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CEVO S4 Registration Open
posted in News
91
#91
CEVO
2 Frags +
hookyWill the decision to keep/replace Coalplant be based on the ESEA map poll, or will a separate poll be done?

At the end of the registration period when we know exactly which teams will be competing, we are going to poll each team captain. This way we can make sure that only teams actually competing in the event are making decisions on the map pool.

[quote=hooky]Will the decision to keep/replace Coalplant be based on the ESEA map poll, or will a separate poll be done?[/quote]
At the end of the registration period when we know exactly which teams will be competing, we are going to poll each team captain. This way we can make sure that only teams actually competing in the event are making decisions on the map pool.
92
#92
5 Frags +
CEVOPipherhookyWill the decision to keep/replace Coalplant be based on the ESEA map poll, or will a separate poll be done?At the end of the registration period when we know exactly which teams will be competing, we are going to poll each team captain. This way we can make sure that only teams actually competing in the event are making decisions on the map pool.

This is a much better way to do it. Thanks! :D

[quote=CEVOPipher][quote=hooky]Will the decision to keep/replace Coalplant be based on the ESEA map poll, or will a separate poll be done?[/quote]
At the end of the registration period when we know exactly which teams will be competing, we are going to poll each team captain. This way we can make sure that only teams actually competing in the event are making decisions on the map pool.[/quote]
This is a much better way to do it. Thanks! :D
93
#93
6 Frags +

Is there zero chance of multiple divisions being a thing, or will a large number of teams affect this?

It would probably be best just to ask people which division they want to play in at first, but I feel like having one giant open division with 5 awesome teams who didn't make Main and then a bunch of experienced ones, and the rest newer,inexperienced teams, will lead to a bad experience.

Again, if there aren't too many teams in open (less than 40?) it's not as much of an issue, but having a huge skill gap wouldn't be very cool.

Is there zero chance of multiple divisions being a thing, or will a large number of teams affect this?

It would probably be best just to ask people which division they want to play in at first, but I feel like having one giant open division with 5 awesome teams who didn't make Main and then a bunch of experienced ones, and the rest newer,inexperienced teams, will lead to a bad experience.

Again, if there aren't too many teams in open (less than 40?) it's not as much of an issue, but having a huge skill gap wouldn't be very cool.
94
#94
CEVO
2 Frags +
synchroIs there zero chance of multiple divisions being a thing, or will a large number of teams affect this?

It would probably be best just to ask people which division they want to play in at first, but I feel like having one giant open division with 5 awesome teams who didn't make Main and then a bunch of experienced ones, and the rest newer,inexperienced teams, will lead to a bad experience.

Again, if there aren't too many teams in open (less than 40?) it's not as much of an issue, but having a huge skill gap wouldn't be very cool.

At CEVO, it's our policy to always announce and guarantee our prize pools at the time that we open registration for a given event. In this case our budget for Season 4 was $2,000. Given this restriction, we felt that we wouldn't be able to stretch that $$$ over any more than 2 skill divisions.

If we end up with more teams than we were initially shooting for (~40), our community crowd funding is successful, and we're able to raise our Season 4 prize pools by a significant amount, we'd certainly be open to the idea of adding additional skill divisions this season.

Keep in mind that we've already committed all of the s4 league fees (Less PayPal costs) to the s5 prize pool, so even if our community crowd funding isn't successful, but we see a solid number of teams register for s4, we may very well be able to add additional skill divisions in s5.

[quote=synchro]Is there zero chance of multiple divisions being a thing, or will a large number of teams affect this?

It would probably be best just to ask people which division they want to play in at first, but I feel like having one giant open division with 5 awesome teams who didn't make Main and then a bunch of experienced ones, and the rest newer,inexperienced teams, will lead to a bad experience.

Again, if there aren't too many teams in open (less than 40?) it's not as much of an issue, but having a huge skill gap wouldn't be very cool.[/quote]

At CEVO, it's our policy to always announce and guarantee our prize pools at the time that we open registration for a given event. In this case our budget for Season 4 was $2,000. Given this restriction, we felt that we wouldn't be able to stretch that $$$ over any more than 2 skill divisions.

