#4067
You'll need to go to the bottom of the killstreak file and find the font for the counter, you'll then have to find that font in clientscheme, both under Fonts and CustomFontFiles at the very bottom. Copy both of those over to your actual HUD and it should work. Make sure to copy the .ttf or .otf file too, from the resource or resource/fonts folder.
Alternatively, you could change the font to HudFontSmall or something similar and if the copy of m0rehud you're using is set up "properly" it should be some size of the surface font.
#4067
in huddamageaccount you should fine DamageAccountValueBG or DamageAccountValueShadow, or similar, change that to visible and enabled 0, or just delete it.
For the ubercharge meter, go to _budhud/resource/ui/hudmediccharge and change the font of the chargelabel FROM bh_Font40Drop TO bh_Font40.
#4069
"HealthDeathWarning" "0.67"
in HudPlayerHealth.res.
#4070
It's done with a bunch of animations that are not sv_pure restricted. It's a super long process and ngl I don't wanna take up a stupid amount of time and space on here typing it out.