AElaiMy repos' diff.
you are a god
| Account Details | |
|---|---|
| SteamID64 | 76561197994749697 |
| SteamID3 | [U:1:34483969] |
| SteamID32 | STEAM_0:1:17241984 |
| Country | United States |
| Signed Up | April 1, 2014 |
| Last Posted | July 21, 2026 at 4:13 AM |
| Posts | 2142 (0.5 per day) |
| Game Settings | |
|---|---|
| In-game Sensitivity | 6.0 |
| Windows Sensitivity | 6/11 |
| Raw Input | 1 |
DPI |
1600 |
Resolution |
1920x1080 |
Refresh Rate |
144Hz |
| Hardware Peripherals | |
|---|---|
| Mouse | Logitech MX Master |
| Keyboard | Ducky 9008G2 Pro Limited Edition (PBT, MX Greens) |
| Mousepad | Razer Sphex |
| Headphones | Philips SHP9500 |
| Monitor | HP L1925 (vert), BenQ XL2420Z, Apple Monitor II |
AElaiMy repos' diff.
you are a god
flatlinei beat you
well i pushed my update first, i just forgot to do hudanimations_tf and went to sleep. RIP
https://github.com/flatlinee/flathud/commit/728f6df7d6f4c8dac9d9f93bd2584f9b02f4c8fd
that title (flathudLITE) is supposed to be in quotes. TF2 will accept it either way but it's best to conform to the VDF standard
flathud works and yayahud will work very soon after i copy flathud's animation changes
mustardoverlordyo, when I'm playing I have this weird little item screen thingy stuck on the main part of my screen, do you know how I'd go about fixing it
screenshot: http://i.imgur.com/8jK19aM.jpg
yeah actually i do
yttriumedit2: one more last thing. i totally forgot to update hudanimations_tf.txt and hudlayout.res. some shit is probably still broken so i suggest not using yayahud until i get around to fixing it tomorrow. not like the servers are even working right now anyway.
kermitTheFrogYes, I have the notepad in. (.vdf)
lol that's 1% of what's needed to update a HUD.
if you aren't a HUD developer this thread is useless to you.
XenThePybroAny idea how I would use a local git client to view the changed to mainmenuoverride.res? I am not very experienced with github.
honestly nothing in there is useful. It's just the changes to Valve's main menu. I perused it with GitHub for Windows and every single change either adds MYM branding or tweaks button positions.
EDIT: not entirely correct. if you want to use Valve's new play dropdown in your HUD you'll want to add the "PlaylistContainer" stuff, flathud's diff is small enough to load
RainofLightI like how the scout has an airblast, yes please get away from me so I can NOT meatshot you with my
CLOSE RANGE PRIMARY
it's on the shortstop which is a weapon that does well at medium-long range, not close-range like the rest of the scatterguns. still dumb, but not as dumb.
edit: ninja to the max
http://i.imgur.com/hbmxlgG.png
just realized i only provided diffs for the resources folder, and not also the scripts folder which has important things in it like hudlayout.res and hudanimations_tf.txt. if someone could give me diffs for that it would be much appreciated
trashat first I thought this was a medigun merged with the rocket jumper
...which, actually, kinda makes sense for the model of a weapon which does 0 damage. I dig it
it has a crazy viewmodel
http://i.imgur.com/pR8mHkB.png
and the reload animation is fucked
http://i.imgur.com/lcpyDgP.png
i closed tf2 and i'm calling it for the night but i bet the sticky jumper's model is even weirder
also let's pay no attention to the fact that my scout hats are still being worn by the soldier model after switching classes (flipped trilby, earbuds, neither of which is in my solly loadout). i guess i'll take fucked up miscs over fucked up weapons any day
if the button does nothing for you, stop using a custom hud for now.
if the button brings you to the matchmaking lobby but it just never finds a game, then rant about volvo for a bit and call it a night. servers are hammered.
whoa flatline did i beat you to releasing an update?
as a sidenote
WHAT THE FUCK IS THIS THING.
http://i.imgur.com/ONGgALq.png
and yeah my game is giving the hl2 logo too
just pushed an update that should make the play, mvm, and comp buttons work.
the "change" button (viewed on main menu while ingame) doesn't do anything but that will probably change when i do a full main menu rework.
this most recent commit should also fix the out of place ad in the background. let me know if anything else is out of place.
edit: one last thing before i call it a night: if you want to participate in the #teampootis #teampyro shit, then you'll need to launch with the regular hud to join a game. i wasn't able to figure out getting that popup to work tonight. you should be able to re-install yayahud after picking a team though.
edit2: one more last thing. i totally forgot to update hudanimations_tf.txt and hudlayout.res. some shit is probably still broken so i suggest not using yayahud until i get around to fixing it tomorrow. not like the servers are even working right now anyway.
it's updated.
i have literally not tested it at all and i know for a fact a lot of the main menu buttons probably don't work. let me know what issues arise and i'll look into them.
edit: the play button doesnt even work lol
it updates its hud or else it gets the hose
damn you're really far into the changes already
hookyTangyywow, they actually restricted brightness and net_graph. i figured they would unrestrict upon release but i guess not. they better allow it soonBrightness might be an unfair advantage in Valve's eyes since higher brightness levels make it easier to see people. It's not much of one in any case.
net_graph makes no sense though. All it does is show you your internet quality and FPS.
i can even understand restricting net_graph to certain values (lol net_graph 4) but like, even net_graph 1?