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yahud
posted in Customization
181
#181
4 Frags +

So, I've been using this hud since I saw this post come up

I gotta say, it's brilliant. You really did a nice job and I LOVE how you are continuously responding to users and updating the hud (not to say other hud creators don't).

Keep doing good work dude.

So, I've been using this hud since I saw this post come up

I gotta say, it's brilliant. You really did a nice job and I LOVE how you are continuously responding to users and updating the hud (not to say other hud creators don't).

Keep doing good work dude.
182
#182
0 Frags +

I have to say, I love this HUD.
The only problem I have is that you keep adding awesome stuff to the HUD and I have to re-customize it constantly :p

Great work

I have to say, I love this HUD.
The only problem I have is that you keep adding awesome stuff to the HUD and I have to re-customize it constantly :p

Great work
183
#183
0 Frags +

So I want to move the FreezePanelKiller stuff (kill info) down the the bottom half of the screen rather than the top. Every time I change the YPos's it makes it disappear. Anyone know how to do it correctly?

So I want to move the FreezePanelKiller stuff (kill info) down the the bottom half of the screen rather than the top. Every time I change the YPos's it makes it disappear. Anyone know how to do it correctly?
184
#184
0 Frags +

Try playing with FreezePanel and FreezePanelCallout in scripts/hudlayout?

Try playing with FreezePanel and FreezePanelCallout in scripts/hudlayout?
185
#185
2 Frags +

I tried the Sizzling Stats fix but it still doesn't work. I'm also to lazy to look at all the responses to see if there is a different fix. help police
also how to get spectator respawn timer overlay

I tried the Sizzling Stats fix but it still doesn't work. I'm also to lazy to look at all the responses to see if there is a different fix. help police
also how to get spectator respawn timer overlay
186
#186
0 Frags +

Anyone know how to enable this RED skull thing when GRU are equiped?
http://steamcommunity.com/sharedfiles/filedetails/?id=146871082

Checkpoint Bar needs to be a little bit bigger
http://steamcommunity.com/sharedfiles/filedetails/?id=146877212

Anyone know how to enable this RED skull thing when GRU are equiped?
http://steamcommunity.com/sharedfiles/filedetails/?id=146871082

Checkpoint Bar needs to be a little bit bigger
http://steamcommunity.com/sharedfiles/filedetails/?id=146877212
187
#187
0 Frags +
trogGood idea.

http://pastebin.com/RfEsAFsy

is there any reason why the teammenu doesn't support 1/2/3/4 input?

[quote=trog]Good idea.

http://pastebin.com/RfEsAFsy[/quote]
is there any reason why the teammenu doesn't support 1/2/3/4 input?
188
#188
0 Frags +

I took out the numbers from the text so it would look centered, but I'm pretty sure using them should still work. I didn't test it though, so I could be wrong.

I took out the numbers from the text so it would look centered, but I'm pretty sure using them should still work. I didn't test it though, so I could be wrong.
189
#189
0 Frags +
trogI took out the numbers from the text so it would look centered, but I'm pretty sure using them should still work. I didn't test it though, so I could be wrong.

I use 1/2/3/4 and yeah they don't work ):

[quote=trog]I took out the numbers from the text so it would look centered, but I'm pretty sure using them should still work. I didn't test it though, so I could be wrong.[/quote]
I use 1/2/3/4 and yeah they don't work ):
190
#190
0 Frags +

Hey dude, i love your hud, looks pretty clean and neat. I wanna ask you something: is there a way to change the fonts so not everything is in capslock? I know it's a minor thing but it really annoys me lol

Hey dude, i love your hud, looks pretty clean and neat. I wanna ask you something: is there a way to change the fonts so not everything is in capslock? I know it's a minor thing but it really annoys me lol
191
#191
0 Frags +
MrPoT4tOHey dude, i love your hud, looks pretty clean and neat. I wanna ask you something: is there a way to change the fonts so not everything is in capslock? I know it's a minor thing but it really annoys me lol

The font that is used only has upper case letters. I'm looking for a fitting substitute for some of the content fonts (MOTD, scoreboard etc), but I want a really clean font if I'll switch some things up.

