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Get quake-like textures/high LOD bias again
posted in Customization
61
#61
0 Frags +

i dont have the "Texture filtering - LOD bias (DX)" in my nvidia ( how my nvidia looks like )
and i also dont have that same value in my nip file as you do
( how my nip file looks like )
please somebody help :((

i dont have the "Texture filtering - LOD bias (DX)" in my nvidia ( [url=https://imgur.com/a/RVh6Br3]how my nvidia looks like[/url] )
and i also dont have that same [url=https://imgur.com/NTUbbMT]value[/url] in my nip file as you do
( [url=https://imgur.com/a/GvsbmHy]how my nip file looks like[/url] )
please somebody help :((
62
#62
0 Frags +

i know this is two years old but how can i get rid of these lines im seeing under my character
http://prntscr.com/ml6lxs

i know this is two years old but how can i get rid of these lines im seeing under my character
http://prntscr.com/ml6lxs
63
#63
2 Frags +

Not sure which one, but play around with mat_bumpmap 0/1, mat_trilinear 0/1, iirc it was one of those

Not sure which one, but play around with mat_bumpmap 0/1, mat_trilinear 0/1, iirc it was one of those
64
#64
0 Frags +

are these allowed in esea?

are these allowed in esea?
65
#65
1 Frags +

Nope

Nope
66
#66
-4 Frags +

why not lol

why not lol
67
#67
1 Frags +

as far as i know no one got banned when they used it on esea? even i used them in like 2014 when i first played here and then took them off when everyone i asked had no idea whether they were allowed or not

as far as i know no one got banned when they used it on esea? even i used them in like 2014 when i first played here and then took them off when everyone i asked had no idea whether they were allowed or not
68
#68
0 Frags +

I mean, pepole use that, at least in EU

I mean, pepole use that, at least in EU
69
#69
0 Frags +

I can't find the value number asked in notepad

I can't find the value number asked in notepad
70
#70
0 Frags +
CalskiI can't find the value number asked in notepad

That means you didn't click "Apply Changes" when exporting the file. Click "Apply changes" and then export.

[quote=Calski]I can't find the value number asked in notepad[/quote]
That means you didn't click "Apply Changes" when exporting the file. Click "Apply changes" and then export.
71
#71
2 Frags +

https://i.imgur.com/A2GS8dT.png
those are my settings and It works for me, I have used an old nip file that I had
https://i.imgur.com/AW3UcrD.png
version 1.9.7.3

https://i.imgur.com/A2GS8dT.png
those are my settings and It works for me, I have used an old nip file that I had
https://i.imgur.com/AW3UcrD.png
version 1.9.7.3
72
#72
-1 Frags +

is it possible to get flat textures like this ?

is it possible to get flat textures like this ?
73
#73
0 Frags +

iirc no, flat textures is through sv_pure

iirc no, flat textures is through sv_pure
74
#74
0 Frags +

to get blurry textures and not minecraft textures what commands do i need?

do i need to use mat_mipmaptextures "0" ?
also does mat_picmip affect anything?

to get blurry textures and not minecraft textures what commands do i need?

do i need to use mat_mipmaptextures "0" ?
also does mat_picmip affect anything?
75
#75
0 Frags +

where do i put the .nip file?

where do i put the .nip file?
76
#76
0 Frags +
Mutelesswhere do i put the .nip file?

you import it after you are on the TF2 nvidia inspector profile

[quote=Muteless]where do i put the .nip file?[/quote]

you import it after you are on the TF2 nvidia inspector profile
77
#77
0 Frags +

how do i make it look flat not blocky?

how do i make it look flat not blocky?
78
#78
0 Frags +
Mutelesshow do i make it look flat not blocky?

mat_filterlightmaps 1
mat_filtertextures 1

[quote=Muteless]how do i make it look flat not blocky?[/quote]
mat_filterlightmaps 1
mat_filtertextures 1
79
#79
0 Frags +

this workaround dead for anyone else? whenever i change the lod bias or the supersampling option it disables the other option.
i've used the latest nvidia inspector version and one from 2012 so idk whats going on

this workaround dead for anyone else? whenever i change the lod bias or the supersampling option it disables the other option.
i've used the latest nvidia inspector version and one from 2012 so idk whats going on
80
#80
1 Frags +

https://pastebin.com/pUafHk2W save as a .nip file and import + save changes

https://pastebin.com/pUafHk2W save as a .nip file and import + save changes
81
#81
0 Frags +

still doesn't work, if i ever click apply changes it just resets everything to default
nvm i just reinstalled drivers lol

still doesn't work, if i ever click apply changes it just resets everything to default
nvm i just reinstalled drivers lol
82
#82
0 Frags +
carnaticumstill doesn't work, if i ever click apply changes it just resets everything to default
nvm i just reinstalled drivers lol

Anyone has a fix/explanation for this, reinstalling drivers does nothing for me.

[quote=carnaticum]still doesn't work, if i ever click apply changes it just resets everything to default
nvm i just reinstalled drivers lol[/quote]
Anyone has a fix/explanation for this, reinstalling drivers does nothing for me.
83
#83
0 Frags +

Does It still work the same way in 2021?

Does It still work the same way in 2021?
84
#84
3 Frags +
CREEDDoes It still work the same way in 2021?

see aeira’s post #80

this has worked for me recently

[quote=CREED]Does It still work the same way in 2021?[/quote]
see aeira’s post #80

this has worked for me recently
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