twiikuu
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SteamID32 STEAM_0:0:29988605
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Signed Up November 6, 2012
Last Posted April 20, 2024 at 1:33 PM
Posts 845 (0.2 per day)
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#5 Essentials.TF April Monthlies in TF2 General Discussion

lft

EDIT: got a taem

posted about 6 years ago
#27 Fortnite now mobile in Off Topic

"me too"

https://pbs.twimg.com/media/DYrlllqVMAAO_g9.jpg

https://twitter.com/PUBATTLEGROUNDS/status/975844708726394880

posted about 6 years ago
#4 Fortnite now mobile in Off Topic
mastercomsJust because it uses UE4 doesn't mean it can be easily ported. There is middleware that needs to be ported and C++ code that needs to be cleaned up because Clang much more picky than MSVC or maybe even rewritten because of OS specific code. The devs will also have to make sure that the rendering APIs used on Linux are on par with the renderers used on Windows and that there are no bugs or shaders that won't work well on OpenGL/Vulkan.

All of this for an OS with very, very low marketshare.

I want Fortnite on Linux too, but you really can't just say "haha its so easy lolll just port it"

As much as there's truth to what you said (and considering it's a serious answer to a low quality post), I sure hope your AAA developers mostly use standard C++ features and minimize/abstract OS specific code.
Plus, it also does seem a lot more reachable now that they've announced mobile releases on systems that only support OpenGL/Vulkan, as far as I'm aware.
I don't think calling this challenging is reasonable.
Calling it not worth it ? I can absolutely agree.

posted about 6 years ago
#2 Fortnite now mobile in Off Topic

haha but what about linux bros haha its just ue4 all you need is to configure the build system to produce binaries haha just port it man its so easy please fucking port it

posted about 6 years ago
#5536 stream highlights in Videos

https://clips.twitch.tv/CorrectKindPizzaOhMyDog

posted about 6 years ago
#121 nerf pyro in TF2 General Discussion

Anyways, now that the entire community agreed to limit 6s to 0 pyros at any time, how much time will it take for Crooked League Admins to update the configs?

posted about 6 years ago
#116 nerf pyro in TF2 General Discussion
Sergeant_Brown

cute big words and melee comparisons my dude, but you're either missing the point or either pulling a strawman
pyro takes no brainpower, it will win in most situations, it crushes scout in 1v1/2v2 with a med by a huge margin
a scout needs to meatshot 2 (3 if buffed) times, back to back, while dodging at least ~20% of flames to reduce the DPS to a level where's it's virtually possible to kill the pyro (in most cases, the scout won't have the time to fire the last shot and will die before).
a pyro has to look in his general direction and hold m1

contente toi de jouer a Spiral Knight ou avec tes crottes de nez.

posted about 6 years ago
#7 I edited the 5CP game rules - help test? in TF2 General Discussion
NealKenneth192.168.0.107:27015

Do I tell him ?

posted about 6 years ago
#5481 stream highlights in Videos

https://clips.twitch.tv/ViscousAssiduousOcelotChefFrank
https://clips.twitch.tv/CarelessSlickRabbitArsonNoSexy

posted about 6 years ago
#32 PSA: Protect Your Hearing in Off Topic

That's actually a good thread, thank you Snack, if I may add:
Take care of your teeth, I fucked up my teeth at a young age because of bad hygiene/bad habits (sucked my thumb until I was like 15), I regret it quite a lot and am quite self-aware about them. Practice front-flips safely too, that's how both my front upper teeth are gone.

posted about 6 years ago
#12 President of Kekistan Endorses TF2SPEECH in Off Topic

Please don't run random binaries (programs) off the internet.

posted about 6 years ago
#5 Fall damage random variance. in TF2 General Discussion

Hey, it's been reported to VALVe through the most official bug-report channel I could find: https://github.com/ValveSoftware/Source-1-Games/issues/2489

EDIT: also while reverse-engineering the server binary, I found calls to get a random number between 0.8 and 1.2 when taking fall damage.

posted about 6 years ago
#85 TF2 Pro League in Projects
SpaceCadetI'm level 4 on faceit from a while ago, why can't I join the amateur hub after logging in?

I click on Recommended Hubs and in the middle of the screen is a solid Orange Bar that I can't click.

Come ask help on Discord please
twiikuu#0047
https://discord.tf2pl.com/

posted about 6 years ago
#68 nerf pyro in TF2 General Discussion
gemmLonsforwhere is that screenshot from?
From vnn's latest vid at 2:38. Not gonna link it cause fuck him

Didn't he even say it was paraphrased from b4nny's stream ? so paraphrase of a paraphrase

posted about 6 years ago
#74 TF2 Pro League in Projects
JynxiiWho is incharge of the EU invites for advanced/invite division? and do div 1 players get in automatically?

Hello, seeing how important rank partitioning ended being for NA, we're gonna make sure to have that prepared a few days before launch (hopefully more than a week). I think that using ETF2L 6s league history, we'll have a fairly approximate system going, which then will be reviewed by our EU admins. To avoid wasting FACEIT's time however, we will require your cooperation, you will need to have your TF2 linked on FACEIT at least 7 days before the release (March 25th is 7 days before April 1st) to secure a spot in your division on release day. Otherwise, you may end up level 3 for a day or two, having to play with freshly new players.
This will be announced officially.
EDIT: EU residents (or any non-NA residents for that matter) are *not* to queue on the current hubs without direct admin permission. You may request a region bypass in #appeals-and-requests on our Discord. Thanks for understanding.

posted about 6 years ago
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