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Process demo - fastest viable rollout
posted in Videos
1
#1
0 Frags +

https://www.youtube.com/watch?v=8r6ES5Nns2Q

New demo rollout on process. Super fast allowing you to steal the other demos healthkit, (though the video was a little slow). Probably viable...

[youtube]https://www.youtube.com/watch?v=8r6ES5Nns2Q[/youtube]

New demo rollout on process. Super fast allowing you to steal the other demos healthkit, (though the video was a little slow). Probably viable...
2
#2
-18 Frags +

no

no
3
#3
7 Frags +

youd be destroyed by the enemy roamer if hes fast
interesting rollout though

youd be destroyed by the enemy roamer if hes fast
interesting rollout though
4
#4
7 Frags +

don't worry drexen we're gonna make this work

don't worry drexen we're gonna make this work
5
#5
2 Frags +

It's the equivalent of getting there at 9:46. You could cut down a second by doing a jump from spawn ground/door, instead of the pillar, as well as shooting that sticky in rollout/battlements area faster.

Problem is, it's a bit too unreliable, and you're so far forward that you would have no support for like 10 seconds...

It's the equivalent of getting there at 9:46. You could cut down a second by doing a jump from spawn ground/door, instead of the pillar, as well as shooting that sticky in rollout/battlements area faster.

Problem is, it's a bit too unreliable, and you're so far forward that you would have no support for like 10 seconds...
6
#6
2 Frags +
Jurdon't worry drexen we're gonna make this work

We will

[quote=Jur]don't worry drexen we're gonna make this work[/quote]
We will
7
#7
0 Frags +

I knew this was possible! Nice to see it actually done though, would be interesting if you could hit that consistently.

Though if a scout comes from PC you're kind of fucked, so this might only be viable if your roamer can hit the fast rollout consistently and their roamer can't.

I knew this was possible! Nice to see it actually done though, would be interesting if you could hit that consistently.

Though if a scout comes from PC you're kind of fucked, so this might only be viable if your roamer can hit the fast rollout consistently and their roamer can't.
8
#8
RGB LAN
9 Frags +

rofl, holy shit. this is awesome.

rofl, holy shit. this is awesome.
9
#9
9 Frags +

I wanna see kaidus do something big with this at i52. It's a ballsy rollout, but I can dream, right?

I wanna see kaidus do something big with this at i52. It's a ballsy rollout, but I can dream, right?
10
#10
6 Frags +

Ballsy yes but what if you had a fast roamer with you? A fast roamer + ballsy demo = 2 on 1? WHAT DOES THIS MEAN? Wait. What if you had this going on with both demos and roamers? NEW PROCESS META?!

Ballsy yes but what if you had a fast roamer with you? A fast roamer + ballsy demo = 2 on 1? WHAT DOES THIS MEAN? Wait. What if you had this going on with both demos and roamers? NEW PROCESS META?!
11
#11
9 Frags +

fuck we played you guys yesterday on process, literally jumpers everywhere.

fuck we played you guys yesterday on process, literally jumpers everywhere.
12
#12
9 Frags +
ishzbtfuck we played you guys yesterday on process, literally jumpers everywhere.

jump_process_final best jump map

[quote=ishzbt]fuck we played you guys yesterday on process, literally jumpers everywhere.[/quote]
jump_process_final best jump map
13
#13
5 Frags +

viable

[i]viable[/i]
14
#14
1 Frags +

If you do it right, you can actually surf off the opposing ramp into the sewer door.

If you do it right, you can actually surf off the opposing ramp into the sewer door.
15
#15
4 Frags +

The demo does this, both soldiers do the fast gunboats rollout. Shit's gonna be glorious!

The demo does this, both soldiers do the fast gunboats rollout. Shit's gonna be glorious!
16
#16
-2 Frags +
BeaterThe demo does this, both soldiers do the fast gunboats rollout. Shit's gonna be glorious!

its gonna be entertaining to watch if both demos do this indeed, but getting to mid is still about speed rather than entertainment for the viewers

drexen's rollout is still unoptimized, with the one he's using now he would be 5 seconds late to my healthpack and have 40~50 hp

http://youtu.be/teaACIDv5Bc

even if it's perfectly optimized, he would still be 0,5~1,5 seconds late to my healthpack, get a fitty and he's dead. so no, this is not a viable rollout against really fast demos like kaidus or me, but it could be good against slower demos that catch their healthpack at :43 with the very old rollout

[quote=Beater]The demo does this, both soldiers do the fast gunboats rollout. Shit's gonna be glorious![/quote]

its gonna be entertaining to watch if both demos do this indeed, but getting to mid is still about speed rather than entertainment for the viewers

drexen's rollout is still unoptimized, with the one he's using now he would be 5 seconds late to my healthpack and have 40~50 hp

http://youtu.be/teaACIDv5Bc

even if it's perfectly optimized, he would still be 0,5~1,5 seconds late to my healthpack, get a fitty and he's dead. so no, this is not a viable rollout against really fast demos like kaidus or me, but it could be good against slower demos that catch their healthpack at :43 with the very old rollout
17
#17
2 Frags +

You guys are a bit overly obsessed with speed to middles on rollout. Hasn't Numlocked already taught us that you can be later to middle than the morning bus and still be world champions?