MoooAnyone know how to enable this RED skull thing when GRU are equiped?
http://steamcommunity.com/sharedfiles/filedetails/?id=146871082

Checkpoint Bar needs to be a little bit bigger
http://steamcommunity.com/sharedfiles/filedetails/?id=146877212

Will look into these issues :)

RankI tried the Sizzling Stats fix but it still doesn't work. I'm also to lazy to look at all the responses to see if there is a different fix. help police
also how to get spectator respawn timer overlay

You can get the overlay buy ticking "Enabled adv Spec HUD" in the advanced options (under HUD options). I have no way of testing sizzling stats atm, but the bigger html motd display works for me, not sure what's causing the issue.

TheMineWizardSo I want to move the FreezePanelKiller stuff (kill info) down the the bottom half of the screen rather than the top. Every time I change the YPos's it makes it disappear. Anyone know how to do it correctly?

As trog said, it's probably the region defined in scripts/hudlayout that's cutting your panel off. Try tinkering with the x/ypos values or the tall values there.
I might change the location of the freezepanel anyways, or offer some alternative file for it soon as well.

Thanks Crafty and Swivel, really appreciate the kind words :)

[quote=MrPoT4tO]Hey dude, i love your hud, looks pretty clean and neat. I wanna ask you something: is there a way to change the fonts so not everything is in capslock? I know it's a minor thing but it really annoys me lol[/quote]

The font that is used only has upper case letters. I'm looking for a fitting substitute for some of the content fonts (MOTD, scoreboard etc), but I want a really clean font if I'll switch some things up.

[quote=Mooo]Anyone know how to enable this RED skull thing when GRU are equiped?
http://steamcommunity.com/sharedfiles/filedetails/?id=146871082

Checkpoint Bar needs to be a little bit bigger
http://steamcommunity.com/sharedfiles/filedetails/?id=146877212[/quote]
Will look into these issues :)

[quote=Rank]I tried the Sizzling Stats fix but it still doesn't work. I'm also to lazy to look at all the responses to see if there is a different fix. help police
also how to get spectator respawn timer overlay[/quote]
You can get the overlay buy ticking "Enabled adv Spec HUD" in the advanced options (under HUD options). I have no way of testing sizzling stats atm, but the bigger html motd display works for me, not sure what's causing the issue.

[quote=TheMineWizard]So I want to move the FreezePanelKiller stuff (kill info) down the the bottom half of the screen rather than the top. Every time I change the YPos's it makes it disappear. Anyone know how to do it correctly?[/quote]

As trog said, it's probably the region defined in scripts/hudlayout that's cutting your panel off. Try tinkering with the x/ypos values or the tall values there.
I might change the location of the freezepanel anyways, or offer some alternative file for it soon as well.


Thanks Crafty and Swivel, really appreciate the kind words :)
192
#192
0 Frags +
bombdigitilove the hud, great work.

- I don't know if this has been said already but you should move the location of the k:d up or something. If people are using netgraphs they will be conflicting.
- On the 6v6 scoreboard I was having the red side top scorers after a round be listed as classes ie. scout, soldier instead of the players name.
- Respawn times in spectate were showing up as code, so with % etc.

-You can always change the position of the netgraph as well, I personally use "net_graph 3"
-I'm not sure what you mean with that, do you mean that the round end winpanel is buggy? Could you send me a screenshot? If you mean the right side of the winpanel showing the class, the that's not a bug, the way that the winpanel works (name on the left corresponds to the class on the right, I might merge the BG to avoid confusion in the future)
-Do you mean the one on the adv spectator panel? If you meant the HP not showing properly, I fixed that now (fix stolen from OMP, it's a weird bug in the advanced spec HUD, you have to use the respawn timer with a block font to cover it up)

Hope this helps!

[quote=bombdigiti]love the hud, great work.

- I don't know if this has been said already but you should move the location of the k:d up or something. If people are using netgraphs they will be conflicting.
- On the 6v6 scoreboard I was having the red side top scorers after a round be listed as classes ie. scout, soldier instead of the players name.
- Respawn times in spectate were showing up as code, so with % etc.[/quote]

-You can always change the position of the netgraph as well, I personally use "net_graph 3"
-I'm not sure what you mean with that, do you mean that the round end winpanel is buggy? Could you send me a screenshot? If you mean the right side of the winpanel showing the class, the that's not a bug, the way that the winpanel works (name on the left corresponds to the class on the right, I might merge the BG to avoid confusion in the future)
-Do you mean the one on the adv spectator panel? If you meant the HP not showing properly, I fixed that now (fix stolen from OMP, it's a weird bug in the advanced spec HUD, you have to use the respawn timer with a block font to cover it up)

Hope this helps!
193
#193
1 Frags +

The TextWindow - BIG file doesn't change anything :(. SS still won't work.