If we end up with more teams than we were initially shooting for (~40), our community crowd funding is successful, and we're able to raise our Season 4 prize pools by a significant amount, we'd certainly be open to the idea of adding additional skill divisions this season.

Keep in mind that we've already committed all of the s4 league fees (Less PayPal costs) to the s5 prize pool, so even if our community crowd funding isn't successful, but we see a solid number of teams register for s4, we may very well be able to add additional skill divisions in s5.
95
#95
2 Frags +

How's that PayPal option coming along guys?

How's that PayPal option coming along guys?
96
#96
-7 Frags +

Right now theres 37 teams on the list. Just with those teams, at 15 dollars a person X 6 people, thats 90 bucks in per team. With 37 teams so far, that's already a $3330 prizepot (not accounting for paypal fees and junk), already more for next season, and thats just on what...the second day of registration?

I'm gonna need shades, the future looks bright.

Right now theres 37 teams on the list. Just with those teams, at 15 dollars a person X 6 people, thats 90 bucks in per team. With 37 teams so far, that's already a $3330 prizepot (not accounting for paypal fees and junk), already more for next season, and thats just on what...the second day of registration?

I'm gonna need shades, the future looks bright.
97
#97
10 Frags +
r4ptureRight now theres 37 teams on the list. Just with those teams, at 15 dollars a person X 6 people, thats 90 bucks in per team. With 37 teams so far, that's already a $3330 prizepot (not accounting for paypal fees and junk), already more for next season, and thats just on what...the second day of registration?

I'm gonna need shades, the future looks bright.

Not to say that there's not reason to be optimistic, but the same thing happens in ESEA every season. A ton of teams sign up early in registration and then drop out as people realize that they dont want to pay or dont have a full team who will pay. More teams will join, but I don't think that CEVO will see this explosion of growth continue at anything close to the same rate, and it may even fall back to earth as registration moves forward.

[quote=r4pture]Right now theres 37 teams on the list. Just with those teams, at 15 dollars a person X 6 people, thats 90 bucks in per team. With 37 teams so far, that's already a $3330 prizepot (not accounting for paypal fees and junk), already more for next season, and thats just on what...the second day of registration?

I'm gonna need shades, the future looks bright.[/quote]

Not to say that there's not reason to be optimistic, but the same thing happens in ESEA every season. A ton of teams sign up early in registration and then drop out as people realize that they dont want to pay or dont have a full team who will pay. More teams will join, but I don't think that CEVO will see this explosion of growth continue at anything close to the same rate, and it may even fall back to earth as registration moves forward.
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#98
0 Frags +

off topic, but how many seasons did CEVO pass through the first time around?

off topic, but how many seasons did CEVO pass through the first time around?
99
#99
CEVO
1 Frags +
RaedynHow's that PayPal option coming along guys?

There is a small issue with our PayPal merchant account connecting to their API that the PayPal support team is looking into as we speak. They tell us it should be resolved in ~24 hours and it wont take us very long at all to hook it up after they get back to us. I'm hoping that we'll be able to enable that feature and the ability to easily pay for additional team members by tomorrow at the latest.

[quote=Raedyn]How's that PayPal option coming along guys?[/quote]
There is a small issue with our PayPal merchant account connecting to their API that the PayPal support team is looking into as we speak. They tell us it should be resolved in ~24 hours and it wont take us very long at all to hook it up after they get back to us. I'm hoping that we'll be able to enable that feature and the ability to easily pay for additional team members by tomorrow at the latest.
100
#100
CEVO
1 Frags +
kirbyoff topic, but how many seasons did CEVO pass through the first time around?