You guys are a bit overly obsessed with speed to middles on rollout. Hasn't Numlocked already taught us that you can be later to middle than the morning bus and still be world champions?
18
#18
13 Frags +

ok well those of us without the best possible team around us can use the extra speed

ok well those of us without the best possible team around us can use the extra speed
19
#19
6 Frags +

that sort of speed really is overrated. sure it looks good, but my speed to mid was fine.

that sort of speed really is overrated. sure it looks good, but my speed to mid was fine.
20
#20
3 Frags +

Let's not forget that demo isn't about being fast, its about dealing damage. This rollout doesn't give you any additional opportunities to deal damage over the standard fast rollout so it's just putting yourself in an unnecessarily dangerous position very early in the midfight. I like to do the fast rollout so that I can just ignore the initial demo v demo confrontation and get 2 or 3 free stickies on choke to really screw over the enemy scouts and deny their chance to be aggressive. I'd take two 90 health scouts over a 80 health demo any day of the week.

Let's not forget that demo isn't about being fast, its about dealing damage. This rollout doesn't give you any additional opportunities to deal damage over the standard fast rollout so it's just putting yourself in an unnecessarily dangerous position very early in the midfight. I like to do the fast rollout so that I can just ignore the initial demo v demo confrontation and get 2 or 3 free stickies on choke to really screw over the enemy scouts and deny their chance to be aggressive. I'd take two 90 health scouts over a 80 health demo any day of the week.
21
#21
-2 Frags +
NusemanLet's not forget that demo isn't about being fast, its about dealing damage. This rollout doesn't give you any additional opportunities to deal damage over the standard fast rollout so it's just putting yourself in an unnecessarily dangerous position very early in the midfight. I like to do the fast rollout so that I can just ignore the initial demo v demo confrontation and get 2 or 3 free stickies on choke to really screw over the enemy scouts and deny their chance to be aggressive. I'd take two 90 health scouts over a 80 health demo any day of the week.

Hey, ask yourself, how do you deal more damage than the other demo in middle fights? Thats right you guessed it, you be faster than the other demo and take better position in the field to allow yourself dump some massive stickies into enemies.

[quote=Nuseman]Let's not forget that demo isn't about being fast, its about dealing damage. This rollout doesn't give you any additional opportunities to deal damage over the standard fast rollout so it's just putting yourself in an unnecessarily dangerous position very early in the midfight. I like to do the fast rollout so that I can just ignore the initial demo v demo confrontation and get 2 or 3 free stickies on choke to really screw over the enemy scouts and deny their chance to be aggressive. I'd take two 90 health scouts over a 80 health demo any day of the week.[/quote]

Hey, ask yourself, how do you deal more damage than the other demo in middle fights? Thats right you guessed it, you be faster than the other demo and take better position in the field to allow yourself dump some massive stickies into enemies.
22
#22
2 Frags +
MightyMeviable

expecting one of ur absurd airshots using this

[quote=MightyMe][i]viable[/i][/quote]
expecting one of ur absurd airshots using this
23
#23
4 Frags +
numlockedthat sort of speed really is overrated. sure it looks good, but my speed to mid was fine.

how are you going to get the girl gamers if you aren't looking good?

[quote=numlocked]that sort of speed really is overrated. sure it looks good, but my speed to mid was fine.[/quote]

how are you going to get the girl gamers if you aren't looking good?
24
#24
-3 Frags +
Potatov
Hey, ask yourself, how do you deal more damage than the other demo in middle fights? Thats right you guessed it, you be faster than the other demo and take better position in the field to allow yourself dump some massive stickies into enemies.

It may seem that way in low level games, but after UGC you should always be expecting both demos to rollout somewhat consistently. Very rarely is the time difference big enough to have a significant impact on the enemy demo's damage. Each demo keeps the other in check but doesn't focus them because it's a lot more valuable to hit everything than one thing. Maybe you get to kill the demo with this rollout but then you're too far away from your team to help when the other roamer bombs. you. So you put out a whopping ~150 damage at mid and die. That's assuming you hit the rollout too. A bit too short and you might as well hit your kill bind

[quote=Potatov]

Hey, ask yourself, how do you deal more damage than the other demo in middle fights? Thats right you guessed it, you be faster than the other demo and take better position in the field to allow yourself dump some massive stickies into enemies.[/quote]

It may seem that way in low level games, but after UGC you should always be expecting both demos to rollout somewhat consistently. Very rarely is the time difference big enough to have a significant impact on the enemy demo's damage. Each demo keeps the other in check but doesn't focus them because it's a lot more valuable to hit everything than one thing. Maybe you get to kill the demo with this rollout but then you're too far away from your team to help when the other roamer bombs. you. So you put out a whopping ~150 damage at mid and die. That's assuming you hit the rollout too. A bit too short and you might as well hit your kill bind
25
#25
0 Frags +
KaeyelIf you do it right, you can actually surf off the opposing ramp into the sewer door.

video? i don't think i understand what you mean, if i do you mean you can surf through the opposing team's choke?

[quote=Kaeyel]If you do it right, you can actually surf off the opposing ramp into the sewer door.[/quote]

video? i don't think i understand what you mean, if i do you mean you can surf through the opposing team's choke?
26
#26
-2 Frags +

if the other demo did the kaidus rollout and got to the pack before you=rip

if the other demo did the kaidus rollout and got to the pack before you=rip
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