toads_tf
Account Details
SteamID64 76561198075608405
SteamID3 [U:1:115342677]
SteamID32 STEAM_0:1:57671338
Country England
Signed Up February 20, 2016
Last Posted March 13, 2024 at 4:55 PM
Posts 1658 (0.6 per day)
Game Settings
In-game Sensitivity 4
Windows Sensitivity n/a
Raw Input 1
DPI
800
Resolution
1680*1050
Refresh Rate
50hz
Hardware Peripherals
Mouse steelseries sensei 310
Keyboard logitech g610 orion brown
Mousepad cvs photo custom mousepad
Headphones elite-quoilety apple ear buds
Monitor  
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#9 Getting back into the game in TF2 General Discussion
hookyDecapotatoTetsuFantastic youtube resource thanks for posting that WindCubes.

I'll keep my on center as i see currently it has quite a few NA's player. Should be better during prime time and not 2 A.M. Thank you for the links!

One more question. Is the in-game competitive mode ignored? I figured it would be decent practice. But boy i was wrong. the majority of players there don't know how to roll out or what classes to choose. and from what i've gathered from reading around, not many people seem to be happy with the mode.

You're going to have to wait until the ranks settle in, and even if they do I'm not sure the playerbase is enough to match everyone fairly.
I'm sure there's quite a bit of hype around matchmaking so the playerbase could grow a bit. Nowhere near CSGO levels though.

with how this update went im pretty sure it will grow invertedly

posted about 7 years ago
#20 badwater.pub - No Waiting, No BS, Just Vanilla in Projects

if you had funding to do this for other maps, would you do it?

i could possibly give you some money, i definitely want to see more of these things after casual was introduced.

posted about 7 years ago
#25 slin's valve visit in Videos
jnki_aka_tungstentoads_tfi also heard murmurs of transparent viewmodels, that seems like an alright compromise. As much as a love r_drawviewmodel 0, it is important that the game is understandable and visually appealing to the outisder.
transparent viewmodel is still disctracting, id go with no viewmodels any day over transparent viewmodels

anyone who doesnt like viewmodels would, but would you rather have opaque or transparent viewmodels? because if valve do remove the option for no viewmodels, it's probably going to be one or the other.

posted about 7 years ago
#22 slin's valve visit in Videos

i also heard murmurs of transparent viewmodels, that seems like an alright compromise. As much as a love r_drawviewmodel 0, it is important that the game is understandable and visually appealing to the outisder.

posted about 7 years ago
#20 slin's valve visit in Videos

i can do no viewmodels in matchmaking #19, it's just when i toggle them on with my bind the fov is awful.

dont think r_drawviewmodel is locked

posted about 7 years ago
#917 /r/tf2 posts that make you cringe in The Dumpster

no the ideas are pretty much just making the pyro not buggy, nothing wrong at all

but the fact that these fuckers have 16k hours on PYRO combined, and act as if being a rather lowly top pyro hl player gives them any more idea of mechanics that are broken. it's the presentation, not the content.

i think i cringe at very different aspects of things than other people, or im just mentally retarded

posted about 7 years ago
#11 slin's valve visit in Videos

i think the end goal is that you don't need whitelists, but regardless of the (good) fact that valve is looking at tf2 through competitive goggles, I don't know how they're going to be able to fix every weapon to not be either incredibly game-slowing or broken/op, without turning something like that into the current state BFB.

another big problem is the disconnect between valve MM and real sixes and balancing for each. Valve is obviously going to balance for valve MM, and so it could take a long time if ever for the balance to sync up.

Either way any amount of balance changes is welcome and slin you're hypin me up quite a bit :)

posted about 7 years ago
#915 /r/tf2 posts that make you cringe in The Dumpster

https://www.reddit.com/r/tf2/comments/4qjnh9/top_highlander_pyromains_from_around_the_world/

as a pyro main...

just the fucking name of it, "top highlander pyros," discredits their opinion lol

posted about 7 years ago
#5 slin's valve visit in Videos
EnterimI'm enamored with all the 3D-printed TF2 figurines they have on that shelf. Makes me want to try printing a few and hand-painting them.

There's not really much else to remark on. I'm glad to hear the update is "around the corner", and I'm reassured to hear that slin has faith in the dev team.

it definitely has been reassuring to hear about the tf team from people who have visited valve (geel, b4nny, slin, etc) and hear a common consensus that they care about what htyre doing

posted about 7 years ago
#3 Now I know why all of you play Overwatch. in The Dumpster

dont

posted about 7 years ago
#914 /r/tf2 posts that make you cringe in The Dumpster

https://www.reddit.com/r/tf2/comments/4qilak/teamfortesscom_just_went_down_get_hyped_bois/d4taaho

posted about 7 years ago
#4 Surgery in Off Topic

oh so its really no mystery then, i see

well good luck dude

waiting to be operated on seems so fucking nerve-wracking regardless of the fact that you'll be fine

posted about 7 years ago
#2 Surgery in Off Topic

never had it but ive always wondered how one comes to find out they have appendicitis

posted about 7 years ago
#7 STV Grabber to automatically extract .ss demo in Projects

yeah here: http://puu.sh/pJRwz/a1f1ac2e68.py

Show Content
import random, sys, httplib2, win32clipboard, webbrowser, time, zipfile, os, urllib, requests
from copy import deepcopy
from bs4 import SoupStrainer
from bs4 import BeautifulSoup
from urllib2 import Request
from urllib2 import urlopen
from tqdm import tqdm
from Tkinter import *

