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4's Hud Editor
posted in Customization
1
#1
41 Frags +

Hey, this is my HUD editor! Huge thanks go to Quartz who helped me with everything hud related :)

Features:
- Syntax Highlighting!
- Launch TF2 with various settings!
- Launch TF2 embedded ("hooked") in the editor!
- Reload the HUD with a hot-key in the editor itself!
- Search through the filenames!
- Open Source

Editor with TF2 embedded:

http://puu.sh/3WQFZ

Launch Presets Settings:

http://puu.sh/3WQLo

Download:
zip

Source: https://github.com/fourtf/4Hud

Steam Group:
steam group!

Tips/Getting started:
You can launch TF2 with this bar:

http://puu.sh/3WQU6.png

F5 will reload the hud in tf2, F6 brings 4Hud and TF2 to the front.
If you have 4Script in the same folder as 4Hud (or at least a valid 4Script.Settings), 4Hud will use the information from that file to load a map list + more.

You might have to add "-full -preload" to your default stat parameters.

I kept this post pretty short, I hope that it will work as an introduction.

Hey, this is my HUD editor! Huge thanks go to Quartz who helped me with everything hud related :)

[b]Features:[/b]
- Syntax Highlighting!
- Launch TF2 with various settings!
- Launch TF2 embedded ("hooked") in the editor!
- Reload the HUD with a hot-key in the editor itself!
- Search through the filenames!
- Open Source

[b]Editor with TF2 embedded:[/b]
[img]http://puu.sh/3WQFZ[/img]

[b]Launch Presets Settings:[/b]
[img]http://puu.sh/3WQLo[/img]

[b]Download:[/b]
[url=http://yuhrney.square7.ch/TF2/4Hud.zip]zip[/url]

Source: https://github.com/fourtf/4Hud

[b]Steam Group:[/b]
[url=http://steamcommunity.com/groups/4stuff]steam group[/url]!

[b]Tips/Getting started:[/b]
You can launch TF2 with this bar:
[img]http://puu.sh/3WQU6.png[/img]

F5 will reload the hud in tf2, F6 brings 4Hud and TF2 to the front.
If you have [url=http://teamfortress.tv/forum/thread/8782]4Script[/url] in the same folder as 4Hud (or at least a valid 4Script.Settings), 4Hud will use the information from that file to load a map list + more.

You might have to add "-full -preload" to your default stat parameters.

I kept this post pretty short, I hope that it will work as an introduction.
2
#2
huds.tf
1 Frags +

Fantastic stuff, I'll be sure to try this out later :D

Fantastic stuff, I'll be sure to try this out later :D
3
#3
tf2pickup.org
0 Frags +

Looks cool, testing now!

Looks cool, testing now!
4
#4
-3 Frags +

Huh. This thing made Avira go nuts. Can someone confirm that it's clean?

In the event that I do use this (which is certainly possible), could someone teach me how to add a quickplay button to HUDAS Iscariote?

From the screenshot there, it looks plenty possible.

Huh. This thing made Avira go nuts. Can someone confirm that it's clean?

In the event that I do use this (which is certainly possible), could someone teach me how to add a quickplay button to HUDAS Iscariote?

From the screenshot there, it looks plenty possible.
5
#5
1 Frags +

Looks awesome. Loving this and 4Script.

Looks awesome. Loving this and 4Script.
6
#6
0 Frags +

I love you. So much.

I love you. So much.
7
#7
1 Frags +
ScootaLewisHuh. This thing made Avira go nuts. Can someone confirm that it's clean?

A friend of mine had the same problem with Avira but only with the updater. I'm not sure why, the only thing it does is downloading the actual tool and starting it :/
Avira is not the best antivirus software and I guess a small tool that downloads something is enough for it to qualify the tool as a virus. It works fine with Kaspersky, here is a screenshot of the scan link.

ScootaLewisIn the event that I do use this (which is certainly possible), could someone teach me how to add a quickplay button to HUDAS Iscariote?

It's not really a clean fix but I changed the 6v6 and the 16v16 scoreboard buttons into a quickplay and a scoreboard toggle button.

"resource\GameMenu.res":

    "ServerButton6vs6"
    {
        "label" "Quickplay"
        "command" "quickplay"
        "subimage" "glyph_practice"
        "OnlyAtMenu" "0"
    }
    "ServerButton16vs16"
    {
        "label" "Scoreboard Switch"
        "command" "engine incrementvar cl_hud_minmode 0 1 1"
        "subimage" "glyph_practice"
        "OnlyAtMenu" "0"
    }
[quote=ScootaLewis]Huh. This thing made Avira go nuts. Can someone confirm that it's clean?[/quote]
A friend of mine had the same problem with Avira but only with the updater. I'm not sure why, the only thing it does is downloading the actual tool and starting it :/
Avira is not the best antivirus software and I guess a small tool that downloads something is enough for it to qualify the tool as a virus. It works fine with Kaspersky, here is a screenshot of the scan [url=http://puu.sh/3WXuR.png]link[/url].

