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HUD editing: short questions, quick answers
posted in Customization
721
#721
-1 Frags +
dropiHow i can fix target id and remove that spy when i disguise.

http://i.imgur.com/HCZEMv9.jpg

thanks

You can just remove the animation in hudanimation.txt

[quote=dropi]How i can fix target id and remove that spy when i disguise.

[img]http://i.imgur.com/HCZEMv9.jpg[/img]

thanks[/quote]
You can just remove the animation in hudanimation.txt
722
#722
-1 Frags +

Sorry for another dumb question but where to go to edit the yellow numbers (Dont know the name for it?)
http://imgur.com/libtG4I
Thanks

Sorry for another dumb question but where to go to edit the yellow numbers (Dont know the name for it?)
http://imgur.com/libtG4I
Thanks
723
#723
0 Frags +
CoolMaxSUpremeSorry for another dumb question but where to go to edit the yellow numbers (Dont know the name for it?)
http://imgur.com/libtG4I
Thanks

Should be huddamageaccount.res in resource/ui

[quote=CoolMaxSUpreme]Sorry for another dumb question but where to go to edit the yellow numbers (Dont know the name for it?)
http://imgur.com/libtG4I
Thanks[/quote]
Should be huddamageaccount.res in resource/ui
724
#724
-1 Frags +

What would i do if i wanted the menu from Sylvhud?
http://teamfortress.tv/thread/16237/sylvhud/?page=1

What would i do if i wanted the menu from Sylvhud?
http://teamfortress.tv/thread/16237/sylvhud/?page=1
725
#725
-1 Frags +
CoolMaxSUpremeWhat would i do if i wanted the menu from Sylvhud?
http://teamfortress.tv/thread/16237/sylvhud/?page=1

Add the fonts and colors used by the Sylvhud menu to your clientscheme and then take the gamemenu and mainmenuoverride files from Sylv and replace on you own hud

[quote=CoolMaxSUpreme]What would i do if i wanted the menu from Sylvhud?
http://teamfortress.tv/thread/16237/sylvhud/?page=1[/quote]

Add the fonts and colors used by the Sylvhud menu to your clientscheme and then take the gamemenu and mainmenuoverride files from Sylv and replace on you own hud
726
#726
-1 Frags +

Ok here's my question. My text in mvm chat is very small. Is there a known fix? Googled hasn't been helpful on this adventure. Thanks!

Ok here's my question. My text in mvm chat is very small. Is there a known fix? Googled hasn't been helpful on this adventure. Thanks!
727
#727
-1 Frags +
DaneOk here's my question. My text in mvm chat is very small. Is there a known fix? Googled hasn't been helpful on this adventure. Thanks!

That is a very basic question, perhaps some screenshots?

[quote=Dane]Ok here's my question. My text in mvm chat is very small. Is there a known fix? Googled hasn't been helpful on this adventure. Thanks![/quote]
That is a very basic question, perhaps some screenshots?
728
#728
-1 Frags +
b4stianDaneOk here's my question. My text in mvm chat is very small. Is there a known fix? Googled hasn't been helpful on this adventure. Thanks!That is a very basic question, perhaps some screenshots?

http://i.imgur.com/Amg4edv.jpg

[quote=b4stian][quote=Dane]Ok here's my question. My text in mvm chat is very small. Is there a known fix? Googled hasn't been helpful on this adventure. Thanks![/quote]
That is a very basic question, perhaps some screenshots?[/quote]
[img]http://i.imgur.com/Amg4edv.jpg[/img]
729
#729
-1 Frags +

I will take a screenshot if I remember next time it comes up but if anyone knows what I am talking about how do I disable the "On the bright side, last round you came close to..." thingy?

I will take a screenshot if I remember next time it comes up but if anyone knows what I am talking about how do I disable the "On the bright side, last round you came close to..." thingy?
730
#730
huds.tf
-1 Frags +
DaneOk here's my question. My text in mvm chat is very small. Is there a known fix? Googled hasn't been helpful on this adventure. Thanks!

Took me a little while, but I found the thread where this was covered before.

That should help you out

[quote=Dane]Ok here's my question. My text in mvm chat is very small. Is there a known fix? Googled hasn't been helpful on this adventure. Thanks![/quote]

Took me a little while, but I found the thread where this was covered before.

[url=http://teamfortress.tv/thread/14596/hud-edit-help/?page=1#10]That should help you out[/url]
731
#731
-1 Frags +

So this may be a dumb question, but is there any way to change the size of the console when it opens up? I have -console set as a launch option because I like having the console pop up, but I don't like how wide it is aesthetically.

http://i.imgur.com/hgVObFV.jpg?1

Is there any way to make it permanently smaller so it doesn't overlap the button text?

