanks in advance!:D[/quote]
what about minmode version of m0rehud? https://www.dropbox.com/s/kl9iu7lh9qchi0h/M0rehudnew.zip
142
#142
0 Frags +
dtnjkeePinkHey wondering if this thread is still alive. Can my request be a minmode version of broesel?

Thanks in advance!:D
what about minmode version of m0rehud? https://www.dropbox.com/s/kl9iu7lh9qchi0h/M0rehudnew.zip

anyway to change that when i'm overhealed that the shadow of my changes color to the text only?

[quote=dtnjkee][quote=Pink]Hey wondering if this thread is still alive. Can my request be a minmode version of broesel?

Thanks in advance!:D[/quote]
what about minmode version of m0rehud? https://www.dropbox.com/s/kl9iu7lh9qchi0h/M0rehudnew.zip[/quote]
anyway to change that when i'm overhealed that the shadow of my changes color to the text only?
143
#143
0 Frags +
PinkdtnjkeePinkHey wondering if this thread is still alive. Can my request be a minmode version of broesel?

Thanks in advance!:D
what about minmode version of m0rehud? https://www.dropbox.com/s/kl9iu7lh9qchi0h/M0rehudnew.zip
anyway to change that when i'm overhealed that the shadow of my changes color to the text only?

I dont understand you, mate.

[quote=Pink][quote=dtnjkee][quote=Pink]Hey wondering if this thread is still alive. Can my request be a minmode version of broesel?

Thanks in advance!:D[/quote]
what about minmode version of m0rehud? https://www.dropbox.com/s/kl9iu7lh9qchi0h/M0rehudnew.zip[/quote]
anyway to change that when i'm overhealed that the shadow of my changes color to the text only?[/quote]
I dont understand you, mate.
144
#144
0 Frags +

I'd like my hud's buff health cross to go to "115 255 165 255" (mint green ish) when I get buffed. I only can edit the text, but not the cross.

I'm trying to get the white to become "115 255 165 255"

http://i.imgur.com/QtID3L2.jpg

dl: https://www.dropbox.com/s/djk5j6ex66y7snb/hud.rar

I'd like my hud's buff health cross to go to "115 255 165 255" (mint green ish) when I get buffed. I only can edit the text, but not the cross.

I'm trying to get the white to become "115 255 165 255"

[img]http://i.imgur.com/QtID3L2.jpg[/img]

dl: https://www.dropbox.com/s/djk5j6ex66y7snb/hud.rar
145
#145
-2 Frags +

hey!

my settings : Macbook Pro 15 inch -- tf2 ( 720 x 480 // widescreen 16 : 10 // full screen )

my base hud = goo.gl/YpY74 = (en -> resource / scripts) [basically just the default hud with a different main menu and damage #'s)

so, if u are so generous, i would love a hud mix and mash

1. ya_huds fragvid hud has a great health and ammo configuration that i would love to use in a real hud. when i currently use this hud, the health numbers are cutoff (i.e 1...) and i would love for that to be fixed as well. if thats all possible heres the link to that hud -->

ya hud link

2. my current hud has yellow damage numbers, if those could be changed to green, that would be great.

3. when overhealed, i would like it if my health turned green. similarly, i would like my health to turn cyan when at low health.

4. finally, if some basic custom crosshairs could be added, such as an outlined dot, outlined cross, circle around my crosshair etc... if those crosshairs turned yellow when i hit something, that would be cool too.

if u decide to do this, i could give u a hat or something if it works! thanks :D

hey!

my settings : Macbook Pro 15 inch -- tf2 ( 720 x 480 // widescreen 16 : 10 // full screen )

my base hud = goo.gl/YpY74 = (en -> resource / scripts) [basically just the default hud with a different main menu and damage #'s)

so, if u are so generous, i would love a hud mix and mash

1. ya_huds fragvid hud has a great health and ammo configuration that i would love to use in a real hud. when i currently use this hud, the health numbers are cutoff (i.e 1...) and i would love for that to be fixed as well. if thats all possible heres the link to that hud -->

[url=https://github.com/whayay/yahud/tree/master/_extra%20features%20%26%20bonus%20files/Fragvid%20HUD%20(experimental)]ya hud link[/url]

2. my current hud has yellow damage numbers, if those could be changed to green, that would be great.

3. when overhealed, i would like it if my health turned green. similarly, i would like my health to turn cyan when at low health.

4. finally, if some basic custom crosshairs could be added, such as an outlined dot, outlined cross, circle around my crosshair etc... if those crosshairs turned yellow when i hit something, that would be cool too.

if u decide to do this, i could give u a hat or something if it works! thanks :D
146
#146
eXtelevision
0 Frags +

Sorry for bump.

LuckyLukeI'm looking for a simple movie HUD that only uses killnotices AND control points. So just the lawena killnotices HUD with CP's (working with 5cp, koth, etc). Just the standard CP's from the default TF2 HUD is fine, in the bottom.

Killnotices only hud: https://dl.dropboxusercontent.com/u/6047052/killnotices.zip
LuckyLukeMangachuDo you want the minmode 0 or minmode 1 control points?Just the normal, big ones (minimode 0).

Thanks in advance!

Has this ever been done? Anyone else who can help me with this, anyone know anyone that can do this?

