reworked hp and ammo position and minimalistic target ids and medic hud changed
just small stuff
https://dl.dropboxusercontent.com/u/49819530/bw-HUD-mastermodinwork.rar
| Account Details | |
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| SteamID64 | 76561197971329416 |
| SteamID3 | [U:1:11063688] |
| SteamID32 | STEAM_0:0:5531844 |
| Country | Portugal |
| Signed Up | December 24, 2012 |
| Last Posted | May 2, 2026 at 10:12 PM |
| Posts | 627 (0.1 per day) |
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EricScoffer_What is the best way to line my health and ammo?
Using math. The easiest way to do it is to set your health and ammo boxes to have the same ypos, wide, and tall values, and the relevant controls to also have the same ypos, wide, tall, and textalignment values. This will ensure that they are vertically level.
I usually do it with the heavy cause it uses 300hp and 300 as ammo values making the numbers even and easier to allign from the crosshair
good job, nice to see a cleaner hud, have to give it a try later
I told u the damage indicators sucked :P
sunsshttp://cloud-2.steampowered.com/ugc/580152700591271239/6F83B6DE9F41C3E3C41A33BC943148FEF870E931/
That hud is rly good i just don´t like the target id seems a bit bigger and obtrusive, i know u haven´t mod them from the original but imo might be a good thing to change
LOL i also changed some other stuff too, its hard to show all the mods on one pic, but the default medhud looks like a clusterfuck imo (speccially the medic hud parts), and i made it a bit more playable hopefully and reverted some of the things to rays hud
here you go, give it a try: https://dl.dropboxusercontent.com/u/49819530/medHUD-masterMODDDDDDDDDDDDDD.rar
I think its about time valve does something about this, most tf2 crosshairs suck cause theyre too thin or poorly visible, the dot looks like a losangle ffs... hud crosshairs might be an alternative but they still suck if u use different crosshairs on different classes.
It would be nice to see a thickness option or an outline one or brighter colours
Ragorhttp://i.imgur.com/h49Eood.jpg
we bxhud now
more screens please
updated the hud i use, PVHUD to the new update stuff, thought id share it
its slighly modded and has a shitty minmode centered hp and ammo, it works fine i guess
darker background on scoreboards
minmode
bigger uber data font
supports killstreak, eureka effect and taunt menus
added damage and support to scoreboards
bunch of hud crosshairs
has the uber tracking mod (the percentage on the ubers thing)
changed the spectator tournament thing to something more visible
If anyone finds any bugs or something that i´ve might have missed from the update pm me and ill update it
https://dl.dropboxusercontent.com/u/49819530/pvhudupdated.rar
http://i.imgur.com/hF0FUIY.jpg
can someone give me link me where i can see the hud changes of the updates on the wiki ?
The actual code that changed.
is there an updated github files for the hud changes somewhere ?
ProfRoxasmousiopethe scoreboard is broken with the missing ping on the RB, good job nevertheless
That's a problem with certain people resolutions.
1920*1080 ? lol
Anyway im trying to change the spectator tournament file of pvhud but got this shitty bug that i cant get rid off
The player health value or the actual health word stays behind the respawn times, watching a demo this doesnt happen when its me actually playing it does. Im getting desperate cant find the bug can someone help ? Just realized this happens with the default pvhud
ProfRoxasGarm3n Q-L
and
Garm3n R-B
Screenshots later because I was dumb and forgot.
the scoreboard is broken with the missing ping on the RB, good job nevertheless
need a good font for a pvhud centered minmode that goes well with the rest of the hud, any suggestions ??? i dont like the default one looks bad imo like the slinfire hud. I´ve tried several and idk never got one that felt right for it.