Also, I edited the buttons of my main menu to make them server shortcuts, but now when I'm in a server the spacing is messed up. The resume button and the top button overlap. As well as my second button returned to what it was originally (quickplay).

http://i.imgur.com/9XOEMMq.jpg?1

Link to my MainMenuOverride.res: https://www.dropbox.com/s/pwbeg4td3b9eiij/MainMenuOverride.res?dl=0
(ServerOne = Killustrated, ServerTwo = MGE, ServerThree = Surf)

So this may be a dumb question, but is there any way to change the size of the console when it opens up? I have -console set as a launch option because I like having the console pop up, but I don't like how wide it is aesthetically.

[img]http://i.imgur.com/hgVObFV.jpg?1[/img]

Is there any way to make it permanently smaller so it doesn't overlap the button text?

Also, I edited the buttons of my main menu to make them server shortcuts, but now when I'm in a server the spacing is messed up. The resume button and the top button overlap. As well as my second button returned to what it was originally (quickplay).

[img]http://i.imgur.com/9XOEMMq.jpg?1[/img]

Link to my MainMenuOverride.res: https://www.dropbox.com/s/pwbeg4td3b9eiij/MainMenuOverride.res?dl=0
(ServerOne = Killustrated, ServerTwo = MGE, ServerThree = Surf)
732
#732
-1 Frags +
ninjajiroSo I have 2 more questions:
First one: how do I enable this? (the you are attacking dialog) Which .res file is the code contained?

Secondly, how do I edit the healer data to make it not overlap with my health? http://imgur.com/HgGiuTF,dWV8Nz3#0

Thanks in advance!
ninjajiroSo I played randomizer today, and I noticed this.
Is there anyway to move the item bars so they don't overlap with the ammo?

On an unrelated note, could someone tell me where all the code related to doomsday is? like what .res files?

Thanks in advance!

Still needing help on these questions, Sorry if it's a bit much, but any help would be appreciated!

[quote=ninjajiro]So I have 2 more questions:
First one: how do I enable [url=http://imgur.com/HgGiuTF,dWV8Nz3#1]this[/url]? (the you are attacking dialog) Which .res file is the code contained?

Secondly, how do I edit the healer data to make it not overlap with my health? http://imgur.com/HgGiuTF,dWV8Nz3#0

Thanks in advance![/quote]
[quote=ninjajiro]So I played randomizer today, and I noticed [url=http://imgur.com/Na0tiHk]this[/url].
Is there anyway to move the item bars so they don't overlap with the ammo?

On an unrelated note, could someone tell me where all the code related to doomsday is? like what .res files?

Thanks in advance![/quote]

Still needing help on these questions, Sorry if it's a bit much, but any help would be appreciated!
733
#733
-1 Frags +
ninjajiroQuestions

For the question in quote #1, it should be in hudlayout.res under HudTeamGoal, for the second question, it's in hudlayout.res too under CSecondaryTargetID, and for third question, there's no fix there, it's in the plugin and nothing can be do about it, unless you move stuff down

[quote=ninjajiro]Questions[/quote]

For the question in quote #1, it [i]should[/i] be in hudlayout.res under HudTeamGoal, for the second question, it's in hudlayout.res too under CSecondaryTargetID, and for third question, there's no fix there, it's in the plugin and nothing can be do about it, unless you move stuff down
734
#734
-1 Frags +

Is it possible to put arbitrary HTML or load a specific url into an htmlcontainer in a hud?

Is it possible to put arbitrary HTML or load a specific url into an htmlcontainer in a hud?
735
#735
-1 Frags +
deszaSo this may be a dumb question, but is there any way to change the size of the console when it opens up? I have -console set as a launch option because I like having the console pop up, but I don't like how wide it is aesthetically.

http://i.imgur.com/hgVObFV.jpg?1

Is there any way to make it permanently smaller so it doesn't overlap the button text?

Also, I edited the buttons of my main menu to make them server shortcuts, but now when I'm in a server the spacing is messed up. The resume button and the top button overlap. As well as my second button returned to what it was originally (quickplay).

http://i.imgur.com/9XOEMMq.jpg?1

Link to my MainMenuOverride.res: https://www.dropbox.com/s/pwbeg4td3b9eiij/MainMenuOverride.res?dl=0
(ServerOne = Killustrated, ServerTwo = MGE, ServerThree = Surf)

Some buttons are only visible in the mainmenu and others only ingame. There are two values in gamemenu.res, OnlyInMenu and OnlyInGame (or something similar) to change that. I guess that your coop button is only in menu so it doesn't show ingame and the resumebutton is only ingame so it overlaps with the first server. Probably the same for quickplay button. There are two quickplay buttons, one for mainmenu and one for ingame so you probably wanna check that one aswell.

