yes
| Account Details | |
|---|---|
| SteamID64 | 76561197994749697 |
| SteamID3 | [U:1:34483969] |
| SteamID32 | STEAM_0:1:17241984 |
| Country | United States |
| Signed Up | April 1, 2014 |
| Last Posted | July 21, 2026 at 4:13 AM |
| Posts | 2142 (0.5 per day) |
| Game Settings | |
|---|---|
| In-game Sensitivity | 6.0 |
| Windows Sensitivity | 6/11 |
| Raw Input | 1 |
DPI |
1600 |
Resolution |
1920x1080 |
Refresh Rate |
144Hz |
| Hardware Peripherals | |
|---|---|
| Mouse | Logitech MX Master |
| Keyboard | Ducky 9008G2 Pro Limited Edition (PBT, MX Greens) |
| Mousepad | Razer Sphex |
| Headphones | Philips SHP9500 |
| Monitor | HP L1925 (vert), BenQ XL2420Z, Apple Monitor II |
manaThe TFTV Production team. :>
maybe one day I'll get to join this wondrous group and go to LAN
Yeah not working on yayahud either. Can't figure it out.
It isn't an issue with hudanimations_tf though, that much I know. Hudlayout.res maybe?
Lucky_BenderyttriumquestionType in vgui_drawtree then click on show panel bounds
Thanks, knew that command existed somewhere but just couldn't find its name for the life of me.
wareyaSome maps have way too much bloom but some maps use HDR settings that make the outdoors too dark in HDR mode if bloom is fully disabled.
i'm looking at you, metalworks. i sure hope that map was recompiled properly before being included because fuck that.
I got the new item notification button to work, but I still can't figure out why the MOTD panel button and checkbox visuals on the Casual Mode lobby don't work. Those aren't really game-breaking though - nobody opens the MOTD anyway and the checkbox visuals are just the visual missing, you can still click to the right of the name to get it to work.
You can do an in-place upgrade for this one.
what's the command to show outlines ingame for layout positions? hard to describe, but like, I know TF2 has a command similar to Android's Show Layout Bounds:
https://codelabs.developers.google.com/codelabs/basic-android-accessibility/img/26786d57120e314e.png
yeah i don't know what he's bitching about, the LnL is fine right now. it gives the demo a solid primary alternate for taking out sentries reliably.
I can understand why they'd want to force some really obscure settings. Even having settings like that that exist that give insiders that know about them a pretty big advantage (in regards to performance) is definitely an issue. Moreso if they have to spend extra time supporting those settings.
I especially understand not wanting to support DX8. It's fucking old. People only used it to boost performance because it turns some stupid things off.
But the answer isn't to force high settings on everyone. The right answer to that is to make a new fucking advanced video options menu with all of those damn variables so they can be configured (if desired) by end-users. And make them actually change when general graphics settings change, which a lot of them don't currently do.
I guess I'll take a look at it. Not sure why it would work for me but not you though. Mind uploading your entire custom folder for me?
EDIT: Oh shit, sorry guys, I'm an idiot, it's not you. I forgot to push the commit that fixed everything. MY BAD. Try redownloading now and NOT doing an in-place upgrade.
Take a look at yayahud's current main menu. I don't use the dropdown. Specifically look at the Play button's command, along with the Comp and MVM ones.
_vittoClicking Play doesnt do anything, any idea why?
you did an in-place upgrade. read above.
oh yeah that's spazzing for me too. i'll take a look at it tomorrow
what button is that specifically? screenshot?
and i just verified it
wait a little bit, steam is weird.