_Kermit
Account Details
SteamID64 76561198037955288
SteamID3 [U:1:77689560]
SteamID32 STEAM_0:0:38844780
Country Scotland
Signed Up December 10, 2013
Last Posted July 8, 2025 at 5:57 PM
Posts 1355 (0.3 per day)
Game Settings
In-game Sensitivity 3
Windows Sensitivity 6/11
Raw Input 1
DPI
800
Resolution
1920 x 1080
Refresh Rate
144
Hardware Peripherals
Mouse Logitech G703
Keyboard Cooler Master Quickfire TK (Cherry MX Red)
Mousepad Silent Monsters Gaming and Office Mouse Mat
Headphones Beyerdynamic DT 770
Monitor BenQ XL2411T
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#53 TF2 needs optimization in TF2 General Discussion
NightGoatWatch them patch this.

I dunno, now that they've seen the lengths people are going to just to disable ragdolls/gibs/viewmodels and other shit, they MIGHT and that's a big might, actually realise that being able to disable these things means quite a bit to a lot of people.

But that won't happen, wishful thinking is lovely though.

posted about 9 years ago
#3326 HUD editing: short questions, quick answers in Customization
XenThePybroHypnotizeProbably not the best thread to ask this but, since tf_competitive_mode 1 is not working anymore for me is there a way to create a local sever and run the comp mode so i can edit my mm hud?
spawn a bunch of bots, type mp_tournament 1 into the console and join spectator.

When I was screwing around with my scoreboard I found the bit that lets you display the gamemode on the scoreboard but now it is broken, both mine and on valves, after I enabled it.
Show Content
[code] "GameType"
{
"ControlName" "CExLabel"
"fieldName" "gametype"
"font" "ScoreboardVerySmall"
"labelText" "%gametype%"
"textAlignment" "east"
"xpos" "435"
"ypos" "32"
"zpos" "3"
"wide" "145"
"tall" "20"
"autoResize" "0"
"pinCorner" "0"
"visible" "1"
"enabled" "1"
"fgcolor" "185 177 153 255"
"KillsLabel"[/code]
{
Show Content
[code] "GameType"
{
"ControlName" "CExLabel"
"fieldName" "gametype"
"font" "Medium8"
//"font_minmode" "Medium8"
"labelText" "%gametype%"
"textAlignment" "center"
"xpos" "c-83" //"c-83"
//"xpos_minmode" "r198"
"ypos" "r121"
//"ypos_minmode" "r158"
"zpos" "3"
"wide" "165"
//"wide_minmode" "110"
"tall" "15"
//"tall_minmode" "16"
"autoResize" "0"
"pinCorner" "0"
"visible" "1"
"enabled" "1"
"fgcolor" "White"
}[/code]

It just displays [unknown] on the scoreboard

The gametype part has been broken for years, it's not at all recent. It was pointless to have on the scoreboard mostly but I kinda liked it.

posted about 9 years ago
#12 QTCHud and a HUD Video in Customization

Just pushed out an initial update for this for MYM. I think there's still a couple of things that won't be perfect but MM/Casual and stuff are all functional as well as the new drop down menu stuff.

posted about 9 years ago
#17 Magnum HUD in Customization

Oh man I've been waiting for so long for someone else to do something with the uber meter like that. This looks sick man, amazing job as always.

posted about 9 years ago
#3244 HUD editing: short questions, quick answers in Customization
RetroBiruussHey! i really need help on this problem

for some reason. increasing the font size for PVHUD through the clientscheme.res file isn't working, the font size stays the same;

i want it to look like this: https://www.youtube.com/watch?v=lEL3V15Ww68

like the old PVHUD

That's because the game was in 1280x720, at 1080 it'll be a lot smaller looking. I tried the same thing ages ago and realised that res is the reason it looks bigger.

posted about 9 years ago
#20 SGDQ 2016 in Other Games
Jerm_KermitDon't know if people will care enough but the OoT run is any%, it's around two hours shorter than 100%.
Glitchless any% WR is 3 and a half hrs, 100% WR is 4:16 as of a few days ago, cuz zfg is nuts
I've never watched Glitchless any% tho so I'm lookin forward to it :D

Also no Mega Man 2 so no defeating Airman :(

I meant two hours shorter than glitchless hundo.

posted about 9 years ago
#3 SGDQ 2016 in Other Games

Don't know if people will care enough but the OoT run is any%, it's around two hours shorter than 100%.

posted about 9 years ago
#7 Does mge actually help? in Q/A Help
-protoplay against a buddy and all of your problems listed in your post are solved

If you're especially bothered about score or w/e and have your own server, you can play with a 2v2 cfg so that there's no score at all.

posted about 9 years ago
#11 QTCHud and a HUD Video in Customization

Small update just to say that I've put QTCHud back up on huds.tf, you can find it here.

posted about 9 years ago
#10 No smoke on rockets? in TF2 General Discussion

Well I made a complete new version of the unusual effect remover but it only works in sv_pure 0 sadly. I made it to remove weapon effects too but I don't know anyone with one to test it out, so I dunno if that only works in sv_pure 0 too. Link for anyone that wants it anyway.

posted about 9 years ago
#5 No smoke on rockets? in TF2 General Discussion
JarateKingAny mods? sv_pure of the server you're on?
aieraCan you help all of us remove it?Wouldn't be OP's issue (probably), but transparent viewmodels without one of the console commands changed will also cause particle effects (like rocket trails) to go transparent like the viewmodels. Would change every particle afaik, so you probably wouldn't want to fully hide them all, but you could go semi-transparent for more visibility.

Modding the rocket trail pcf file would be able to fully hide just the rocket trail, but I'm not sure if it'd work in sv_pure. It might be possible, but some pcf's let you remove particles in sv_pure and some don't for some reason. I'll test it out but I can't promise results.

Would this work for removing unusual effects?

posted about 9 years ago
#5 Breaking bad habits? in Off Topic

I just replaced swear words with others, like half of us in mumble say fudge instead of fuck and shiz or something stupid like that instead of shit. No doubt we sound retarded but it's nice not swearing so much tbh.

posted about 9 years ago
#9 Higher than native screen resolution in TF2? in Q/A Help

I'm pretty sure huhy figured out a way to do something like this a while back for lawena. Could maybe give him a shout and see if he can still remember/help.

posted about 9 years ago
#7 QTCHud and a HUD Video in Customization
omniNice shit man. Would you be alright with me making a news post about this on huds.tf?

Go for it man!

posted about 9 years ago
#5 QTCHud and a HUD Video in Customization
STOGEThanks a lot! Hopefully this eases a lot of the load on Hypnotize as well as other HUD updating volunteers!

Yeah that was kind of the idea, now everyone can farm upfrags by updating obscure huds.

posted about 9 years ago
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