#When I wrote this, only God and I knew what I was writing
#Now only God knows
#
#added GUI -todes
#(toads_tf also knows)

def download_zip(page,path,cname):
data = "http://sizzlingstv.s3.amazonaws.com/stv/"+ page[-6:] +".zip"
filename = page[-6:] + ".zip"
try:
urllib.urlretrieve (data, filename)
print data
except:
print("No zip file was found, ending program...")
os.remove(filename)
time.sleep(5)
exit()

for i in tqdm(range(100)):
time.sleep(0.02)
try:
zip_ref = zipfile.ZipFile(filename, 'r')
demoname = str(zip_ref.namelist()[0])
print(demoname)
zip_ref.extractall(path)
zip_ref.close()
if cname != '':
os.rename(path+'\\'+demoname,path+'\\'+cname+'.dem')
os.remove(filename)
except Exception as e:
print str(e)
gameVar = StringVar()
top = Toplevel()
top.title('Error')
msg = Message(top,text="Something went wrong while exporting. Try putting your Team Fortress 2\\tf folder path here, but with double slashes. (\\\, not \)")
msg.pack()
gameDir = Entry(top,textvariable=gameVar,width=20)
gameDir.pack()
changeBtn = Button(top,text='Retry',command=lambda:download_zip(link.get(),gameVar.get(),''),width=7)
changeBtn.pack()

TOPP = Toplevel()
TOPP.title('Complete!')
mensaje= Message(TOPP,text=filename + " From " + data + " has been downloaded and extracted.")
mensaje.pack()
time.sleep(5)

window = Tk()
window.title('Sizzlingstats Downloader')

link = StringVar()
customName = StringVar()

info = Label(window,text='Please copy the .ss link below:')
info.pack()
linkBox = Entry(window,textvariable=link,width=30)
linkBox.pack()
infoS = Label(window,text='Name .dem file (optional, leave blank for default name):')
infoS.pack()
nameBox = Entry(window,textvariable=customName,width=30)
nameBox.pack()
goBtn = Button(window,text='Go',command=lambda:download_zip(link.get(),"C:\\Program Files (x86)\\Steam\\steamapps\\common\\Team Fortress 2\\tf",customName.get()),width=10)
goBtn.pack()

window.mainloop()

maybe update OP with this stuff

posted about 7 years ago
#6 STV Grabber to automatically extract .ss demo in Projects
novvatoads_tfHey, I've built a UI for this program, here's the source code. Very basic, but you can improve upon it if you will. It uses Tkinter, but that comes with python so no worries. I don't have Pyinstaller for 2.7 so I didn't build it, but you can if you'd like :) you'll probably have to fix the tabbage, so here's a puush of the file: http://puu.sh/pJyOR/ec037e30b0.py
Show Content
import random, sys, httplib2, win32clipboard, webbrowser, time, zipfile, os, urllib, requests
from copy import deepcopy
from bs4 import SoupStrainer
from bs4 import BeautifulSoup
from urllib2 import Request
from urllib2 import urlopen
from tqdm import tqdm
from Tkinter import *

#When I wrote this, only God and I knew what I was writing
#Now only God knows
#
#added GUI -todes
#(toads_tf also knows)

def download_zip(page,path):
data = "http://sizzlingstv.s3.amazonaws.com/stv/"+ page[-6:] +".zip"
filename = page[-6:] + ".zip"
try:
urllib.urlretrieve (data, filename)
print data
except:
print("No zip file was found, ending program...")
os.remove(filename)
time.sleep(5)
exit()

for i in tqdm(range(100)):
time.sleep(0.02)
try:
zip_ref = zipfile.ZipFile(filename, 'r')
zip_ref.extractall(path)
zip_ref.close()
os.remove(filename)
except Exception as e:
print str(e)
gameVar = StringVar()
top = Toplevel()
top.title('Error')
msg = Message(top,text="Something went wrong while exporting. Try putting your Team Fortress 2\\tf folder path here, but with double slashes. (\\\, not \)")
msg.pack()
gameDir = Entry(top,textvariable=gameVar,width=20)
gameDir.pack()
changeBtn = Button(top,text='Retry',command=lambda:download_zip(link.get(),gameVar.get()),width=7)
changeBtn.pack()

TOPP = Toplevel()
TOPP.title('Complete!')
mensaje= Message(TOPP,text=filename + " From " + data + " has been downloaded and extracted.")
mensaje.pack()
time.sleep(5)

window = Tk()
window.title('Sizzlingstats Downloader')

link = StringVar()

info = Label(window,text='Please copy the .ss link below:')
info.pack()
linkBox = Entry(window,textvariable=link,width=30)
linkBox.pack()
goBtn = Button(window,text='Go',command=lambda:download_zip(link.get(),"C:\\Program Files (x86)\\Steam\\steamapps\\common\\Team Fortress 2\\tf"),width=10)
goBtn.pack()

window.mainloop()
I hate to ask, but can you update this ui for the new code? I added renaming the demos... https://github.com/novazzz/ssDemoDl If you don't want to I understand.

hey add me to that project (toadsTF), I can hook you up real quick

e: yeah im gonna need source code there, not just the built program

posted about 7 years ago
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