I'm bored and sick at home so I thought I would write a guide for off classing as spy in 6v6. I know some of its probably really obvious but its a guide so of course there has to be obvious stuff.
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The spy is one of the less commonly used utility classes in 6v6. It is most commonly used to get medic/demo picks when there's a stalemate and your team is looking for an advantage so they can push into their last. If you're a scout or roamer on your team then it is your job to play the utility classes when they're needed.
The most commonly used watched watch in 6v6 is the invisibility watch, but the cloak and dagger is also really useful because you can wait for the perfect time to strike because you're like XxXsneakysasaukeXxX or something yo 8)
The dead ringer is useful for when you want to distract the other team or gimmicky DR spy last point back caps but its not the best for getting s1ck medic picks. The gun you pick doesn't really matter but if you have viewmodels on pick the ambassador because there's a hot girl on the gun.
The best time to go spy is when you die while attacking the 2nd point and you know that there's going to be a stalemate on last. You can suicide into them during the stalemate to go switch classes but it makes it really obvious that you're going to go either spy or sniper. The best time to go spy is when they don't see it coming. (that doesnt mean go spy to mid -_- )
Ok so you have successfully switched classes to spy and you wanna go pick the medic. When you have decided which entrance you have decided to go through tell your teammates to not stand in the doorway so that you dont get hit with random spam.If you're wondering what you should disguise as, it should probably be scout, or maybe even sniper. Once you're behind them and its safe to uncloak, ask your team to spam the combo while you uncloak to cover up the noise and force the enemy combo to look forward. At this point you should go for the medic melee-range back click , otherwise known as the backstab. If you die well that sucks but all it does is make your kdr look bad because your team isn't really gonna be put at much of a disadvantage if you go down.
Lets be optimistic and say you stabbed the medic. Unless you know for sure that you can get another stab because the medic and pocket were super close together, start shooting kids up with your revolver so you get some damage out to help your team. The other team is probably going to focus you once you stab somebody so make sure to get as much damage out as quickly as you can.
One of the less common, but potentially game changing times to go spy is when your team wipes at mid and the other team is going to be rolling straight in to your last with an uber advantage. If you're the first person to go down at mid you might wanna go spy so you can drop the medic before they push in to last. One of the nice things about going spy when this happens is that the enemy will be focused on rushing ahead as fast as they can so that your team can't set up a good defense or get uber. If you go down its not really that big of deal because your team was kinda screwed anyway, but if you do get the pick you completely ruin their push and your team will be able to set up a better defense and get uber.
The end.
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