The TextWindow - BIG file doesn't change anything :(. SS still won't work.
194
#194
0 Frags +

Thanks for the spec overlay, what exactly did you do for the Sizzling Stats, because some screens appear larger but .ss is still small

Thanks for the spec overlay, what exactly did you do for the Sizzling Stats, because some screens appear larger but .ss is still small
195
#195
0 Frags +

I'm not sure if im blind or something, but I don't see bleed/mad milk/marked for death markers anywhere on the hud

I'm not sure if im blind or something, but I don't see bleed/mad milk/marked for death markers anywhere on the hud
196
#196
0 Frags +

I can't download the zip from any of the links. I get: "502: failure"

I can't download the zip from any of the links. I get: "502: failure"
197
#197
1 Frags +
breloomI'm not sure if im blind or something, but I don't see bleed/mad milk/marked for death markers anywhere on the hud

They are not added by default, I just made a temporary update to make enabling them a bit easier (HudPlayerHealth.res, search for "bleed" and then change the ypos values of all the following entries that have "//comments" next to them)

crespiI can't download the zip from any of the links. I get: "502: failure"

No idea what's causing this, I'll check on it tomrrow.

RankThanks for the spec overlay, what exactly did you do for the Sizzling Stats, because some screens appear larger but .ss is still small

I think I can finally test .ss tomorrow. Will see if I can fix it :)

[quote=breloom]I'm not sure if im blind or something, but I don't see bleed/mad milk/marked for death markers anywhere on the hud[/quote]
They are not added by default, I just made a temporary update to make enabling them a bit easier (HudPlayerHealth.res, search for "bleed" and then change the ypos values of all the following entries that have "//comments" next to them)

[quote=crespi]I can't download the zip from any of the links. I get: "502: failure"[/quote]
No idea what's causing this, I'll check on it tomrrow.

[quote=Rank]Thanks for the spec overlay, what exactly did you do for the Sizzling Stats, because some screens appear larger but .ss is still small[/quote]
I think I can finally test .ss tomorrow. Will see if I can fix it :)
198
#198
0 Frags +

but I have this relentless urge to download this hud and try it right nowwwwwwwww :(

edit: it works now, yay!

but I have this relentless urge to download this hud and try it right nowwwwwwwww :(

edit: it works now, yay!
199
#199
5 Frags +

any chance to label the hud with version numbers so i know to redownload if mines out of date? (assuming i didnt just miss them)

any chance to label the hud with version numbers so i know to redownload if mines out of date? (assuming i didnt just miss them)
200
#200
0 Frags +

He's updated it pretty much every day since it was posted, so yeah it's probably out of date.

You can check this page to see when the last update was: https://github.com/whayay/yA_HUD/commits/master

They're not all necessary though, so if you're happy with the current version you probably don't have to redownload that often.

He's updated it pretty much every day since it was posted, so yeah it's probably out of date.

You can check this page to see when the last update was: https://github.com/whayay/yA_HUD/commits/master

They're not all necessary though, so if you're happy with the current version you probably don't have to redownload that often.
201
#201
3 Frags +
trog(...)

Thanks for answering while I was gone, your feedback and help have been really great :)

I added some new stuff and finally fixed the sizzling stats display.

-New 9v9 scoreboard

Show Content

(the old one is called "Middle" now)

-Sizzling stats work now! And it's extra big

Show Content

-Made some more tweaks (ctf arrows, preventing point overlap on close points in pl, blank TargetID tweak, dmg numbers)
This screenshot show some of it

Show Content
[quote=trog](...)[/quote]
Thanks for answering while I was gone, your feedback and help have been really great :)


I added some new stuff and finally fixed the sizzling stats display.

