toads_tf
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Signed Up February 20, 2016
Last Posted March 13, 2024 at 4:55 PM
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#18 TF2 Update on Matchmaking in TF2 General Discussion

Good job valve you actually followed up!

now there are still some problems, however:

-the system is basically whoever plays more gets a higher rank, or whoever six-stacks. When everyone starts at rank 1, if you're a very middle of the road player, you're going to lose/win half of your games, depending on the skill of the player who is ranked 1 instead of higher because of a lack of placement matches, and are going to stay there yourself.

-there's a memory leak (i think? some error to do with dx9 shaders repeating over and over) in matchmaking which basically makes it unplayable for some people after a game's worth of play, or if it's a long game, you're fucked with 30-40 FPS by the end of it

-viewmodel fov: please cap it at at least 70, minmode viewmodels look alright with 70, but at 54 even min viewmodels look like you're holding it right in front of your face.

-you shouldnt have to be booted to the main menu after every casual game. casual is great, don't get me wrong, but it could be so easily improved by giving the option to keep playing. Or just do the CS:GO system of vote for the next map, which, to be honest, would be great.

-not related to the core aspects of the game, but since this game just got it's competitive update, i'd love for valve to actually point players toward actual competitive in some way shape or form-- in game. One way is to fix the stream UI to always be open-- that led a lot of players in, and boosted view counts. Now that's toggled off and as far as i can tell nobody clicks the button to turn it on, and since it was toggled off, viewer counts have dropped. If the problem is showing the community trashy streams, then maybe make a box that appears when there are competitive game(s) going on. That notification that the ESEA grand finals were happening was great, and I'd like to see more of those.

posted about 7 years ago
#29 What Makes A Good Hud? in Customization
yttriumtoads_tfif it wasnt a good hud it wouldnt be sittin here discussin it with you would it>>>/r/tf2

yeah i was going for the absolute bottom of the barrel there

posted about 7 years ago
#27 What Makes A Good Hud? in Customization

if it wasnt a good hud it wouldnt be sittin here discussin it with you would it

posted about 7 years ago
#9 wizard101 in The Dumpster

one time when i was like 10 my friend always played wizard 101 and i always saw him but never played so one time at a sleepover with a bunch of friends at his house everyone was downstairs having fun and i was just sitting upstairs playing wizard 101

its a life-killer

posted about 7 years ago
#88 Official Froyotech i58 Fundraiser in TF2 General Discussion
truktrukNursey confirmed on stream that Ronin isn't going. She said mostly everyone was okay with going but they weren't comfortable getting a ringer.

u always got do0m

posted about 7 years ago
#85 Official Froyotech i58 Fundraiser in TF2 General Discussion

[*]

posted about 7 years ago
#4 acceptable types of pants? in Off Topic

yeah hes definitely right regular blue jeans are where its at

posted about 7 years ago
#3 Crowns.gg is parting ways with their TF2 team in TF2 General Discussion

we should have a sponsors-left-in-tf2 counter :(

posted about 7 years ago
#45 Muselk's criticism of the MyM update in TF2 General Discussion
Corsahalf of you guys are the same people who disagree with some of valve's weird decisions in this update, because reasonably, they still have countless things to fix and improve, but you're saying "how are you guys taking muselk seriously"

-_-

i think they didnt watch the video and saw "muselk"

posted about 7 years ago
#42 Muselk's criticism of the MyM update in TF2 General Discussion
eeepubs and comp MM are world's apart if you're a casual player. Even casual and comp MM are vastly different. You might not notice because you're good, but new players seriously do just feel overwhelmed with how much more fast paced and intense even MM is compared to pubs

@toads about streams:

valve removed the stream opening by default and a lot of streams have less viewers now. We need to campaign for that to come back imo

yeah especially with new "FIND GAME" button, it won't be nearly as cluttered now.

posted about 7 years ago
#40 Muselk's criticism of the MyM update in TF2 General Discussion
clckwrkWhen you see someone like rando or someone on the forums say "dead game," it's obviously exaggerated. These people are playing the game, so it obviously isn't "dead" in that sense. It's more utilized to bring light to the situation that after several pivotal years without actual competitive growth, the game looks worse off after those 4 years than it had prior. And as the poster below me generously pointed out, the fact that the player-base you want to introduce to competitive has not grown substantially after this renaissance period of competitive TF2, it looks even less promising.