[quote=desza]So this may be a dumb question, but is there any way to change the size of the console when it opens up? I have -console set as a launch option because I like having the console pop up, but I don't like how wide it is aesthetically.

[img]http://i.imgur.com/hgVObFV.jpg?1[/img]

Is there any way to make it permanently smaller so it doesn't overlap the button text?

Also, I edited the buttons of my main menu to make them server shortcuts, but now when I'm in a server the spacing is messed up. The resume button and the top button overlap. As well as my second button returned to what it was originally (quickplay).

[img]http://i.imgur.com/9XOEMMq.jpg?1[/img]

Link to my MainMenuOverride.res: https://www.dropbox.com/s/pwbeg4td3b9eiij/MainMenuOverride.res?dl=0
(ServerOne = Killustrated, ServerTwo = MGE, ServerThree = Surf)[/quote]
Some buttons are only visible in the mainmenu and others only ingame. There are two values in gamemenu.res, OnlyInMenu and OnlyInGame (or something similar) to change that. I guess that your coop button is only in menu so it doesn't show ingame and the resumebutton is only ingame so it overlaps with the first server. Probably the same for quickplay button. There are two quickplay buttons, one for mainmenu and one for ingame so you probably wanna check that one aswell.
736
#736
-1 Frags +

Is it possible to have a text display on my hud that shows my current sensitivity in-game numerical value?

Is it possible to have a text display on my hud that shows my current sensitivity in-game numerical value?
737
#737
-1 Frags +
JBSome buttons are only visible in the mainmenu and others only ingame. There are two values in gamemenu.res, OnlyInMenu and OnlyInGame (or something similar) to change that. I guess that your coop button is only in menu so it doesn't show ingame and the resumebutton is only ingame so it overlaps with the first server. Probably the same for quickplay button. There are two quickplay buttons, one for mainmenu and one for ingame so you probably wanna check that one aswell.

Perfect, got it to work. Thanks!

Still would like to know if there is any way to permanently resize the console window.

[quote=JB]
Some buttons are only visible in the mainmenu and others only ingame. There are two values in gamemenu.res, OnlyInMenu and OnlyInGame (or something similar) to change that. I guess that your coop button is only in menu so it doesn't show ingame and the resumebutton is only ingame so it overlaps with the first server. Probably the same for quickplay button. There are two quickplay buttons, one for mainmenu and one for ingame so you probably wanna check that one aswell.[/quote]

Perfect, got it to work. Thanks!

Still would like to know if there is any way to permanently resize the console window.
738
#738
0 Frags +
EniereEniereHi,

is it possible to make a MainMenu button that opens url in the overlay web browser?
Any ideas guys?
GentlemanJonIs it possible to put arbitrary HTML or load a specific url into an htmlcontainer in a hud?

I think there might be a way by modifying this method, although I can't say for sure:
http://teamfortress.tv/thread/17521/add-irc-to-your-tf2/?page=1

[quote=Eniere][quote=Eniere]Hi,

is it possible to make a MainMenu button that opens url in the overlay web browser?[/quote]
Any ideas guys?[/quote]
[quote=GentlemanJon]Is it possible to put arbitrary HTML or load a specific url into an htmlcontainer in a hud?[/quote]

I think there might be a way by modifying this method, although I can't say for sure:
http://teamfortress.tv/thread/17521/add-irc-to-your-tf2/?page=1
739
#739
-1 Frags +

I am still in desperate need of any help at all figuring out what the hell I did wrong.
The health cross floats way above players' heads (it also doesn't change colors with the state of their health anymore, like it used to), there's no health indicator on the person I'm healing. There used to be a standard health cross with a number next to it to the left of the "Healing:" that's just gone now as can be seen here: http://teamfortress.tv/thread/19073/hud-editing-short-questions-quick-answers/?page=24#703

http://puu.sh/esn1r/6b6902f2e9.jpg

This is my TargetID.res file here: http://pastebin.com/27m4y55K. I'm not sure what else to mess with as of right now. I have no idea what changed in the last three months since I last touched TF2 to make my HUD do this either.