On the original website we got up to about 8 or 9 official 6v6 seasons and a handful of other tournaments if I remember correctly

Thanks

[quote=kirby]off topic, but how many seasons did CEVO pass through the first time around?[/quote]

On the original website we got up to about 8 or 9 official 6v6 seasons and a handful of other tournaments if I remember correctly

Thanks
101
#101
0 Frags +

ah, all right. i remember playing in s5/s6 and some other season, i believe. wasn't too sure on how many there were though. thanks for answering!

ah, all right. i remember playing in s5/s6 and some other season, i believe. wasn't too sure on how many there were though. thanks for answering!
102
#102
0 Frags +
CEVOPipherRaedynHow's that PayPal option coming along guys?There is a small issue with our PayPal merchant account connecting to their API that the PayPal support team is looking into as we speak. They tell us it should be resolved in ~24 hours and it wont take us very long at all to hook it up after they get back to us. I'm hoping that we'll be able to enable that feature and the ability to easily pay for additional team members by tomorrow at the latest.

thanks so much for the update on the PayPal situation <3

[quote=CEVOPipher][quote=Raedyn]How's that PayPal option coming along guys?[/quote]
There is a small issue with our PayPal merchant account connecting to their API that the PayPal support team is looking into as we speak. They tell us it should be resolved in ~24 hours and it wont take us very long at all to hook it up after they get back to us. I'm hoping that we'll be able to enable that feature and the ability to easily pay for additional team members by tomorrow at the latest.[/quote]
thanks so much for the update on the PayPal situation <3
103
#103
-2 Frags +

This doesn't have to do with the next season but I just want to say the website is a breeze to navigate when compared to esea's for example, great work on that.

Just noticed 2 things, the seasons sub menu is a bit hidden and out of view for what should be one of the more noticeable menus. Also when opening certain brackets pages, the page gets really stretched out and deformed.

This doesn't have to do with the next season but I just want to say the website is a breeze to navigate when compared to esea's for example, great work on that.

Just noticed 2 things, the seasons sub menu is a bit hidden and out of view for what should be one of the more noticeable menus. Also when opening certain brackets pages, the page gets really stretched out and deformed.
104
#104
0 Frags +

???

this website is horrible, it belongs in 2006

its actually mind boggling how cevo managed to create a worse website than both etf2l and esea

???

this website is horrible, it belongs in 2006

its actually mind boggling how cevo managed to create a worse website than both etf2l and esea
105
#105
-5 Frags +
Daggerhttps://cevo.com/event/tf2-6v6/roster/12374/
https://cevo.com/event/tf2-6v6/roster/12172/

6cuties and new invite team with ninjanick incoming

I cant speak for cuties but we are taking it very casual and the majority of us plan to off class. Just wanna have fun with some friends kinda deal.

[quote=Dagger]https://cevo.com/event/tf2-6v6/roster/12374/
https://cevo.com/event/tf2-6v6/roster/12172/

6cuties and new invite team with ninjanick incoming[/quote]

I cant speak for cuties but we are taking it very casual and the majority of us plan to off class. Just wanna have fun with some friends kinda deal.
106
#106
8 Frags +
m???

this website is horrible, it belongs in 2006

its actually mind boggling how cevo managed to create a worse website than both etf2l and esea

I never used the website before and I was able to quickly find everything I wanted, I would call that a good website at the very least, maybe the issues with it would be the color scheme and the top navigation bar. Etf2l website is a simple wordpress site so its usability is not the problem, the problem is the outdated look.

As for the esea website, everytime I tried to access something on it (and I have been there quite some times) I found it a real pain as it lacks a lot both in usability and looks.

[quote=m]???

this website is horrible, it belongs in 2006

its actually mind boggling how cevo managed to create a worse website than both etf2l and esea[/quote]
I never used the website before and I was able to quickly find everything I wanted, I would call that a good website at the very least, maybe the issues with it would be the color scheme and the top navigation bar. Etf2l website is a simple wordpress site so its usability is not the problem, the problem is the outdated look.

As for the esea website, everytime I tried to access something on it (and I have been there quite some times) I found it a real pain as it lacks a lot both in usability and looks.
107
#107
2 Frags +

One more question, is it possible for one person to pay for the rest of the team? Aka one person use their paypal and pay $90 and then the team is paid off? Or does every player have to pay individually?

