how can i edit the fonts of garmen hud vip stefan version ? i can do edit the ones in broesel but i can
| Account Details | |
|---|---|
| SteamID64 | 76561197971329416 |
| SteamID3 | [U:1:11063688] |
| SteamID32 | STEAM_0:0:5531844 |
| Country | Portugal |
| Signed Up | December 24, 2012 |
| Last Posted | August 11, 2026 at 9:10 PM |
| Posts | 629 (0.1 per day) |
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| Raw Input | |
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| Mouse | |
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| Monitor | |
bump ! did this problem ever got fixed ?
my hardware is i52500k, asus p8p67, ati radeon ASUS EAH6950, ram Gskill f3 12800, and my monitor is an asus vg236 do any of the people here with the same problem have any of this hardware ? I changed mouse so i exclude that.
didnt this hud had several versions ? cant find them now am i missing something ?
how do i remove the medic charge bar that takes the whole bottom of the screen ?
how do i remove the medic charge bar that takes the whole bottom of the screen ?
yeah i knoow about crt´s and lower fov but i see many people using this on tft´s
Why does it seem this resolution is so popular among the most experienced players ? I´ve tried for a bit it makes the game look a bit smoother, other than that i see no difference.
I heard someone say it makes the models look bigger....´
Can anyone care to explain ?
Thanks !
yeah i miss the scattergun/shotty crossair with broesels switcher !
why hasn´t he updated this ?
i know how to use the hud one but i dont like it on on other weapons
ok will try that tomorrow
any news regarding this ? i have the same problem.
im using an mx518 with setpoint drivers installed
Pinkhttp://puu.sh/32TYs.png
Modded version of the broesel hud.. just changed the fonts..
Could u do that with helvetica font or default font please ?
Or anyone else ?
Love broesel not rly a fan of the font
im using broesel´s crosshair switcher but i have a problem, i cant see bullets coming out of scattergun or shotguns, i realized if i uses viewmodel_fov 70 and r_drawviwmodel 0 i can see the bullets but the way the crosshair switcher works it sets the viewmodel_fov to 0 and ignores r_drawviewmodel, how can i fix this ?
example for solly :
alias default_primary_crosshair "small; white; cross; off"
alias default_secondary_crosshair "small; yellow; cross; off"
alias default_melee_crosshair "small; white; cross; 70"