CEVOPipher
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SteamID32 STEAM_0:1:2334464
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Signed Up December 3, 2012
Last Posted December 9, 2014 at 11:23 AM
Posts 106 (0 per day)
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#22 CEVO Season 6 Announced in News

After an incredibly low turnout during this season's registration period (~20 payments), we've decided to cancel Season 6 of TF2 @ CEVO. We are in the process of refunding everyone who paid an entry fee or made a donation to our prize pool.

If there's any interest in CEVO TF2 in 2015, we may run some smaller TF2 tournaments along side our standard seasonal events in other games.

Thanks,
CEVO|Pipher

posted about 5 years ago
#8 CEVO-P placement tournament in TF2 General Discussion
thorn_Do you know what maps will be played in the tournament?

The tournament will use the CEVO s6 map pool (order TBA) from http://cevo.com/news/267/cevo-announces-tf2-season-6-7-617-in-cash-prizes-sign-up-now-/.

Thanks,
CEVO|Pipher

posted about 5 years ago
#16 CEVO Season 6 Announced in News
thorn_So should I make an open roster for now until the placement tournament? If anyone has a roster we could hijack that would be cool too, although I've already been screwed over by roster hijack rules.

Make a roster in Open in the meantime, but we'll be releasing more information about the CEVO-P Placement Tournament and how invites will be determined early next week.

posted about 5 years ago
#4 CEVO Season 6 Announced in News

Thanks Alkaline! We really appreciate the support. We're going to do our best to continue to improve CEVO TF2 this season, and hopefully we'll have a few more broadcasts available for you to watch :)

posted about 5 years ago
#4 CEVO s6 maps in Map Discussion

Welcome to CEVO TF2 Nick!

posted about 5 years ago
#358 GXL LAN Fall 2014 in News
thrasherJust doesnt seem worth it. In the past I always ran a draft tournament on Friday night, and then we had a real tournament on Saturday but because of the CEVO finals its gonna really cut down on gaming time for everyone not on one of those CEVO teams..

Is there some reason that you can't play TF2 while the CEVO-P Playoffs are happening? If you aren't interested in watching the finals, there's no reason why you can't pug, scrim, pub, or even organize your own tournament in the BYOC...is there?

posted about 6 years ago
#66 CEVO Season 5 Announced in News
DaggerKind of disappointed to see main merged with open. Would it be possible to merge the 7 teams that paid up in main to be merged with professional to make it a 16 team division?

edit: or even a 9 team main would work too, I know a couple teams are half paid up in main

I'll officially defer to Lange on this, but we'll be talking about this when he gets back tomorrow. If ALL 7 of the teams that paid to play in Main would be fine with paying the difference between the Main and Professional division entry fee ($22), we'd have absolutely no problem expanding the Professional division to 16 teams.

We aren't comfortable with running a 9 team Main division though, as it's too small for our (CEVO's) liking, and as teams die during the season (they always do), the integrity of the division goes right out the window.

We heard the community last season when they asked for more skill divisions, but unfortunately our registration numbers are a little bit smaller this time around, so we haven't been able to justify the additional skill division.

Thanks,
CEVO|Pipher

posted about 6 years ago
#63 CEVO Season 5 Announced in News

Last call!!! There's just 1 hour left to register your team for Season 5 - it's easy, you can do it right HERE.

posted about 6 years ago
#60 CEVO Season 5 Announced in News

12 hours left of team registration for CEVO Season 5.

posted about 6 years ago
#59 CEVO Season 5 Announced in News
MangachuWhy wasn't there a map poll for this season?

We were under the impression that we were going to be using the same rotation as ESEA s17 at the request of quite a few of our players. Unfortunately, we didn't find out until Tuesday of this week that they would be extending their season and thus our regular season would be starting before theirs, we didn't have enough time to hold a proper poll, so we announced the same map pool that we used last season in a different order.

Like I mentioned previously, if ESEA does release their rotation some time soon, we'll do our best to sync with theirs to make it easier on the teams playing in both leagues.

posted about 6 years ago
#57 CEVO Season 5 Announced in News

After ESEA's latest registration extension it doesn't look like we're going to be able to mirror their s17 map rotation + whitelist for the start of our season. We've reached out to Killing a few times over the past couple weeks, but they don't have anything ready to share with us yet. We're going to try and make changes to our map rotation/whitelist mid season to sync up with theirs as best we can, but we didn't feel like it was fair to the teams who are only playing in CEVO to hold off any longer.