One more question, is it possible for one person to pay for the rest of the team? Aka one person use their paypal and pay $90 and then the team is paid off? Or does every player have to pay individually?
108
#108
0 Frags +
TgbOne more question, is it possible for one person to pay for the rest of the team? Aka one person use their paypal and pay $90 and then the team is paid off? Or does every player have to pay individually?

i believe there is a option to pay for others

[quote=Tgb]One more question, is it possible for one person to pay for the rest of the team? Aka one person use their paypal and pay $90 and then the team is paid off? Or does every player have to pay individually?[/quote]
i believe there is a option to pay for others
109
#109
CEVO
0 Frags +
TgbOne more question, is it possible for one person to pay for the rest of the team? Aka one person use their paypal and pay $90 and then the team is paid off? Or does every player have to pay individually?

There will be. Hopefully by the end of the week. Like I mentioned in a post above, we're just waiting for PayPal to fix a small problem on their end, and then we'll release the ability to pay with PayPal and the ability to pay for others. To answer your question direction, you will be able to pay for everyone on your roster with one payment if you prefer.

[quote=Tgb]One more question, is it possible for one person to pay for the rest of the team? Aka one person use their paypal and pay $90 and then the team is paid off? Or does every player have to pay individually?[/quote]
There will be. Hopefully by the end of the week. Like I mentioned in a post above, we're just waiting for PayPal to fix a small problem on their end, and then we'll release the ability to pay with PayPal and the ability to pay for others. To answer your question direction, you will be able to pay for everyone on your roster with one payment if you prefer.
110
#110
4 Frags +

Are there any plans to develop a linux native client? If so, when can we expect it? :)

Are there any plans to develop a linux native client? If so, when can we expect it? :)
111
#111
2 Frags +

Lack of a Linux client is keeping me from playing, too. :(

Lack of a Linux client is keeping me from playing, too. :(
112
#112
2 Frags +

Linux client has been answered several times.

They said they'll make it if the demand is there, but right now it's not worth it.

Linux client has been answered several times.

They said they'll make it if the demand is there, but right now it's not worth it.
113
#113
1 Frags +

if you want a Linux client, find a bunch of linux users who want to play in cevo and show them that it's a viable thing to do! Same goes with mac. The possible cheats on other systems aren't the same ones that are on Windows, so they need to see that there's a decent demand for it. I wish that any anticheat league could have more people on more systems, but its just not viable for them to make it for a handful of people. It's the same reason ESEA doesn't have one, but I bet that CEVO would do it for a smaller audience then they would.

if you want a Linux client, find a bunch of linux users who want to play in cevo and show them that it's a viable thing to do! Same goes with mac. The possible cheats on other systems aren't the same ones that are on Windows, so they need to see that there's a decent demand for it. I wish that any anticheat league could have more people on more systems, but its just not viable for them to make it for a handful of people. It's the same reason ESEA doesn't have one, but I bet that CEVO would do it for a smaller audience then they would.
114
#114
-1 Frags +
atmoshrtLangeLKincheloe$15 entry fee

Goes entirely towards next season’s (S5) prize pool

Is it for this or next season?

The fee you pay this season (s4) goes toward's next season's (s5) pot.
How fucking stupid do you have to be to support this?
Did you watch the video? The first season's prize pool is already covered by a donation from Nahanni and CEVO. At $2000 that already surpasses ETF2L, so I don't see why you would expect it to be any higher for a fledgling online league. Putting signups from this season into next season's pool is a sustainability measure to counteract big splashes that tail off quickly after the one big lump sum is exhausted.

Ye but you dont have to pay for etf2l, ofc there isnt a big price pool...

[quote=atmo][quote=shrt][quote=Lange][quote=LKincheloe][quote]$15 entry fee

Goes entirely towards next season’s (S5) prize pool
[/quote]

Is it for this or next season?[/quote]

The fee you pay this season (s4) goes toward's next season's (s5) pot.[/quote]
How fucking stupid do you have to be to support this?[/quote]
Did you watch the video? The first season's prize pool is already covered by a donation from Nahanni and CEVO. At $2000 that already surpasses ETF2L, so I don't see why you would expect it to be any higher for a fledgling online league. Putting signups from this season into next season's pool is a sustainability measure to counteract big splashes that tail off quickly after the one big lump sum is exhausted.[/quote]

Ye but you dont have to pay for etf2l, ofc there isnt a big price pool...
115
#115
4 Frags +

Just ctrl + f'd every page of this thread and saw no mention of the quickfix. Is it being banned for next season?