I'm not advocating the use of "dead game," but taking the term dead literally, instead of taking it for what it is, a snarky attack on the game's lack of growth for longer than you've probably watched competitive TF2, is what sparked this discussion. It really does not matter if the game has floated at the same number of players after all these years. CLEARLY, I should say, as the game hasn't benefited from it after all these years, even on a micro scale.

that's definitely fair, and I agree. I just didn't get the "it isnt growing when it should be, and that's what's bad" from the original post.

posted about 7 years ago
#36 Muselk's criticism of the MyM update in TF2 General Discussion
eeeComp isn't dying as a whole (maybe HL) but high level 6s is dying and the gangrenous foot that is ESEA-I is going to cause the entirety of the comp body to go into some serious shit if we can't find a way to save it.

From a pub -> Open level, players are about as active as ever. New players come and go as often as they ever did. The problem is a lack of interest or excitement in the top 10 or so teams

i dunno, i definitely think even the HL/pubbiest of places (r/tf2) is beginning to make posts like "HOLY HYPE WHAT AN AIRSHOT" that's like some sick airshot from an etf2l regular season game instead of what was a year ago just some random dude on a pub shooting a guy with a random crit rocket 3 feet off the ground.

and the viewership of high level tf2 has increased.

one of the things I think is awful is the fact that valve doesn't even direct players to actual competitive anywhere officially in the game (technically stream UI, but most people just close that or dont look at it), and without that redirection, comp TF2 isn't gonna grow much from the update, even if they didnt fuck up matchmaking

posted about 7 years ago
#30 Muselk's criticism of the MyM update in TF2 General Discussion
clckwrkfahrenheitI'm honestly still really amazed at how many people still have the "TF2 is a dead game" prerogative even though it's literally always been as popular as it ever has been.

http://store.steampowered.com/stats/

The game hasn't lost anybody because of this sentiment (even gained people arguably), but it creates a more cynical community.

lol it's even more amazing that people like you still give steam stats as a valid argument against the phrase "dead game," as if that phrase is directed at the entire 13 year old trader, hat hoarding playerbase and not the diminishing paucity of competitive interest in the game from top players and organizations alike

it's more the people who are still willing to play this game and can (could i suppose?) be introduced to competitive through matchmaking. when you still have people willing to play your game for any reason and have the ability to bring them to the shrinking competitive playerbase, the game isnt "dead."

plus most of the people who say "TF2 is daed!11!!1" are those same 13 year old hat traders you mentioned, and they don't even know about the section of tf2's playerbase that actually is dying (which is what i'd call tf2 right now, all in all.)

posted about 7 years ago
#22 Muselk's criticism of the MyM update in TF2 General Discussion
consumonnconsumonnBasically:
HEY GUYS LETS BE CYNICAL ABOUT A MAJOR TURNING POINT IN TF2'S HISTORY AND NOT ENCOURAGE IT AT ALL.

THAT'S HOW WE MAKE THIS GAME BETTER RIGHT?
How many times can I reuse this.

we should be critical, not cynical

most of the complaints i've seen are perfectly valid, but all the sub-70 mongols on reddit aren't really communicating well. but the sad part is the only way it seems valve will listen if sub-70 mongols on reddit scream their heads off.

posted about 7 years ago
#12 Muselk's criticism of the MyM update in TF2 General Discussion
gloryWholegrainthese comments are aids af
http://puu.sh/q9Ry5/e5fac27e9e.png

http://i.imgur.com/qYfHrfS.png
this video is the autism-mongerer

posted about 7 years ago
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