Edit: Never mind. I fixed it myself. I haven't tried it on payload / koth yet. Getting that stupid timer out of there was a little tricky. :)
https://dl.dropboxusercontent.com/u/6047052/eXtv/killnoticesCP.zip

Sorry for bump.

[quote=LuckyLuke]I'm looking for a simple movie HUD that only uses killnotices AND control points. So just the lawena killnotices HUD with CP's (working with 5cp, koth, etc). Just the standard CP's from the default TF2 HUD is fine, in the bottom.

Killnotices only hud: https://dl.dropboxusercontent.com/u/6047052/killnotices.zip[/quote]
[quote=LuckyLuke][quote=Mangachu]Do you want the minmode 0 or minmode 1 control points?[/quote]
Just the normal, big ones (minimode 0).

Thanks in advance![/quote]

Has this ever been done? Anyone else who can help me with this, anyone know anyone that can do this?

Edit: Never mind. I fixed it myself. I haven't tried it on payload / koth yet. Getting that stupid timer out of there was a little tricky. :)
https://dl.dropboxusercontent.com/u/6047052/eXtv/killnoticesCP.zip
147
#147
-1 Frags +
Goat_P0werGuid0hey,could you add the damagedoneindicator above the health on the minimal mode of communityhud?

This: http://i.imgur.com/xZwEJi2.jpg

Hud: http://tf2.gamebanana.com/guis/28735

Thanks :)
download
Enjoy, sorry that it took longer, had a binding of isaac run to finish
edit: sorry dl link was broken that url insert thing is poop

can you upload this again? i've already changed "visible in mode" to 1 in damageaccount but doesn't works, thank you

[quote=Goat_][quote=P0werGuid0]hey,could you add the damagedoneindicator above the health on the minimal mode of communityhud?

This: http://i.imgur.com/xZwEJi2.jpg

Hud: http://tf2.gamebanana.com/guis/28735

Thanks :)[/quote]
[url=http://puu.sh/3NUj2.zip]download[/url]
Enjoy, sorry that it took longer, had a binding of isaac run to finish
edit: sorry dl link was broken that url insert thing is poop[/quote]

can you upload this again? i've already changed "visible in mode" to 1 in damageaccount but doesn't works, thank you
148
#148
0 Frags +

If this thread is still active I'd greatly appreciate someone to help me add 3D hud models to this HUD. Ideally I'd like it to only appear when disguised as a Spy, for the hud models to be positioned under where the disguise's weapon name is listed and for the side of the Medic's Medigun to be the main focus of the Medic's position when disguised as him. Also, I'd like the HUD killstreak counter removed if possible. I'm running 1920x1080 if that helps... I know very little about HUD editing and so would love some help on this. :)

If this thread is still active I'd greatly appreciate someone to help me add 3D hud models to [url=https://www.dropbox.com/s/3mu15a1msdsg2sl/This%20hud.zip]this HUD.[/url] Ideally I'd like it to only appear when disguised as a Spy, for the hud models to be positioned under where the disguise's weapon name is listed and for the side of the Medic's Medigun to be the main focus of the Medic's position when disguised as him. Also, I'd like the HUD killstreak counter removed if possible. I'm running 1920x1080 if that helps... I know very little about HUD editing and so would love some help on this. :)
149
#149
0 Frags +
SpannzerIf this thread is still active I'd greatly appreciate someone to help me add 3D hud models to this HUD. Ideally I'd like it to only appear when disguised as a Spy, for the hud models to be positioned under where the disguise's weapon name is listed and for the side of the Medic's Medigun to be the main focus of the Medic's position when disguised as him. Also, I'd like the HUD killstreak counter removed if possible. I'm running 1920x1080 if that helps... I know very little about HUD editing and so would love some help on this. :)

Unfortunately, to disable the class models on all classes but spy would mean that you wouldn't be able to see them in disguise mode as well.

http://puu.sh/8FsMi.jpg
How does this look?

[quote=Spannzer]If this thread is still active I'd greatly appreciate someone to help me add 3D hud models to [url=https://www.dropbox.com/s/3mu15a1msdsg2sl/This%20hud.zip]this HUD.[/url] Ideally I'd like it to only appear when disguised as a Spy, for the hud models to be positioned under where the disguise's weapon name is listed and for the side of the Medic's Medigun to be the main focus of the Medic's position when disguised as him. Also, I'd like the HUD killstreak counter removed if possible. I'm running 1920x1080 if that helps... I know very little about HUD editing and so would love some help on this. :)[/quote]
Unfortunately, to disable the class models on all classes but spy would mean that you wouldn't be able to see them in disguise mode as well.

http://puu.sh/8FsMi.jpg
How does this look?
150
#150
0 Frags +

Goat/ Mangachu. Could you help me with Thwartski hud?
When spectating, the hud has a bar in the top beside the map timer.
If you could remove it, that would be amazing.
http://code.google.com/p/thwartski-tf2-hud/downloads/detail?name=Thwartski_HUD_v1.1.7.zip

Goat/ Mangachu. Could you help me with Thwartski hud?
When spectating, the hud has a bar in the top beside the map timer.
If you could remove it, that would be amazing.
http://code.google.com/p/thwartski-tf2-hud/downloads/detail?name=Thwartski_HUD_v1.1.7.zip
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