[quote=ScootaLewis]In the event that I do use this (which is certainly possible), could someone teach me how to add a quickplay button to HUDAS Iscariote?[/quote]
It's not really a clean fix but I changed the 6v6 and the 16v16 scoreboard buttons into a quickplay and a scoreboard toggle button.

"resource\GameMenu.res":
[code] "ServerButton6vs6"
{
"label" "Quickplay"
"command" "quickplay"
"subimage" "glyph_practice"
"OnlyAtMenu" "0"
}
"ServerButton16vs16"
{
"label" "Scoreboard Switch"
"command" "engine incrementvar cl_hud_minmode 0 1 1"
"subimage" "glyph_practice"
"OnlyAtMenu" "0"
}[/code]
8
#8
0 Frags +

So I put that into the file you named? EDIT: I got it, its cool.

Thanks, by the way. I had no need for 2 scoreboard buttons and quickplay was my life. It was literally my only problem with HUDAS.

So I put that into the file you named? EDIT: I got it, its cool.

Thanks, by the way. I had no need for 2 scoreboard buttons and quickplay was my life. It was literally my only problem with HUDAS.
9
#9
0 Frags +
ScootaLewisSo I put that into the file you named?

You replace the existing "ServerButton6vs6" and "ServerButton16vs16".

[quote=ScootaLewis]So I put that into the file you named?[/quote]

You replace the existing "ServerButton6vs6" and "ServerButton16vs16".
10
#10
2 Frags +

This is amazing. I doubt I will ever use it, but it is one of the coolest tf2 tools I've seen. Thank you.

This is amazing. I doubt I will ever use it, but it is one of the coolest tf2 tools I've seen. Thank you.
11
#11
0 Frags +

i've seen the class loadout preview for whatever class you mouse over in a lot of other huds, how would i go about doing that to hudas iscariote? other than there not being any quickplay button (which i added in with help from this thread), that's my only other request.

help please?

i've seen the class loadout preview for whatever class you mouse over in a lot of other huds, how would i go about doing that to hudas iscariote? other than there not being any quickplay button (which i added in with help from this thread), that's my only other request.

help please?
12
#12
1 Frags +
flyingsnorlaxhelp please?

How about just looking into the file and figuring it out yourself? Names is tf2 huds are pretty damn obvious.

[quote=flyingsnorlax]help please?[/quote]

How about just looking into the file and figuring it out yourself? Names is tf2 huds are pretty damn obvious.
13
#13
0 Frags +

Windows 8 detected it as a possible virus. I'll try to work around it but in the meantime, you guys should check on it. Great looking software so far :)

Windows 8 detected it as a possible virus. I'll try to work around it but in the meantime, you guys should check on it. Great looking software so far :)
14
#14
0 Frags +
tiger_1829Windows 8 detected it as a possible virus. I'll try to work around it but in the meantime, you guys should check on it. Great looking software so far :)

As mentioned before Avira also detects the updater as a virus, I am however gonna change the update system in the future so that I can only repeat the stuff I said above.

[quote=tiger_1829]Windows 8 detected it as a possible virus. I'll try to work around it but in the meantime, you guys should check on it. Great looking software so far :)[/quote]

As mentioned before Avira also detects the updater as a virus, I am however gonna change the update system in the future so that I can only repeat the stuff I said above.
15
#15
1 Frags +
fourflyingsnorlaxhelp please?
How about just looking into the file and figuring it out yourself? Names is tf2 huds are pretty damn obvious.

i have been dicking around in it for the last day, and all i've succeeded in doing is making tf2 crash for no damn reason.

[quote=four][quote=flyingsnorlax]help please?[/quote]

How about just looking into the file and figuring it out yourself? Names is tf2 huds are pretty damn obvious.[/quote]

i have been dicking around in it for the last day, and all i've succeeded in doing is making tf2 crash for no damn reason.
16
#16
0 Frags +

This may be a dumb question, but is there any chance that this program could somehow get detected by VAC as a cheat? Erroneous VAC bans are very possible.

This may be a dumb question, but is there any chance that this program could somehow get detected by VAC as a cheat? Erroneous VAC bans are very possible.
17
#17
0 Frags +

crashes if you don't set a proper path for your HUD in the initial step.

crashes if you don't set a proper path for your HUD in the initial step.
18
#18
0 Frags +
thrasherThis may be a dumb question, but is there any chance that this program could somehow get detected by VAC as a cheat? Erroneous VAC bans are very possible.

This tool only does winapi calls so I guess that tf2 thinks that it's just normal window moving and key pressing. I don't think that VAC will do anything, especially because you normally don't go on public servers when you test huds.

[quote=thrasher]This may be a dumb question, but is there any chance that this program could somehow get detected by VAC as a cheat? Erroneous VAC bans are very possible.[/quote]

This tool only does winapi calls so I guess that tf2 thinks that it's just normal window moving and key pressing. I don't think that VAC will do anything, especially because you normally don't go on public servers when you test huds.
19
#19
0 Frags +

True, but if someone were to forget to fully close the program or accidentally join off a friend... Just wanted to make sure there were no issues there.

