from what ive learned in mge its not about whether or not u dodge their shot its just about ur ability to execute whatever ur trying to do, medics obv its own different thing and i guess thats just being able to surf and outsmart the guy rather than u just being hard to hit its not rly 'dm' in that aspect its more gamesense thing
u cant have good movement on scout without having good aim
the idea is just u kill the guy before they kill you and u do that by moving where u need to be dependent on how much damage needs to be done. its got nothing to do with moving in a circle, adadadaing double jumping or anything like that and the moment u start thinking like that is how scouts have predictable movement thats easier to hit
and u see this a lot with mge scouts. u would think they would have an easier time vs soldiers in mge because thats just how the classes are, but most scouts do the same exact thing every life and if they don't have the aim to back that up they eat everything