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SteamID32 STEAM_0:0:29988605
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Signed Up November 6, 2012
Last Posted January 27, 2026 at 10:45 AM
Posts 866 (0.2 per day)
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#199 faceit is killing na tf2 pugs in TF2 General Discussion

Hey, the following post reflects my opinions/thoughts, not that of anyone/anything else.

First off,

boxcartwiiku was on bear's stream last night, they said they've had something in development for a few weeks now and (anyone who knows better feel free to correct me if im wrong) it will take 2 years to implement a class system into the UI

Wrong, what I said is that FACEIT took a long time to provide with an update they promised a while ago, and that such a feature, if they would even consider adding it, would take even more time. It wasn't nice or fair of me, software development, especially at that scale, is more complicated than most can imagine. It was a snarky remark posted because I am generally apathetic at this point.
Hilariously, you've posted logs of me saying "please don't post logs again" and failed to convey the idea that you were mistaken. Please don't speak in anyone else's name ever again, I hope this is clear enough.

Second,
You, as a community, were forced to take a bad decision, either suffer through unfun TF2PL pugs in hopes that it would suddenly get better, or continue playing on a comfortable site that has proven to have "grand scheme of thing" flaws. It's an unfortunate turn of events, but it's a completely understandable decision. Hopefully we manage to keep the lower level players interested, hopefully we manage to provide something good enough for everyone at some point.
FACEIT are the only ones, in 2018, to consider dishing out $600 per month to players for nothing in return (I'm aware of Essentials.TF, but their partnerships probably include viewership/advertisement), they're releasing something similar to League seasons sometime soon (VALVe time), and I highly think that ditching the shitshow that is ESEA would be a grand idea, with the added benefits of having a centralized competitive platform. I'm just rambling at this point.

Third,
It's hard to directly address ignorant people, they don't know that they're ignorant, and although I haven't read much of this thread (they get boring at this point), I have seen a few crop up. I'll attempt to be blunt: You don't know shit about programming, product development, organization management, and everything else that this project had to make us learn. You don't see what's behind the scenes. Stop giving your uninformed and unsolicited advice.

Fourth,
This applies to anyone generally, learn to be a nice person, it might be hard, but it is becoming a requirement. A lot of the issues we had to face were caused by short temper, anger management issues, lack of empathy, etc. It happened on TF2PL, it will happen on any platform in the future if you don't make the fucking change, you're just dragging everyone else down, especially the few last people who are willing to contribute to this hell hole.

Finally,

Show Content

Thank you very much.

posted about 7 years ago
#15 how do u pronounce ye in The Dumpster
bootsin olden times when they wrote stuff like "ye olde bar" it was actually pronounced "the"

AKSHULLY you're thinking about þorn
https://en.wikipedia.org/wiki/Thorn_(letter)

posted about 7 years ago
#22 TF2 update for 6/7/18 in TF2 General Discussion
DarkNecridThis update did not fix the Sticky exploit or the Pause exploits but you can now det while reloading or swapping weapons so yay.

(I also think it fixed some of the lagbot stuff)

No, sticky det bug has not been fixed.
EDIT: without the lag now (sorry)

https://youtu.be/I-VPqWrjqd0

posted about 7 years ago
#106 cp_cardinal (5CP) in Map Discussion

2 notes about 2nd point:
The street light above healthpack can be stood on while this one cannot, is that meant to be ?
The wooden structure on the left of the screenshot I just linked has a playerclip around it, preventing direct contact with the solid object. Could that playerclip also have projectiles explode on it ? Left-wall jumps are kind of awkward already

Thanks, map is pretty.

posted about 7 years ago
#24 PSA: Give cardinal a chance in TF2 General Discussion

"This map hasn't been tested enough, get it out of my league!"
"I'm not playing this map in league, why would I scrim it, let alone download it ?"

Side note, it will be available on TF2PL whenever it's uploaded by Phi to the Steam workshop.

posted about 7 years ago
#14 changing logs? in TF2 General Discussion
JaguarFiendYeah I'm actually a little worried about why it has my name on top. I have nothing to do with this.

http://logs.tf/uploader Click "Generate new API key"

posted about 7 years ago
#16 pugs vs matches spreadsheet in TF2 General Discussion

That's a good looking spreadsheet, how did you do data entry?

Cool tip: you can sort by column by clicking the Y shape in the tool bar, then Create New Temporary Filter.

posted about 7 years ago
#318 TF2 Pro League in Projects

Hey guys, thanks for bringing this up, I'll send this part of the thread to our server hosting contact, I highly suggest you take the five minutes it takes to report bad routing to Hiperz directly https://www.hiperz.com/knowledgebase/17/Reporting-high-ping-or-latency-issues.html
You should also keep in mind that the DDOS protection adds 5-15 ping to most players on average, but obviously it's not what's going on here.

posted about 7 years ago
#16 TF2 update for 5/17/18 in TF2 General Discussion

Leaking from the cesspool that is the cathook users' chatroom:

- Time-based exploits are patched (instant decloak, instant cap)
- Weapon IDs changed (meaning some cheat features will be temporarily broken, in cathook's case, aimbot)
- Server crashing is still a thing
- Server lagging is probably still available through other commands (voicemenu 0 0 was used, this command could be replaced) EDIT: confirmed unpatched
- You can get matchmaking banned from in-game reporting
- They're attempting to use that to get innocents banned by mass-reporting everyone
- "tf2 is ded, no fun without instacap"

posted about 7 years ago
#2 future goes to valve in TF2 General Discussion

Please save yourself from spending so much money on a trip that will leave you extremely disappointed, no amount of talking will change how VALVe works, which is the fundamental issue as to why they can't keep up work on service-games, community weapons are neat but they're just fluff

posted about 7 years ago
#5280 HUD editing: short questions, quick answers in Customization
earliehttps://imgur.com/a/wQu73Vz

how do i remove the toggle minmode pannel

You should be able to do a research for "Toggle Minmode" (do it case-insensitive) in the common menu files and find the element, it's not a standard one.

posted about 7 years ago
#30 What are you going to do when TF2 dies in Off Topic

probably create a purist TF2 "clone" with middie bots and plug myself in until i rot away

posted about 7 years ago
#6067 stream highlights in Videos

https://clips.twitch.tv/CalmDeterminedMangoSquadGoals

posted about 7 years ago
#24 ETF2L replacing Sunshine with Cardinal (also money in TF2 General Discussion
YeeHawIdk what map it’s replacing though

ESEA will have 9 maps (8 current + 1 new)

posted about 7 years ago
#20 Scottish Resistance bug in TF2 General Discussion

Yeah! Just fix it! Right VALVe?

https://i.ytimg.com/vi/X60VLdrKsLQ/maxresdefault.jpg

posted about 7 years ago
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