funhaver1998
Account Details
SteamID64 76561198051219850
SteamID3 [U:1:90954122]
SteamID32 STEAM_0:0:45477061
Country United Kingdom
Signed Up April 20, 2014
Last Posted February 22, 2026 at 2:02 AM
Posts 2317 (0.5 per day)
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Mouse dfhgj
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#43 What keeps you coming back to comp tf2? in TF2 General Discussion

Unmatched graphics

posted about 6 years ago
#46 [S33] Class Restrictions in TF2 General Discussion
samifaceI will take my downfrags like the bitch i am.

Dont let it get to u Sami edit ur post back to the original for the culture, history, your own pride

but like imagine a scenario where the team needs a pyro and u guys have banned some guy from playing pyro even though what they can do on pyro is the same as what everyone else could do and theyjust lose the round cause their guy cant play last hold classes

like i get banning a prem sniper from playing sniper in low but non cookie cutter classes in other situations shouldn't be restricted

edit: read the first page

AlesKeeJynxiistopping a literal heavy main from playing heavy in 6s.. A team that ran a perma heavy on product came 3rd in low last season.

that had nothing to do with his ability as hoovy we'd just never played vs it and had no comms to communicate a solution and on the other map they did that it was much easier because that guy was doing that shit

posted about 6 years ago
#11 ways to improve movement? in TF2 General Discussion

from what ive learned in mge its not about whether or not u dodge their shot its just about ur ability to execute whatever ur trying to do, medics obv its own different thing and i guess thats just being able to surf and outsmart the guy rather than u just being hard to hit its not rly 'dm' in that aspect its more gamesense thing

u cant have good movement on scout without having good aim

the idea is just u kill the guy before they kill you and u do that by moving where u need to be dependent on how much damage needs to be done. its got nothing to do with moving in a circle, adadadaing double jumping or anything like that and the moment u start thinking like that is how scouts have predictable movement thats easier to hit

and u see this a lot with mge scouts. u would think they would have an easier time vs soldiers in mge because thats just how the classes are, but most scouts do the same exact thing every life and if they don't have the aim to back that up they eat everything

posted about 6 years ago
#9 ways to improve movement? in TF2 General Discussion

MGE movement is MGE specific u just gotta play more 6s

posted about 6 years ago
#40 [S33] Class Restrictions in TF2 General Discussion

mad but personally i would like these ppl to mainclass in order to experience playing vs the best possible ppl but im sure not a lotta ppl think like that dont think this changes much

also what kind of advantages does extrasolar have on heavy that warrants him to be banned? that ones dumb

posted about 6 years ago
#42 map tier list in TF2 General Discussion

Didnt expect ppl to think Badlands was worse than Granary

posted about 6 years ago
#5 Gardening help in Off Topic

Dude it wont grow.

No sunlight No water No soil etc

posted about 6 years ago
#8 Se7en releases Thaigrr back into the wild, poaches Silentes in News

Rosters kinda fat :S

posted about 6 years ago
#9 How do you XD? in The Dumpster

Sorta like when youre laughing rly hard and your eyes close and ur face is all squished is how

posted about 6 years ago
#2 feeding frenzy in Off Topic

this game was my life

posted about 6 years ago
#52 Announcing ETF2L Season 33 in TF2 General Discussion

I thought Americans didn't really scrim metalworks because they don't like it. in ESEA i think its much harder to say what maps gonna be played and idk anyone whos hyped on the fact they gotta play metalworks.

anyone in their right mind knos badlands is much better

posted about 6 years ago
#34 neutral thread. in The Dumpster

imagine being so proud about being a griefer grow up bud

posted about 6 years ago
#23 Announcing ETF2L Season 33 in TF2 General Discussion

Oki I have less experience than everyone but ill talk about some things i like and somethings i dont like

The choke between mid and second for me being this weird ass hill with like a soldier launch pad to the side of it is kinda hard to protect ur med from that even though i knew 100 percent the soldier would do it and its because when ur looking up all ur seeing is straight hill and the soldier just lands on me meds facking head. im sure my meds dropped in that part the most in that season

when it comes to the last part i think the only part i dont like is that small random ass window from last that u can see the point and u cant rly see where it is. its like a free hiding place thats there for no reason. when i think hiding places like on process its like a natural thing i dont think u should like designate a hiding area

one time we wiped their whole team start capping second and my med just gets headshot from some random ass place u sorta can barley see

i feel i have too much power on the mid as scout soldiers rly easy to deny if not highbombing

things i like about it is that u arent just adding random ass shit like the other new maps are. on the new maps theres like a prop every 5 steps that gets in the ways of fights and just makes it more bullshit and confusing

to someone who has barely ever played 6s, it was really easy to play a map like process or gully because the areas are simple and easy to understand, when i play a map like mist with 10000 different chokes and random ass boxes every 2 mins i dont think its possible to get what the fuck is going on w/o going spec and studying it for 2 hours

logjam doesnt rly have that problem which is the main thing i like

posted about 6 years ago
#5 who else? in The Dumpster

me but in the most literal opposite alternative universe form. like im really really unbanned, participating in the chat, spamming emotes when someone subs and i love fhe streamer

posted about 6 years ago
#19 Announcing ETF2L Season 33 in TF2 General Discussion

Why do u want these things Twiggy? Why u want a second KOTH map just for the sake of having one?

posted about 6 years ago
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