I really want to test it. I might try it out on my laptop with a freeplay account just to be on the safe side until more people have tried it.

True, but if someone were to forget to fully close the program or accidentally join off a friend... Just wanted to make sure there were no issues there.


I really want to test it. I might try it out on my laptop with a freeplay account just to be on the safe side until more people have tried it.
20
#20
1 Frags +
thrasherTrue, but if someone were to forget to fully close the program or accidentally join off a friend... Just wanted to make sure there were no issues there.

I really want to test it. I might try it out on my laptop with a freeplay account just to be on the safe side until more people have tried it.

How can you forget you're playing tf2 from a small ass window inside another window with lots of text around? :p

[quote=thrasher]True, but if someone were to forget to fully close the program or accidentally join off a friend... Just wanted to make sure there were no issues there.


I really want to test it. I might try it out on my laptop with a freeplay account just to be on the safe side until more people have tried it.[/quote]

How can you forget you're playing tf2 from a small ass window inside another window with lots of text around? :p
21
#21
0 Frags +
turtsmcgurtscrashes if you don't set a proper path for your HUD in the initial step.

i figured out why it was crashing. also, i've managed to get the model to appear, i just need to center it in the box it appears in.

[quote=turtsmcgurts]crashes if you don't set a proper path for your HUD in the initial step.[/quote]

i figured out why it was crashing. also, i've managed to get the model to appear, i just need to center it in the box it appears in.
22
#22
0 Frags +
flyingsnorlaxturtsmcgurtscrashes if you don't set a proper path for your HUD in the initial step.
i figured out why it was crashing. also, i've managed to get the model to appear, i just need to center it in the box it appears in.

He's saying that 4Hud crashes if you don't set up a proper path (the same thing actually happened to 4Script in the beginning), you're talking about TF2 crashing.

[quote=flyingsnorlax][quote=turtsmcgurts]crashes if you don't set a proper path for your HUD in the initial step.[/quote]

i figured out why it was crashing. also, i've managed to get the model to appear, i just need to center it in the box it appears in.[/quote]

He's saying that 4Hud crashes if you don't set up a proper path (the same thing actually happened to 4Script in the beginning), you're talking about TF2 crashing.
23
#23
0 Frags +

I just cant get it to work, i got the embedding to work, but when i reload the hud none of the changes take effect? do you have any ideas?

I just cant get it to work, i got the embedding to work, but when i reload the hud none of the changes take effect? do you have any ideas?
24
#24
0 Frags +
PupNSudsI just cant get it to work, i got the embedding to work, but when i reload the hud none of the changes take effect? do you have any ideas?

Press F5 in the editor, if you you get a message/nothing happens take a look at the keys tab in the settings!

[quote=PupNSuds]I just cant get it to work, i got the embedding to work, but when i reload the hud none of the changes take effect? do you have any ideas?[/quote]

Press F5 in the editor, if you you get a message/nothing happens take a look at the keys tab in the settings!
25
#25
0 Frags +

should i set a hud_reloadschme key in game like it says?

should i set a hud_reloadschme key in game like it says?
26
#26
0 Frags +
PupNSudsshould i set a hud_reloadschme key in game like it says?

Yep. It's useful even while not editing. If your HUD just somehow gets strange, a hud_reloadscheme usually is the fix.

[quote=PupNSuds]should i set a hud_reloadschme key in game like it says?[/quote]
Yep. It's useful even while not editing. If your HUD just somehow gets strange, a hud_reloadscheme usually is the fix.
27
#27
0 Frags +

Is there any way to turn off the scroll wheel locking? It seems like a nice feature, but I would prefer for it to be off.

Is there any way to turn off the scroll wheel locking? It seems like a nice feature, but I would prefer for it to be off.
28
#28
0 Frags +
NoophIs there any way to turn off the scroll wheel locking? It seems like a nice feature, but I would prefer for it to be off.

what's scroll wheel locking?

[quote=Nooph]Is there any way to turn off the scroll wheel locking? It seems like a nice feature, but I would prefer for it to be off.[/quote]

what's scroll wheel locking?
29
#29
0 Frags +

I'm testing it since an early alpha
I have avira and it goes nuts but the stuff is clean.
Great work as all of your tools, keep it rolling.

I'm testing it since an early alpha
I have avira and it goes nuts but the stuff is clean.
Great work as all of your tools, keep it rolling.
30
#30
0 Frags +

I couldn't scroll past the section I was editing for some reason. Not sure if it was reconnecting my mouse or restarting the program that fixed it, but I thought it was some sort of feature to prevent losing your place. Sorry about the confusion.

I couldn't scroll past the section I was editing for some reason. Not sure if it was reconnecting my mouse or restarting the program that fixed it, but I thought it was some sort of feature to prevent losing your place. Sorry about the confusion.
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