Snowshoemousiopegod forbid they take advice by watching the actual competitive scene, that has developped and been around with 0 of their support, and actually give it some supporttbh I'm curious why viewmodels is the biggest issue in comp matchmaking right now and not the fact there are no class limits, weapon bans, map selection, you know things that have been in comp tf2 for years
no class limits and weapon bans/rebalances for competitive with ample time from the beta was the worst thing. also why can i not choose what map to play when there are shit maps like swiftwater, gorge, and vanguard? I get that there arent very many players but a hell of a lot more people would play without these awful choices for the format.
to be honest min viewmodels with 70 fov barely blocks anything anyways.