I am still in desperate need of any help at all figuring out what the hell I did wrong.
The health cross floats way above players' heads (it also doesn't change colors with the state of their health anymore, like it used to), there's no health indicator on the person I'm healing. There used to be a standard health cross with a number next to it to the left of the "Healing:" that's just gone now as can be seen here: http://teamfortress.tv/thread/19073/hud-editing-short-questions-quick-answers/?page=24#703
[img]http://puu.sh/esn1r/6b6902f2e9.jpg[/img]

This is my TargetID.res file here: http://pastebin.com/27m4y55K. I'm not sure what else to mess with as of right now. I have no idea what changed in the last three months since I last touched TF2 to make my HUD do this either.
740
#740
0 Frags +
keepertonI am still in desperate need of any help at all figuring out what the hell I did wrong.
The health cross floats way above players' heads (it also doesn't change colors with the state of their health anymore, like it used to), there's no health indicator on the person I'm healing. There used to be a standard health cross with a number next to it to the left of the "Healing:" that's just gone now as can be seen here: http://teamfortress.tv/thread/19073/hud-editing-short-questions-quick-answers/?page=24#703
http://puu.sh/esn1r/6b6902f2e9.jpg

This is my TargetID.res file here: http://pastebin.com/27m4y55K. I'm not sure what else to mess with as of right now. I have no idea what changed in the last three months since I last touched TF2 to make my HUD do this either.

Not 100% sure but tf_hud_target_id_disable_floating_health 1 should help.

[quote=keeperton]I am still in desperate need of any help at all figuring out what the hell I did wrong.
The health cross floats way above players' heads (it also doesn't change colors with the state of their health anymore, like it used to), there's no health indicator on the person I'm healing. There used to be a standard health cross with a number next to it to the left of the "Healing:" that's just gone now as can be seen here: http://teamfortress.tv/thread/19073/hud-editing-short-questions-quick-answers/?page=24#703
[img]http://puu.sh/esn1r/6b6902f2e9.jpg[/img]

This is my TargetID.res file here: http://pastebin.com/27m4y55K. I'm not sure what else to mess with as of right now. I have no idea what changed in the last three months since I last touched TF2 to make my HUD do this either.[/quote]

Not 100% sure but tf_hud_target_id_disable_floating_health 1 should help.
741
#741
-1 Frags +

http://i.imgur.com/sGTL8Lj.jpg

Whats the element for the timer at the top, I want to remove it for frag video hud I'm making.

[img]http://i.imgur.com/sGTL8Lj.jpg[/img]

Whats the element for the timer at the top, I want to remove it for frag video hud I'm making.
742
#742
1 Frags +
Xighttp://i.imgur.com/sGTL8Lj.jpg

Whats the element for the timer at the top, I want to remove it for frag video hud I'm making.

HudObjectiveTimePanel.res

[quote=Xig][img]http://i.imgur.com/sGTL8Lj.jpg[/img]

Whats the element for the timer at the top, I want to remove it for frag video hud I'm making.[/quote]

HudObjectiveTimePanel.res
743
#743
0 Frags +

http://gyazo.com/e6882c475e19c12e48435a23058278d7.png

Where in the gamemenu files can you re-enable the welcome back message that Valve removed so long ago?

[img]http://gyazo.com/e6882c475e19c12e48435a23058278d7.png[/img]

Where in the gamemenu files can you re-enable the welcome back message that Valve removed so long ago?
744
#744
1 Frags +
StaticVoidhttp://gyazo.com/e6882c475e19c12e48435a23058278d7.png

Where in the gamemenu files can you re-enable the welcome back message that Valve removed so long ago?

it is a line of code that snowshoe of tf2hud+ i beleive found, its in the show your hud mod thread, just look in there, not sure what page, feel like around 108 or so, it was a bit ago

[quote=StaticVoid][img]http://gyazo.com/e6882c475e19c12e48435a23058278d7.png[/img]

Where in the gamemenu files can you re-enable the welcome back message that Valve removed so long ago?[/quote]
it is a line of code that snowshoe of tf2hud+ i beleive found, its in the show your hud mod thread, just look in there, not sure what page, feel like around 108 or so, it was a bit ago
745
#745
0 Frags +
Mr_HarvardStaticVoidhttp://gyazo.com/e6882c475e19c12e48435a23058278d7.png

Where in the gamemenu files can you re-enable the welcome back message that Valve removed so long ago?
it is a line of code that snowshoe of tf2hud+ i beleive found, its in the show your hud mod thread, just look in there, not sure what page, feel like around 108 or so, it was a bit ago

Took a little digging, but I found his post here, for anyone else who might be interested in grabbing the code for themselves.

