yttrium
Account Details
SteamID64 76561197994749697
SteamID3 [U:1:34483969]
SteamID32 STEAM_0:1:17241984
Country United States
Signed Up April 1, 2014
Last Posted July 21, 2026 at 4:13 AM
Posts 2142 (0.5 per day)
Game Settings
In-game Sensitivity 6.0
Windows Sensitivity 6/11
Raw Input 1
DPI
1600
Resolution
1920x1080
Refresh Rate
144Hz
Hardware Peripherals
Mouse Logitech MX Master
Keyboard Ducky 9008G2 Pro Limited Edition (PBT, MX Greens)
Mousepad Razer Sphex
Headphones Philips SHP9500
Monitor HP L1925 (vert), BenQ XL2420Z, Apple Monitor II
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#576 cp_sunshine (5CP) in Map Discussion
PhiCollaideNew hiding spot
Oh whoops. Guess that slipped by everybody involved. Will wait a day or so and see if there are any more bugs, then patch that out.

Wait, Valve will actually quickly update maps for revisions like these? From community devs?

That's neato.

posted about 10 years ago
#123 Transparent Viewmodels in any HUD in Customization

It should still work unless they've further restricted the motion blur settings since the beta, but it DOES force full motion blur to be on (motion_blur_strength is restricted), which will probably make you nauseous. Not worth it imo. Use viewmodel_fov and viewmodel_minmode.

posted about 10 years ago
#1 To: HUD DEVELOPERS Subject: MEET YOUR MATCH in Customization

no this isn't a hud developer dating thread fun as that might be

assuming your HUD is 100% up to date just before MYM was launched, here's what you need to do.

note: this guide is not friendly to those that don't understand hud development. don't try what you're about to see unless you're confident. wait for your hud to be updated.

here's a full list of diffs for the MYM update (edit: heres a better one), proceed to update with those changes as you normally would.

after all that you're going to need to adapt your hud to the new versioning system, which is going to make custom huds fifty times better for end users. for now, you're going to just need to add this file to the root directory of your hud (for example, for an already-installed yayahud, it would be under tf/custom/yayahud/).

for those who don't want to download a file (hurr viruses) just make a blank file in notepad called info.vdf with these contents:

"customhud"
{
	"ui_version"	"1"
}

edit the file and replace "customhud" with the name of your root folder (for example, "yayahud").

you're going to need to update this file whenever valve pushes a UI revision before your users will be able to use their custom huds with the new version of TF2. i assume that valve will be conveying these version increments going forward, but that's just my guess.

i tested all of this successfully when updating yayahud, so these steps should work for everyone else too. if something doesn't work for you though feel free to drop a note here, and if you figure anything else out i'd be happy to add it to the op.

posted about 10 years ago
#815 flatHUD in Customization
flatlineit goes without saying that all huds are broken and it's gonna take a while to fix flathud thanks

http://i.imgur.com/2IDAO6m.png

posted about 10 years ago
#122 MAJOR TF2 update for 7/7/16 (Meet Your Match) in TF2 General Discussion
CommonPlebanyone know of any huds that are updated already? I know it's unlikely bud I hate the default HUD

don't expect any until at the very earliest tomorrow.

this is a BIG fucking update hud-wise, you don't even know

posted about 10 years ago
#119 MAJOR TF2 update for 7/7/16 (Meet Your Match) in TF2 General Discussion
N3voChecking areas is one of the most important skill, still 90% of players fail to check spots that've been here forever. Atleast it was a map where you would get punished hard for being careless while repushing last.

theres a difference between this kind of backcap

and this one

posted about 10 years ago
#240 yayahud in Customization

I think it goes without saying that literally no HUDs are ready for this update.

It's going to take me a little bit. Play with the stock HUD tonight, boys.

posted about 10 years ago
#330 TF2 Blog: "The Meet Your Match Update is Coming" in TF2 General Discussion
Fixed the Engineer's missing pelvis hitbox

they care

medic changes

or do they

posted about 10 years ago
#287 TF2 Blog: "The Meet Your Match Update is Coming" in TF2 General Discussion

Did it actually say neato? I'm on vacation so I don't exactly have TF2 open

posted about 10 years ago
#263 TF2 Blog: "The Meet Your Match Update is Coming" in TF2 General Discussion

Look man, I understand the feeling of being burnt out on TF2. We've lost so many important community members (rip lange) because of the lack of support we've received these nine years. But that being said, this is the best chance competitive TF2 has ever had. The fucking base game is being transformed to a casual mode with a competitive mindset and structure. The game is being vastly rebalanced. Competitive Matchmaking is in the game and it's fucking official for EVERYONE, not just the insiders that knew how to get a pass.

This is a big deal, and while I understand you might be a little let down from what you see so far, wouldn't it be best to at least wait for the fucking patch notes before complaining?

posted about 10 years ago
#201 TF2 Blog: "The Meet Your Match Update is Coming" in TF2 General Discussion
HAWTHORNEPyro needs some reworking, airblast is insane, you can control anyones movement and you get crits on demand with the unlocks (unlocks that won't be banned).

How is not obvious it needs a rework.

I think we should wait for the update's weapon rebalances before we start crying about rebalances.

http://puu.sh/pTLd5/7aaf102bec.png

posted about 10 years ago
#171 TF2 Blog: "The Meet Your Match Update is Coming" in TF2 General Discussion

http://puu.sh/pTJO4/528819b5de.jpg

YES

posted about 10 years ago
#137 TF2 Blog: "The Meet Your Match Update is Coming" in TF2 General Discussion

I just realized how many huge updates are happening today...

TF2's MYM update, Rust is launching its XP update (biggest update ever), Evolve is going F2P today, and fuck I just got a notification that Unturned pushed an update.

Plus if you want to factor in Factorio's 0.13 update this week... It's a good time to be alive.

posted about 10 years ago
#571 cp_sunshine (5CP) in Map Discussion
PhiThe best part about it going official is that it's included within any content updates, and you don't have to manually download it separately from the rest of your tf2 files. The map will be constantly updated on everybody's end!

To be fair, the Map Workshop already did allow this. It's just a shame no leagues used it.

Congrats on going official though! I remember casting Sunshine when it was mostly dev textures and props didn't even have collision.

posted about 10 years ago
#112 TF2 Blog: "The Meet Your Match Update is Coming" in TF2 General Discussion

Well I literally guarantee they'll break when the update hits but they aren't disallowed in competitive, they'll just need to be updated.

posted about 10 years ago
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