-New 9v9 scoreboard
[spoiler][img]http://i.imgur.com/eqBBpiS.jpg[/img][/spoiler]
(the old one is called "Middle" now)

-Sizzling stats work now! And it's extra big
[spoiler][img]http://i.imgur.com/dAzzaMq.jpg[/img][/spoiler]

-Made some more tweaks (ctf arrows, preventing point overlap on close points in pl, blank TargetID tweak, dmg numbers)
This screenshot show some of it
[spoiler][img]http://i.imgur.com/dVwMrWb.jpg[/img][/spoiler]
202
#202
0 Frags +

you da best

you da best
203
#203
5 Frags +

I officially included fog's crosshairs now (thanks fog!)
They can change color on hit.

http://i.imgur.com/vJsoF2g.png

You will have to dive into /scripts/hudlayout.res to enable them.
You can find instructions on how to customize them there as well.

EDIT: also, nickname is right now, thanks enigma :)

I officially included fog's crosshairs now (thanks fog!)
They can change color on hit.

[img]http://i.imgur.com/vJsoF2g.png[/img]

You will have to dive into /scripts/hudlayout.res to enable them.
You can find instructions on how to customize them there as well.

EDIT: also, nickname is right now, thanks enigma :)
204
#204
2 Frags +

Is there a chance to add Konr/Yz50 wings in there somehow? Apologies, HUDs aren't my specialty at all.

Is there a chance to add Konr/Yz50 wings in there somehow? Apologies, HUDs aren't my specialty at all.
205
#205
3 Frags +
manaIs there a chance to add Konr/Yz50 wings in there somehow? Apologies, HUDs aren't my specialty at all.

Rays made a guide for it
https://dl.dropboxusercontent.com/u/19762650/importingxhairstf2.jpg

I will probably add them at some point anyways (they are part of some garm3nhud versions as well)

[quote=mana]Is there a chance to add Konr/Yz50 wings in there somehow? Apologies, HUDs aren't my specialty at all.[/quote]
Rays made a guide for it
https://dl.dropboxusercontent.com/u/19762650/importingxhairstf2.jpg

I will probably add them at some point anyways (they are part of some garm3nhud versions as well)
206
#206
0 Frags +

Everytime I try to download it it gives me error 502.

Help?

Edit: Working now

Everytime I try to download it it gives me error 502.

Help?

Edit: Working now
207
#207
0 Frags +
TreshEverytime I try to download it it gives me error 502.

Help?

This was an problem yesterday as well, magically went away after a while. Probably a GitHub issue.

[quote=Tresh]Everytime I try to download it it gives me error 502.

Help?[/quote]
This was an problem yesterday as well, magically went away after a while. Probably a GitHub issue.
208
#208
1 Frags +

Added a colorful variation (reversed colors) of the main menu. Can be applied from the new /Custom/Colored Main Menu/ folder. The color can be customized from the clientscheme, as usual.

Show Content
Added a colorful variation (reversed colors) of the main menu. Can be applied from the new /Custom/Colored Main Menu/ folder. The color can be customized from the clientscheme, as usual.

[spoiler][img]http://i.imgur.com/n4jSZQU.jpg[/img][/spoiler]
209
#209
0 Frags +

hey whayay, nice hud btw, i was wondering why everytime i try and change the health/ammo colors everytime it goes to low health/ammo and i resupply it goes back to the original grey color. also how do you change the dm that you see that goes away not the one that shows up under your hp?

hey whayay, nice hud btw, i was wondering why everytime i try and change the health/ammo colors everytime it goes to low health/ammo and i resupply it goes back to the original grey color. also how do you change the dm that you see that goes away not the one that shows up under your hp?
210
#210
0 Frags +
atiderehey whayay, nice hud btw, i was wondering why everytime i try and change the health/ammo colors everytime it goes to low health/ammo and i resupply it goes back to the original grey color. also how do you change the dm that you see that goes away not the one that shows up under your hp?

Make sure that you're using the clientscheme to change any colors. You can find both damage displays in HudDamageAccount.res. I will
push an update tomorrow that splits the colors for the two displays :)

[quote=atidere]hey whayay, nice hud btw, i was wondering why everytime i try and change the health/ammo colors everytime it goes to low health/ammo and i resupply it goes back to the original grey color. also how do you change the dm that you see that goes away not the one that shows up under your hp?[/quote]
Make sure that you're using the clientscheme to change any colors. You can find both damage displays in HudDamageAccount.res. I will
push an update tomorrow that splits the colors for the two displays :)
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