[quote=Mr_Harvard][quote=StaticVoid][img]http://gyazo.com/e6882c475e19c12e48435a23058278d7.png[/img]

Where in the gamemenu files can you re-enable the welcome back message that Valve removed so long ago?[/quote]
it is a line of code that snowshoe of tf2hud+ i beleive found, its in the show your hud mod thread, just look in there, not sure what page, feel like around 108 or so, it was a bit ago[/quote]
Took a little digging, but I found his post [url=http://teamfortress.tv/thread/8247/show-your-hud-modifications/?page=60#346623]here[/url], for anyone else who might be interested in grabbing the code for themselves.
746
#746
-1 Frags +
_KermitkeepertonI am still in desperate need of any help at all figuring out what the hell I did wrong.
The health cross floats way above players' heads (it also doesn't change colors with the state of their health anymore, like it used to), there's no health indicator on the person I'm healing. There used to be a standard health cross with a number next to it to the left of the "Healing:" that's just gone now as can be seen here: http://teamfortress.tv/thread/19073/hud-editing-short-questions-quick-answers/?page=24#703
http://puu.sh/esn1r/6b6902f2e9.jpg

This is my TargetID.res file here: http://pastebin.com/27m4y55K. I'm not sure what else to mess with as of right now. I have no idea what changed in the last three months since I last touched TF2 to make my HUD do this either.

Not 100% sure but tf_hud_target_id_disable_floating_health 1 should help.

I still want the health thing, just not where it is now. It used to be right above the characters' heads.

Edit: you were right and are my savior. That fixed it completely.

[quote=_Kermit][quote=keeperton]I am still in desperate need of any help at all figuring out what the hell I did wrong.
The health cross floats way above players' heads (it also doesn't change colors with the state of their health anymore, like it used to), there's no health indicator on the person I'm healing. There used to be a standard health cross with a number next to it to the left of the "Healing:" that's just gone now as can be seen here: http://teamfortress.tv/thread/19073/hud-editing-short-questions-quick-answers/?page=24#703
[img]http://puu.sh/esn1r/6b6902f2e9.jpg[/img]

This is my TargetID.res file here: http://pastebin.com/27m4y55K. I'm not sure what else to mess with as of right now. I have no idea what changed in the last three months since I last touched TF2 to make my HUD do this either.[/quote]

Not 100% sure but tf_hud_target_id_disable_floating_health 1 should help.[/quote]

I still want the health thing, just not where it is now. It used to be right above the characters' heads.


Edit: you were right and are my savior. That fixed it completely.
747
#747
-1 Frags +

Could someone tell me how to gett rid of the grey bg on this and turn it to this?

Could someone tell me how to gett rid of the grey bg on [url=http://imgur.com/AWRGvpv,RZUBXXS]this[/url] and turn it to [url=http://imgur.com/AWRGvpv,RZUBXXS#1]this[/url]?
748
#748
-1 Frags +

Yo. Back with another question.

How can I change the loading screen wallpaper?

EDIT: Nevermind found it

Yo. Back with another question.

How can I change the loading screen wallpaper?

EDIT: Nevermind found it
749
#749
-1 Frags +
keepertonI am still in desperate need of any help at all figuring out what the hell I did wrong.
The health cross floats way above players' heads (it also doesn't change colors with the state of their health anymore, like it used to), there's no health indicator on the person I'm healing. There used to be a standard health cross with a number next to it to the left of the "Healing:" that's just gone now as can be seen here: http://teamfortress.tv/thread/19073/hud-editing-short-questions-quick-answers/?page=24#703

See if you messed with these commands
tf_hud_target_id_offset (this moves the mvm style target id closer to crosshair)
tf_healthicon_height_offset (this moves floating health closer to players)

[quote=keeperton]I am still in desperate need of any help at all figuring out what the hell I did wrong.
The health cross floats way above players' heads (it also doesn't change colors with the state of their health anymore, like it used to), there's no health indicator on the person I'm healing. There used to be a standard health cross with a number next to it to the left of the "Healing:" that's just gone now as can be seen here: http://teamfortress.tv/thread/19073/hud-editing-short-questions-quick-answers/?page=24#703
[/quote]
See if you messed with these commands
tf_hud_target_id_offset (this moves the mvm style target id closer to crosshair)
tf_healthicon_height_offset (this moves floating health closer to players)
750
#750
-1 Frags +

https://dl.dropboxusercontent.com/u/149728952/2015-01-14_00001.jpg

Anyone know how i can remove the "Other players on your team" text bottom right? I cant seem to find it in classselction.res.

Also is there a way to replace the class icons, if so can someone link me to an explanation or something. Thanks!

[img]https://dl.dropboxusercontent.com/u/149728952/2015-01-14_00001.jpg[/img]

Anyone know how i can remove the "Other players on your team" text bottom right? I cant seem to find it in classselction.res.

Also is there a way to replace the class icons, if so can someone link me to an explanation or something. Thanks!
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