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TF2 Update 3/2/21
1
#1
0 Frags +

https://www.teamfortress.com/post.php?id=81540

An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include:

  • Added a round timer to cp_powerhouse
  • Updated/Added some tournament medals
  • Updated the localization files
Added a round timer to cp_powerhouse

https://youtu.be/kmMhzaF7puM

Looks like it's 30-40MB

https://www.teamfortress.com/post.php?id=81540

An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include:
[list]
[*] Added a round timer to cp_powerhouse
[*] Updated/Added some tournament medals
[*] Updated the localization files
[/list]


[quote]Added a round timer to cp_powerhouse[/quote]

https://youtu.be/kmMhzaF7puM

Looks like it's 30-40MB
2
#2
14 Frags +

My Casual livelyhood has been destroyed by Dario

My Casual livelyhood has been destroyed by Dario
3
#3
23 Frags +

powerhouse ruined

powerhouse ruined
4
#4
4 Frags +

Yeah this must be a sign of a massive update any day now. Valve hard at work making tf2 great again

Yeah this must be a sign of a massive update any day now. Valve hard at work making tf2 great again
5
#5
44 Frags +

not wickedplayer, dont care.

not wickedplayer, dont care.
6
#6
5 Frags +

the bots are gone, casual is saved!

oh wait

the bots are gone, casual is saved!


oh wait
7
#7
25 Frags +

but the good part about powerhouse was the 5 hour stalemates

but the good part about powerhouse was the 5 hour stalemates
8
#8
Patch Notes
7 Frags +
SOOOOOAPYMEISTERnot wickedplayer, dont care.

Well at least OP got the date right on this one. Someone did one on /r/GO for last night's tiny update and although they did pretty alright by doing it as a text post, they screwed up the date so that it was actually a day in the future.

Originally I thought I'd just pass on it here but the RHI section is actually looking a little beefier to the point where it's probably worthwhile anyway. I'll put it up when I've got it all done and the only thing left to do is turn Markdown into BBCode. Something I've been giving a little bit of thought into over the last little while is having a CMS of sorts where I can just style things the way I want once, and then have both Markdown and BBCode varieties spit out from it, maybe even automatically, so I can just edit once instead of effectively having to re-do whole RHI bullets. That's something that's a bit of a PITA especially on the CS:GO side with lots of new items.

Speaking of which, VACnet when.

Edit: okay here's your rumors everyone!

[quote=SOOOOOAPYMEISTER]not wickedplayer, dont care.[/quote]
Well at least OP got the date right on this one. Someone did one on /r/GO for last night's tiny update and although they did pretty alright by doing it as a text post, they screwed up the date so that it was actually a day in the future.

Originally I thought I'd just pass on it here but the RHI section is actually looking a little beefier to the point where it's probably worthwhile anyway. I'll put it up when I've got it all done and the only thing left to do is turn Markdown into BBCode. Something I've been giving a little bit of thought into over the last little while is having a CMS of sorts where I can just style things the way I want once, and then have both Markdown and BBCode varieties spit out from it, maybe even automatically, so I can just edit once instead of effectively having to re-do whole RHI bullets. That's something that's a bit of a PITA especially on the CS:GO side with lots of new items.

Speaking of which, VACnet when.

Edit: [url=https://www.teamfortress.tv/58632/tf2-update-for-3-2-21]okay here's your rumors everyone![/url]
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