Just ctrl + f'd every page of this thread and saw no mention of the quickfix. Is it being banned for next season?
116
#116
1 Frags +
shruggerJust ctrl + f'd every page of this thread and saw no mention of the quickfix. Is it being banned for next season?

Very important. Although I believe they said there will be a team captain vote for maps(? maybe it was something else), so perhaps items could be in there too.

[quote=shrugger]Just ctrl + f'd every page of this thread and saw no mention of the quickfix. Is it being banned for next season?[/quote]
Very important. Although I believe they said there will be a team captain vote for maps(? maybe it was something else), so perhaps items could be in there too.
117
#117
1 Frags +

I realize the site's just getting updated with everything, but I failed to find anything about gameplay rules etc. When can we expect an official rule listing like UGC's or ESEA's? jw cos I think it would save a lot of Q&A back and forth and it's an easier way for everyone to know what to expect, especially for those teams who still aren't sure what they're doing.

mostly concerned with: weapon ban list, server/client usage, scheduling/rescheduling/reporting scores

I realize the site's just getting updated with everything, but I failed to find anything about gameplay rules etc. When can we expect an official rule listing like [url=http://ugcleague.com/rules_tf26.cfm]UGC's[/url] or [url=http://play.esea.net/index.php?s=content&d=league_rules_TF2]ESEA's?[/url] jw cos I think it would save a lot of Q&A back and forth and it's an easier way for everyone to know what to expect, especially for those teams who still aren't sure what they're doing.

mostly concerned with: weapon ban list, server/client usage, scheduling/rescheduling/reporting scores
118
#118
0 Frags +
QuindaliI realize the site's just getting updated with everything, but I failed to find anything about gameplay rules etc. When can we expect an official rule listing like UGC's or ESEA's? jw cos I think it would save a lot of Q&A back and forth and it's an easier way for everyone to know what to expect, especially for those teams who still aren't sure what they're doing.

mostly concerned with: weapon ban list, server/client usage, scheduling/rescheduling/reporting scores

CEVO Official Rules

I don't know where the TF2 rules were, but I remember seeing them somewhere.

[quote=Quindali]I realize the site's just getting updated with everything, but I failed to find anything about gameplay rules etc. When can we expect an official rule listing like [url=http://ugcleague.com/rules_tf26.cfm]UGC's[/url] or [url=http://play.esea.net/index.php?s=content&d=league_rules_TF2]ESEA's?[/url] jw cos I think it would save a lot of Q&A back and forth and it's an easier way for everyone to know what to expect, especially for those teams who still aren't sure what they're doing.

mostly concerned with: weapon ban list, server/client usage, scheduling/rescheduling/reporting scores[/quote]

[url=http://cevo.com/event/tf2-6v6/rules/]CEVO Official Rules[/url]

I don't know where the TF2 rules were, but I remember seeing them somewhere.
119
#119
0 Frags +

welp thanks haha couldn't find rules anywhere.

edit: yeah i don't think tf2 specific things like what i listed above are officially posted yet

welp thanks haha couldn't find rules anywhere.

edit: yeah i don't think tf2 specific things like what i listed above are officially posted yet
120
#120
-14 Frags +

I just hope the ban list doesn't turn into a copy of ESEAs. Quick-Fix didn't help B&W during the finals and it certainly didn't stalemate the game, iT easily countered it with Kritz constantly. Plus apparently the Conch is banned in ESEA now? I'd like to see a league where (non game breaking) items actually get used and figured out.

I just hope the ban list doesn't turn into a copy of ESEAs. Quick-Fix didn't help B&W during the finals and it certainly didn't stalemate the game, iT easily countered it with Kritz constantly. Plus apparently the Conch is banned in ESEA now? I'd like to see a league where (non game breaking) items actually get used and figured out.
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