As I mentioned in a few posts above, we're going to be moving "Ready" teams over to the regular season at the end of the night on Thursday, July 10th (tomorrow), and only teams who have at least 6 "Ready" players will be scheduled Week 1 regular season matches. Since my post in this thread yesterday, we've had 40 additional players "ready" up, so with another strong final two days of team registration there's still hope for a solid season!

All of the staff at CEVO continue to be completely committed to Team Fortress 2, and I think it's fair to say that we've come a long way in terms of knocking off the vast majority of the community's concerns & requests since our initial community meetings at the beginning of Season 4 (LAN finals, match statistics, automated match mod, larger prize pools, additional skill divisions, etc..).

We're doing our best to support the competitive TF2 community and provide a dependable place for you to compete, but we won't be able to continue to allocate our limited resources to the game without your team's support.

Season 5 Map Rotation:
Week 1: cp_snakewater_final1
Week 2: cp_process_final
Week 3: cp_granary
Week 4: cp_gullywash_final1
Week 5: cp_badlands
Week 6: cp_metalworks_rc5
Week 7: koth_pro_viaduct_rc4
Week 8: koth_coalplant_b7

Season 5 Whitelist:
We're going to hold off on making changes to our whitelist until Lange returns on July 12th, but in the mean time, we'll stick with exactly what we used last season. Links to the files are below.

http://whitelist.tf/cevo_6v6_s5
http://cevo.com/cmd/download/download/111/

posted about 6 years ago
#44 CEVO Season 5 Announced in News
YouMustMikeMy team is in ESEA Invite. If we decide to play CEVO will we be in the Professional division or the Main division?

We're extending automatic invites to the s5 Professional Division for all current ESEA-Invite teams, so if you contact me privately or create a ticket at http://cevo.com/support we'll move your team up if you decide to play in CEVO this season.

posted about 6 years ago
#42 CEVO Season 5 Announced in News
freakinJust curious, is the prize pool for a season equal to the fees from the previous season or does CEVO also contribute?

This season's prize pool is made up of 100% of the previous season's league fees + crowdfunding. We don't keep anything for the company other than the transaction fees that PayPal charges us to process the payments and pay out the winners.

We don't contribute anything over and above the league fees that we bring in during the previous season, but CEVO takes a loss regardless of how many teams register to cover the costs associated with hosting the website, league operations, LAN costs, etc..

posted about 6 years ago
#39 CEVO Season 5 Announced in News

Hi everyone,

Since CEVO|Lange is away this week, I figured I should provide a general update on CEVO TF2 Season 5 as the time to complete registration is quickly running out.

As of this AM there have been 122 payments in Season 5 for a total of $2,494.00. Our s5 prize pool of $8,146.00 isn't affected by this season's slow registration as it's guaranteed and will be given out regardless of how many teams register, but we determine our future season's prize pool based on the league fees from the previous season, so at this rate it doesn't look like we'll be able to sustain this type of prize pool in s6 :(

At the end of the night on Thursday, July 10th we'll be moving all "Ready" teams to the regular season, and after this date, rosters will remain open for players to join/leave teams, but new teams won't be able to register.

So far there are 5/45 "Ready" teams in the Open division, 0/22 "Ready" teams in the Main division, and 0/9 "Ready" teams in the Professional division. If you are on a team that was in the process of applying for Main division moveup, you will need to open a ticket to continue that process.

In an effort to be totally transparent, when the team registration period closes at the end of the night on Thursday, July 10th if there aren't at least 16 "Ready" teams in the Main division we'll be merging the Open/Main divisions and adjusting the prize pool distribution to the following:

Professional Division (75%) - $6,109.50
Open Division (25%) - $2,036.50

Refunds will be available to anyone who requests one through our support system (http://cevo.com/support) until the regular season begins on July 11th.

As always if you have any questions about CEVO or Season 5, feel free to post them below and I'll do my best to get back to you as quickly as I can.

If you haven't registered already but still want to compete in Season 5, you can sign up HERE!

Thanks,
CEVO|Pipher
General Manager

posted about 6 years ago
#36 CEVO Season 5 Announced in News
BigaIs there any possibility of an extension?

Because we have a hard stop for theGXL LAN (Oct 10th-12th) we won't be able to delay the season at all. We will allow teams to continue to register throughout the preseason though, so I guess that's like an extension!

posted about 6 years ago
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